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Subject: »news Match Engine Changes
5-6 defender line-ups were only a 'problem' in top leagues and NT matches, not in the other leagues.
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I was the USA NT coach so I had first hand experience with this :P
Also, to answer the 8 questions from before:
QUESTIONS:
1. Lack of precision of Forwards in general.
it wasnt changed. My question would be "Why?". This is one of two main reasons why teams with 20+ shooting difference than their opponents, are still not winning.
2. Goalkeepers are way too strong. Even if they may be only Excellent or Formidable Keeper level.
This is the 2nd reason why scoring has become so difficult. High level forwards are having a VERY hard time scoring against weak goal keepers. I understand that maybe they do this to avoid upsetting the new users from getting big losses. But if that is what really needs to happen, it just has to happen. This is upsetting every good and long time manager that knows what to expect in a normal scenario.
3. Pace. It looks better to me now to be honest. It didn't look the same as before in the first games... non the less.. is something that matters very little in regards to the other problems which is where I want the Devs to direct their attention too.
4. Players slow down after launching the ball forward to breakaway from rivals.
Look at the links that Fanakick posted in the "ME Errors" topic just before you replied to me. He detailed the exact minutes in his match where a player would kick the ball slightly forward of him to supposedly run faster and pull away from an opponent, but instead, as soon as they kick the ball forward a little, they slow down.
5. The penalties are really bad. Players are missing a very high % of them. And missing them in a very ridiculous way too!
6. "All in the best" posted an "offside" problem. And I took a look at his game too.
In this game,http://online.sokker.org/comment.php?matchID=19479483
He scores in minute 4. One of his forwards heads it to his other forward who is clearly offside and it isn't called.
7. This problem is an old one from the old ME as well. The goalkeeper ends up walking all the way to where he grabbed the ball, to kick it out. Why can't he just stay in front of his own goal and kick it? It is safer because sometimes he can kick it bad and at the same time he is far away from his own goal.
8. Also and old ME problem. Kickoff after a goal sometime starts even when opponent players have yet to go back to their half of the field.
If you really fix some of this problems, will be this engine and game more agreed and we could make our promo and other work on silence.I want this, not more losing stars and angry people.
ANSWERS:
1. Shooting power has been decreased. Therefore the shots are not as strong and keepers can save more. Not only that but with combination play now there is less shots overall since greg didn't just want people playing a 5-3-2 and sending the ball from defenders to strikers for breakaways constantly.
2. No change in goalkeepers. The only change was shot power was decreased. That being said, I think we need to increase it a little bit or actually change up keepers so that there is more of a difference.
3. after the initial change, pace was very messed up. I actually lost my cup game due to this horrible pace change because all of the sudden my superdivine pace players were slower than my excellent pace players and his guys ran around me strangely fast. It was very weird and messed up. That being said, the last game that I watched the pace change seemed fixed and it was very appropriate. My speedy guys were actually able to breakaway or catch up in a much more natural manner and the speed seemed fixed to me.
4. This is true but people need to give more matches and minutes of the bugs. We simply need more data on this.
5. I think this needs to be changed and I'm currently discussing with greg about this. He is afraid that the game will have too many PK goals/1 on 1 goals and that it will be boring because goals won't come from anything but this. We're trying to find a good balance where they will make a difference, but other goals will still be exciting and make a difference in the game.
6. There are some animation glitches that lead to multiple offsides. We need more data so if you are experiencing these obvious offsides please keep posting them here.
7. Personally the goalie punting the ball has never been too much of an issue to me. It's something if enough people are bugged about though that I will talk to greg.
8. Yeah I just had this happen a couple of times in my last game. This is a minor bug but something that still needs to be fixed eventually.
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Also, to answer the 8 questions from before:
QUESTIONS:
1. Lack of precision of Forwards in general.
it wasnt changed. My question would be "Why?". This is one of two main reasons why teams with 20+ shooting difference than their opponents, are still not winning.
2. Goalkeepers are way too strong. Even if they may be only Excellent or Formidable Keeper level.
This is the 2nd reason why scoring has become so difficult. High level forwards are having a VERY hard time scoring against weak goal keepers. I understand that maybe they do this to avoid upsetting the new users from getting big losses. But if that is what really needs to happen, it just has to happen. This is upsetting every good and long time manager that knows what to expect in a normal scenario.
3. Pace. It looks better to me now to be honest. It didn't look the same as before in the first games... non the less.. is something that matters very little in regards to the other problems which is where I want the Devs to direct their attention too.
4. Players slow down after launching the ball forward to breakaway from rivals.
Look at the links that Fanakick posted in the "ME Errors" topic just before you replied to me. He detailed the exact minutes in his match where a player would kick the ball slightly forward of him to supposedly run faster and pull away from an opponent, but instead, as soon as they kick the ball forward a little, they slow down.
