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Subject: [idea] Pop and drop thresholds
Let's say, to bring back to your first post, we can exploit a "down", before selling after a poop if i understand you.... Right ?
That's theory. Ok.
But in practice the exploit is only about a very few players : 1. on to the "gap" of up/down and 2. those we have plan a selling.
Usually if we want to sell a player we dont wait for a "down" for the please of an exploit. In reverse, if we want to keep a player we can fix the down the next week, we dont have to sell him when suddenly a down happen just for the pleasure to f* a buyer. Or hum... maybe not a so bad idea :-)
That's theory. Ok.
But in practice the exploit is only about a very few players : 1. on to the "gap" of up/down and 2. those we have plan a selling.
Usually if we want to sell a player we dont wait for a "down" for the please of an exploit. In reverse, if we want to keep a player we can fix the down the next week, we dont have to sell him when suddenly a down happen just for the pleasure to f* a buyer. Or hum... maybe not a so bad idea :-)