For many seasons, unconfirmed theories about the height and weight of players have been circulating among users of the Sokker community. Among the many disputes, the prevailing belief was that these parameters had not been implemented in the match engine, but had only been included in the rules of the game alongside unfulfilled announcements.
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Excerpt from the rules (revised):
4. The player - part about height and weight
Height
A taller player has a better chance of winning a header.
Weight
If a player's weight is too low in relation to their height, they have insufficient muscle mass. Similarly, if a player's weight is too high in relation to their height, they are overweight. In both cases, deviating from the optimal BMI has a negative impact on player performance:
- acceleration - players with an optimal BMI have the best start to the ball - however, the maximum speed remains unchanged and depends on the player's pace
- fatigue - players with an optimal BMI tire more slowly - the further the BMI deviates from the optimal value, the faster the player tires
BMI (body mass index) is the ratio of weight to height calculated using the formula:
BMI = weight / (height*height)
The ideal BMI for a player in Sokker is 23.75.
The weight and height of players are noticeable in 3D matches. Players clearly differ in height, and heavier players are larger than lighter ones.
The weight of a player will change depending on training, matches played and injury, although this has not been implemented yet.
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We are publishing this information to clearly and definitively state that the height and weight of players were implemented into the engine many years ago and are used as described in the rules.
Due to lack of candidates for the Singapore national team coaching position in the recent elections, a new elections has been called. They have just started and will end on Friday, 3.10 18:00 server time.
Link to voting.
Some time ago, we modified the method of how the player sales tax is calculated. The goal of this change was to limit short-term player sales. Currently, the base tax is 8% of the sale value, to which a second component depending on the time player spent at the club, is added.
This change affected not only those trading in players but also a broader group of users. Our goal was not to restrict trading itself, so we decided to modify the current formula.
The base tax remains unchanged at 8% of the total player sale price. The second component, based on the player's time spent at the club, will be charged not on the entire sale price, but solely on the profit from the sale of the player.
This means that if you sell a player for an amount equal to or less than the amount for which they were bought, you will only pay 8% of the base tax - regardless of how quickly the transaction occurs.
The correction is effective from 16.08.2025.
— The Sokker Team
As you may have noticed, after restoring the game, videos of past matches were not available. Your team logos and user photos were also unavailable.
Transfer of match video files is ongoing and will be available again in the near future. However, due to an outage, the image files, are, sadly, gone.
To set a team logo or user photo, you must visit the Office, select the Media tab, and then select Images.
We are sorry, but we can only apologize for the inconvenience.
—The Sokker Team
We’re happy to announce that Sokker.org is now back online – the game has been restored on our new cloud-based server and is fully operational. Thank you for your patience and understanding during the recent technical issues.
To address the disruption, all game events have been shifted by one week, ensuring the calendar remains in line with the original schedule. League matches will resume on Wednesday, just as originally planned.
All transfers that were scheduled to end on Wednesday or later have been canceled. Any fees related to those transfers will be refunded over the coming days.
The server failure accelerated our move to the cloud, and we are now taking the opportunity to test and fine-tune the new environment. We encourage you to play arcade matches to help us optimize performance further.
We sincerely apologize for the inconvenience – the issue was caused by a failure on the data center’s side and was not related to ongoing game development.
As compensation, every user will receive 7 days of Plus, which will be activated shortly.
—The Sokker Team