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Dev Diary 66: Training - principles and guidance

  • struś
  • 2022-07-22

A new training mechanism will be launched today.

Below is a description of the assumptions and a short guide, worth reading to avoid surprises next Thursday :)
In the following days, the below texts will be additionally inserted into the rules of the game and into the hints on the training page.
This process will take a while, translations into further languages and proper attribution of the content are necessary.




PRINCIPLES

TRAINING:
To develop the skills of your players, you can take advantage of the several training options available. The optimal choice of training settings and the correct assignment of players to the right rosters will be key to achieving success and training your own star players.
Remember that the ultimate success is greatly influenced by a player's talent, which is an individual and secret skill. Its value can only be estimated by observing training progress.

ADVANCED TRAINING:
The most effective training to rapidly develop selected skills for selected players.
- Available for up to 10 players in a given week.
- Requires assigning a player to the advanced training list and selecting the formation with which he will train.
- The player will intensively train the skill indicated for the selected formation in the "PLAN YOUR PLAYERS' TRAINING" table. Other skills will be developed only slightly.
- The effectiveness depends on the number of minutes played in the week before training (the preceding Friday to Wednesday) in official, friendly and national team matches.
- If there are no minutes played in the selected position, the player will receive advanced training at 50%.
- The real increase in a player's skills depends on the coaching staff, with the value of the coached skill with the head coach having the greatest influence, followed by the sum of the overall level of the assistant coaches.
* additional information under the "?" sign next to the list of advanced training players

FORMATION TRAINING:
In order to ensure the development of players who did not catch the advanced training, formation training is available, which is much less effective, but still allows some progress to be made and, very importantly for older players, prevents a decline of skills.
- Training is available to all players who have not been selected for advanced training and who have played at least one match in the week prior to training (any range of minutes).
- Requires the player to be assigned a formation to train with.
- The player will moderately train the skill indicated for the selected formation in the "PLAN YOUR PLAYERS' TRAINING" table. Other skills will be developed to a minor effect.
- The effectiveness depends on the number of minutes played in the week before training (the preceding Friday to Wednesday) in official, friendly and national team matches.
- In case of a shortage of minutes in the selected position, the player will not train.
* additional information under the "?" sign next to the list of formation training players

TYPE OF TRAINING VERSUS FORMATIONS:
Player skills are divided into two categories, positional and complementary.
Positional skills can only be trained for the formations corresponding to them, namely:
- Keeper - GK (goalkeeper)
- Defending - DEF (defender)
- Playmaking - MID (midfielder)
- Striker - ATT (striker)
what to keep in mind when setting up the "PLAN YOUR PLAYERS' TRAINING" table.
Complementary skills, i.e. Stamina, Pace, Technique, Passing, can be assigned to any formation and will be trained with the same effect for each formation.*
* additional information under the "?" sign next to the "plan training" table

EFFECTIVENESS:
In order to manage the training of your players more easily, you can use the information about the projected training effectiveness.
For this purpose, there are two additional columns in the training menu:
- Games (matches)-which indicates how many minutes on the formation selected for training and in which type of matches the player has played since the previous training. The higher the total minutes, the higher the training efficiency will be.
- Eff. (Efficiency) - indicates the projected training efficiency with the chosen formation. The higher the value, the higher the skill gain.
If the Eff. column shows "!", try to better adjust the position assignment or field the player in an extra match.
Remember that ultimately the speed of player development is also determined by talent and the quality of the coaching staff.

-------------------------------------------------------------------------------

GUIDE
The following information will be in the relevant sections of the training settings page - they will provide a quick hint.


Plan the training of your formations
- Indicate the skill to be trained for each formation.
- Skill types can be repeated for different formations.
- The skill selected for a formation will be trained more effectively for players with assigned training for that formation.
- Remember, however, that player skills are divided into two categories, positional and complementary.
Positional skills can only be trained for the formations corresponding to them, namely:
- Keeper - GK (goalkeeper)
- Defending - DEF (defender)
- Playmaking - MID (midfielder)
- Striker - ATT (striker)

The complementary skills i.e. Stamina, Pace, Technique, Passing, can be assigned for any formation and will be trained for each formation with the same effect.

