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Subject: »[info]Dev Diary #82: Automatic release of NT-players from

2022-06-15 19:47:17
So to understand major rules - please just take a look to last news (63).

Thx for sharing info. Great to hear things are on track. Can you please reinstate DD 63 in Pressroom for all non-forum-users to see, as it has been absent there for some time now?
2022-06-15 19:53:30
We just want good info in good time.

Stamina?
General training for players who were picked for advanced training but didn't play?
Effectiveness of general training on each skill depending on formation order?
2022-06-15 20:30:44
Raul, thanks for answering, there is something we(me and other users i talk) would like to know, and that is how many minutes/matches should a player get in rhe week for a full training?

The rules state the more he play the more he get, but that is somewhat vague, it would mean he need 2 league, friendly, and then play in the nt squad to get the most training per week. Or so we understand, pls correct me if im in a mistake.
2022-06-15 20:54:41
- to make things easier, one of the columns will show the approximate efficiency - this will help you manage the progress of your players.

A week or 2 of experimenting and you will see it for yourself most probably.
2022-06-16 14:13:37
Thank you for listening, or at least changing, the added training for stronger opponents section. I know many people who are relieved this is no longer going to be introduced
2022-06-16 14:19:19
sure, we will include details from DD63 in final DD when training reform will be close to introduce.
2022-06-16 14:19:53
Hi, has this been discussed earlier, cannot find it.

After training reform, If a player plays 70' mins as Defender in 1st game of a week and 55' mins as Midfielder:

1) Does the player still get 125' mins training? Or whatever is the max mins 110 to get 100% training.
2) If yes, will he train as DEF or MID or both according to mins played in each position?

(All above is about individual training) If general training and trained proportionally then, it's all good.
2022-06-16 14:24:01
1. Stamina for now stays as it is, probably it will be changed in the future, but it's a long term plan and no details about it yet.
2. For players picked for advanced training without any games in the week basic effectiveness will be counted, for now it's 50%
3. There is a formation training (for every player) just for players picked on advanced list it's much more effective. General training (other skills) will be the same for every player, based on training efficiency (or intensity, we decided to change the name for "intensity", becouse its a parameter how strong bonus from minutes played player gets.
2022-06-16 14:26:38
well, with new training system you will know pretty close how much training he gets according to minutes played - it will be measured by intensity (that parameter on previous graphic projects was "efficiency") - so you will see, that after for example XX official minutes and YY friendly minutes player gets 90%+ intensity.
2022-06-16 14:28:30
you will be able to choose. In training interface there will be a possibility to change player possition. But only one possition will count.
2022-06-16 14:38:03
Raul, thanks again for communicating. It's great news that the most important thing is close to being implemented.
I have a question, the other sections assigned to other workers have been completely paralyzed or are they still working on them in parallel? There are many bugs and sections that were said to be coming soon, and we haven't heard anything for many months.
2022-06-16 14:42:02
@ raul

Any news on the introduction of visible skills for national team coaches?

For next season will there be more changes on the world championship, youth academy, etc.?

thanks :)
2022-06-16 14:44:56
Wow, really nice to see you here today after thje great news yesterday.

Yesterday I noticed an interesting bug, the friendly match had just started and, as usual, it became possible to view it live, but the result of the match and even its full textual relation became immediately available, at the same time, there was no access to individual marks until the end of the match.

And another bug, people on the Season page do not see the Sunday match.
2022-06-16 14:46:16
I have a friend who registered 3 days ago and he is still waiting for the validation...

I know you are all very busy but how can you expect new people to join the game when the validation process takes so long ?

Do you really think that people will wait 1 week before to be able to play after they register ?

All your work is useless if you don't speed up this process.
2022-06-16 15:13:56
Omen to Raul
1. ...
2. For players picked for advanced training without any games in the week basic effectiveness will be counted, for now it's 50%
3. ..


Good for disqualified players! Even for those injured? Do we want to give those poor people a gift too? :-J
2022-06-16 15:35:41
2. For players picked for advanced training without any games in the week basic effectiveness will be counted, for now it's 50%

So 50% of advanced training for a chosen skill, and 50% of general training in other skills?