Formation training
- For each player in this list, specify the formation with which he will train.
- The player will receive an average effectiveness training of the skill assigned to this formation in the training plan and a slight training of the other skills.
- The condition to receive training is to play any number of minutes in the week before training. However, the higher the number of minutes, the more effective the training.
- If there is an exclamation mark in the Eff. (Effectiveness) shows an exclamation mark "!", this means that the player in question will not be trained. Try changing his formation or fielding him in an extra match to reduce the risk of his skills dropping.
- The + button on this list, takes the player to the list of advanced training players

Advanced Training
- You can add players to the advanced training list from the formation training list by pressing "+".
- You can add a maximum of 10 players
- For each player on this list, specify the formation with which he will train.
- The player will receive an intensive training of the skill assigned to this formation in the training plan and a slight training of the other skills.
- The efficiency is related to the number of minutes played in the assigned formation in all matches in the week before training. Keep this in mind!


Important note: We do not intend to give all the information directly. As with the old mechanism, you will have to discover and estimate some of it yourself. Therefore, do not ask for exact calculations on efficiency, impact of trainers, etc. We will not answer these questions.

Old Manager Returns
The Monthly Cannon
islander
2023-01-07 17:51
I once played this game for numerous seasons back in the early days (Seasons 8-16 ish). Stopped playing about 7 years ago, not sure why. I think my team name was the Cosmos. I think, for a...
Hong Kong 3:2 Ukraina
2022-06-18 09:46
Hello, today we are playing a friendly match with Hong Kong. We lost even though we had to win. Players are visibly food poisoned. But victory will be. Glory to Ukraine.
Malaysia 0:6 Ukraina
2022-07-09 11:38
Hello, today in Kuala Lampur the sun rose in a special way and lit the way to victory for us. We crushed the Malaysian national team 6-0. Glory to Ukraine!
Dev Diary 65: Training reform - we're taking off!

  • struś
  • 2022-07-14

With great joy and satisfaction,
I am pleased to announce that
the programming work and tests
for the implementation of the new training rules
have been completed !!!!





Next to last season's competition reform, this is certainly the biggest change and the biggest challenge our team has had to face. It is safe to say that with these changes in place, we will finally welcome the new Sokker that the development team has been talking about since the beginning of the work.
This does not mean that we will stop there, but the most important milestones have been reached!

CALENDAR OF TRAINING RULE CHANGES:

- [14.07.2022] this was the second-to-last training under the old rules.
- [15.07.2022 - 21.07.2022] the whole week from tomorrow until next Thursday is the last week in which the old training rules apply, remember to position your players accordingly.
- [21.07.2022] on this day will be the last training under the old rules
- [22.07.2022] on this date the new rules will take effect, this will also be the first match day to count towards the new training algorithm.
- [22.07.2022] the old training settings page will be replaced by a new one with the interface shown below.
- [28.07.2022] on this day your players will train under the new rules for the first time.

WHAT IT WILL LOOK LIKE:

At this link you can get a little familiar with the look and mechanics of the settings. The link is already working, you will see your players there, but until 22.07.2022 the settings made there will not have any influence on the game. This is just an exercise.

https://sokker.org/pl/app/training/training-setup/


RULES OF THE NEW TRAINING:


We wrote in detail about the rules in Dev Diary #63 - it was a while ago, you might want to remind yourself before the changes take effect.

-------------------------------------------------------------------------------------------

We have done our best to render the best possible version for you. Remember, however, that training is always the essence of our game and, as well as being attractive, it is also very complicated and difficult for developers.
We have to reckon with the fact that with such a major change interfering so deeply into the structures of the game, bugs may appear and there is no other way than to correct them during the current season.
Let's hope there are as few of them as possible!

I wish you all a GREEN THURSDAY.

Dev Diary 64: The final touches to the training reform.

  • struś
  • 2022-06-17

Work on the training reform is slowly coming to an end.
The main programming changes have been completed and are currently being tested on the test server.




Before the changes can be implemented on the main server, the interface to the new training needs to be tweaked and the long-term development of the players tested. We need to make sure that the changes do not cause anomalies in the game and do not upset its balance.
This work will take a few more weeks, which means that the changes will come into effect during the season, we estimate it will be the third or fourth week.
We have decided that it is better to do more work before the changes are implemented in order to minimise the number of adjustments on the main server once they are available, which could affect the stability of the game.
The changes will be preceded by an announcement and will take place after a full training cycle, after one of Thursday's updates.

After that, we will work on adapting the training reports to the new rules. This may take another couple of weeks but will not cause any further delay.

Regarding the questions asked during the season. The rules described in Dev Diary #63 will still apply, but after listening to your feedback and reconsidering, we have removed the training bonus for playing against a stronger opponent.

We hope the changes will meet your expectations!

Compensation for the time Sokker was unavailable and the reasons for the breakdown.

  • struś
  • 2022-05-11

On behalf of the entire Staff I would like to apologise to all users for the weekend's technical problems.

As compensation for the weekend inconvenience, the assistant function will be enabled for Thursday and Friday for all users.

You have also asked about the reasons of the breakdown and the possibilities of preventing similar situations in the future.

The direct cause was a problem with connecting to the database, which required an improved configuration. We are aware that the new server is still undergoing tuning, which combined with the work on the changes in the on-line mode is associated with a certain risk of failures.

In the near future, perhaps already in the next season, we want to introduce the functionality of automatic suspension of transfers in case of technical problems, so that even if a failure occurs, it will be less annoying.

UPDATE: Information about service unavailability on Saturday

  • struś
  • 2022-05-11

Due to confirmed cases of transfers that were not transferred despite the deadline during a server crash, we are extending the ability to undo transfers to all transfers between 12:00pm on Saturday and 9:00am on Sunday.

Additionally, the time to request a transfer reversal is extended to 24:00 on Thursday.

Information regarding the unavailability of the service on Saturday.

  • struś
  • 2022-05-09

As you may have noticed, we had a major game server breakdown on Saturday.
At the moment the situation is stable and we are able to take some measures to mitigate the effects of the crash.

The most affected users were those who were selling their players during the crash. Therefore we are opening the possibility of reversing transfers of players whose deadline was between 12.00 and 17.30 CET on Saturday. Later transfers have been postponed.

IMPORTANT: To undo a transfer, the selling player must report to the local game administrator with a request for cancellation. The deadline for such requests is Wednesday 11 May at 10.00 a.m. Requests made after this date will not be processed.


No adjustments will be made for replays of matches that took place during the breakdown.

Dev Diary 62: Some more answers before the season starts.

  • struś
  • 2022-03-25

I hope we have all cooled down after the league reform and allocation of new leagues.
First official matches today, I hope there will be no less excitement than in the last two weeks :)

Meanwhile, the Developers are not idle. New topics have been taken on board, here are a few words about them:

TRAINING:
The training reform remains a priority for this season. An internal meeting has been held to define the goals, and the developers are getting to work. The plan is to accomplish it during the current season and implement the new rules from next season.
You are probably curious about the details, and there are quite a few questions about this on the forums. I will answer them during the season, systematically expanding your knowledge. For a good start:
Q: Will the "warm up" matches this week count for training like official matches as it was announced?
A: Yes, this change has been made and matches between seasons will affect training like official matches.

Q: What about pace training? If max 10 players can be trained, will it remain the slowest skill to raise or will it be improved?
A: Pace will remain the slowest trained skill. The reform should reduce the situation where all players in the stronger leagues have a pace close to the maximum. In our opinion, this will make the games more attractive and increase the value of pace skill itself.

Q: Will you give a compensation by changing the skilldown age or intensity? to give players a livespan like before?.
A: This is not planned at this time.

INJURIES:.
Exact injury information has never been directly provided by the game developers. It will remain that way as well. The only official information is the one about the reduction of the average duration and the frequency of injuries. The "by how much" information will not be publicly stated, although in time you will probably be able to estimate it. Observations gathered during the current season can be used to further calibrate these factors, but it is to be expected that the new league system will not be kind to teams with only 11 players.


NATIONAL TEAMS.
Q: At which week will the World Cup start next season?.
A: The start is scheduled for week 5.

Q: When NT managers will be able to see players skills?
A: We don't know yet - it is a work in progress. Probably before the end of the current season, but the priority remains training reform.

Q: Will nt matches be treated as an arcade match?.
A: There is no final decision yet.

Q: Do you plan to start a European Championship for both senior and youth national teams?.
A: There is no more room in the current international championship calendar for additional continental competitions.

In addition I would like to point out that with 17 qualification groups for the World Championships, the rule that 2 teams from each group will advance to the finals will not be kept. I will publish the exact rules soon.

COMMUNICATION / PRESSROOM
We see the need to further improve our communication and for this purpose the PressRoom tab will be developed during the season. In addition to "front page" information, it will also present smaller announcements and advice for beginners. It should also be convenient to introduce an icon with the number of new messages or information pieces - as it is in the Summary tab.
For the moment I can present one of the projects showing the direction of changes: https://i.ibb.co/gJnTkVk/pr.png.


SOME RESPONSES TO OTHER QUESTIONS:.
Q: Will the delay of matches be solved in the coming season break?
A: Once the new server environment is optimized, the problem should be solved or strongly minimized.

Q: How many weeks does the Cup lasts in Poland?.
A: There will be 2048 teams competing in the Poland Cup which will translate into 11 rounds.

Q: Tutorial or documentation of the game - Do you plan to improve?.
A: Yes, but only after further changes have been made to the main areas of the game.

Q: How can i change my region?
A: Currently you can ask the game administrator. In the future you will be able to do this yourself.

Q: What about grass regeneration?
A: Currently no changes are planned, although we will observe the turf situation in the current season and then draw conclusions.

Q: Will the substitution slots (bench) increase?
A: Such changes are being looked at as possibly being carried out in the future, along with changes within the conditional commands.

Final assignment to new leagues.

  • struś
  • 2022-03-17

The first assignment to new leagues had errors. To fix this the entire procedure was checked and carried out Tuesday once again. As a result, some of you have been reassigned to new leagues. Your relegations, promotions or lack of them, other than in the previous league structure, are the result of a change in the number of individual league levels and not an incorrect assignment.

Summary:
1. The current assignment to the new leagues is final, will not change anymore.

2. There are cases of changing the order of assigning teams to a given league - for example, the team which, according to the scores, should be assigned to place No. 3, was assigned to place No. 5, and the latter - the other way around. This has no effect on the composition of the leagues.

3. League rounds will be arranged accordingly to the assigned places. The schedule will be similar as before, the teams from places 1 to 6 will face each other at the beginning and end of the season - at the same time the teams from places 7-12 will also compete directly. Mid-season, on the other hand, will be top-bottom clash times, and will be filled with matches between the higher seeded and the lower seeded teams.

Now we have a few days to adapt to the new situation, get acquainted with the league and opponents, and on March 27 the competition starts. I wish you all success!


Minor problems:
Visualizations of the older matches are still not working - the database of these matches has not been connected to the new server yet, it will be added in the coming days.

Current technical issues

  • struś
  • 2022-03-15

Dear users.
The last days were very difficult both for us and for you. Despite the great commitment, many things went wrong.
The time will come for a moredetailed explanation of this situation, now the most important thing is to minimize the losses.

1. Assignment to new leagues.
There were errors while sorting teams - there are single cases of teams that have been incorrectly assigned at each level. This forces us to reschedule the leagues - the moment of this correction is being planned right now. We will inform you shortly when it will take place. Thus, the composition of the leagues in which players are currently found, or their level - may still change. Of course, the final schedule will take place according to the rules we gave in the previous announcements - it will also take into account the results of the play-offs played, there will be no need to repeat them.

2. Transfers.
Due to numerous problems with the availability of the website, we are introducing a one-time option to verify and retrieve transfers which ended yesterday (14.03) after 19.00, when the greatest technical problems took place.
You can report such transfers:
- via the contact form to Administrators in the Staff tab.
- or by writing an e-mail directly to the Administrator responsible for your country.
Each case will be investigated and assessed individually, and transfers clearly deviating from market prices will be retrieved.

3. Planning friendies.
We know that some of you have a problem with accepting friendly matches. Logging out and back in fixes this error.

4. Service stability.
Unfortunately, after migration, we are still having big problems with the stability of servers. Optimization works will be carried out throughout the week, and their completion is planned for coming weekend.

We hope that the implementation of the above actions will contribute to the normalization of the current situation.

Reform issues - important info!

  • struś
  • 2022-03-13

As you have certainly observed, we’ve encoutered serious technical problems during the implementation. It resulted in complete shutdown of the game/service on Saturday and further problems with the game today - now we're just finishing overdue Satuday events (like e.g. NT and arcade matches).

We'd like to apologise everybody for this situation - unfortunately with such big change as league reform, combined with implementing new morning update and moving database to new, faster server - it ended with a lot of errors, which didn't appear during earlier tests and test deployments. Unfortunately this is the risk, which we always bear - not all bugs can be detected during the tests.


Nevertheless, developers worked over 16h yesterday and finally all the work planned for Saturday were successfully finished, and we're just a little step from the final reform.


However - our problems affected the users - among other by postponing transfers, which in face of qualification matches is really big problem.

Therefore, we are urgently implementing a solution that will at least partially remedy this delay - we are postponing today's play-offs to tomorrow, they will be played in the evening hours.

Thus, the schedule for the upcoming updates is as follows:

1. standard Sunday morning update will happen tomorrow morning
2. qualification matches will be played tomorrow, early evening
3. Tomorrow, after the qualifications, there will be a league reform (announcing new 12-team leagues) along with a classic Monday update (form, fan club, etc.).

Once again, we sincerely apologize all user for this situation.
To compensate these incoveniences all Plus users will get 7-days prologation of their subsrciption. For other users - they will have it activated for 4 days next week(from Thursday till Sunday)