5. The penalties are really bad. Players are missing a very high % of them. And missing them in a very ridiculous way too!
6. "All in the best" posted an "offside" problem. And I took a look at his game too.
In this game,http://online.sokker.org/comment.php?matchID=19479483
He scores in minute 4. One of his forwards heads it to his other forward who is clearly offside and it isn't called.
7. This problem is an old one from the old ME as well. The goalkeeper ends up walking all the way to where he grabbed the ball, to kick it out. Why can't he just stay in front of his own goal and kick it? It is safer because sometimes he can kick it bad and at the same time he is far away from his own goal.
8. Also and old ME problem. Kickoff after a goal sometime starts even when opponent players have yet to go back to their half of the field.
If you really fix some of this problems, will be this engine and game more agreed and we could make our promo and other work on silence.I want this, not more losing stars and angry people.
ANSWERS:
1. Shooting power has been decreased. Therefore the shots are not as strong and keepers can save more. Not only that but with combination play now there is less shots overall since greg didn't just want people playing a 5-3-2 and sending the ball from defenders to strikers for breakaways constantly.
2. No change in goalkeepers. The only change was shot power was decreased. That being said, I think we need to increase it a little bit or actually change up keepers so that there is more of a difference.
3. after the initial change, pace was very messed up. I actually lost my cup game due to this horrible pace change because all of the sudden my superdivine pace players were slower than my excellent pace players and his guys ran around me strangely fast. It was very weird and messed up. That being said, the last game that I watched the pace change seemed fixed and it was very appropriate. My speedy guys were actually able to breakaway or catch up in a much more natural manner and the speed seemed fixed to me.
4. This is true but people need to give more matches and minutes of the bugs. We simply need more data on this.
5. I think this needs to be changed and I'm currently discussing with greg about this. He is afraid that the game will have too many PK goals/1 on 1 goals and that it will be boring because goals won't come from anything but this. We're trying to find a good balance where they will make a difference, but other goals will still be exciting and make a difference in the game.
6. There are some animation glitches that lead to multiple offsides. We need more data so if you are experiencing these obvious offsides please keep posting them here.
7. Personally the goalie punting the ball has never been too much of an issue to me. It's something if enough people are bugged about though that I will talk to greg.
8. Yeah I just had this happen a couple of times in my last game. This is a minor bug but something that still needs to be fixed eventually.
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That being said, I think we need to increase it a little bit or actually change up keepers so that there is more of a difference.
+1. IMHO that's the main problem with new engine, because the playmaking looks far better in new ME. The finishing though...:/ all head shots look like passes...
also the strikers pace/tech could be tweaked a bit since they are covered by defenders almost all the time
+1. IMHO that's the main problem with new engine, because the playmaking looks far better in new ME. The finishing though...:/ all head shots look like passes...
also the strikers pace/tech could be tweaked a bit since they are covered by defenders almost all the time
Thanks Llama. This is by far the best answer I have gotten this past two weeks and the most helpful.
This ensures me that you guys are actually still working on the ME and that it can get better. Charlie has been very helpful but he had no access to know if they were really working on the ME still or not. And as I had told him, the main issue for us (or at least for me) was not hearing from the Devs that they were still working on things.
There has been no news in the main page to at least tell people that the ME is still in "tuning mode".
Personally.. knowing this, I don't mind having more games with bugs here and there. Because at least I know that is a work in progress and it can only get better from here.
I will change the first post of the "ME Errors" to update it with the information you have just given us.
Is there a certainty or at least a high possibility that Greg could increase at least a little bit the shot power? And also the penalty accuracy? I understand his fear about winning by PKs and I respect that. It would be great to know that they will at least try it and announce it so we can be aware of it and see if it is better that way or not. At least through trial an error we can find a good balance.
This ensures me that you guys are actually still working on the ME and that it can get better. Charlie has been very helpful but he had no access to know if they were really working on the ME still or not. And as I had told him, the main issue for us (or at least for me) was not hearing from the Devs that they were still working on things.
There has been no news in the main page to at least tell people that the ME is still in "tuning mode".
Personally.. knowing this, I don't mind having more games with bugs here and there. Because at least I know that is a work in progress and it can only get better from here.
I will change the first post of the "ME Errors" to update it with the information you have just given us.
Is there a certainty or at least a high possibility that Greg could increase at least a little bit the shot power? And also the penalty accuracy? I understand his fear about winning by PKs and I respect that. It would be great to know that they will at least try it and announce it so we can be aware of it and see if it is better that way or not. At least through trial an error we can find a good balance.
Sufferring for a season makes sense if after the season we will get a great product, no doubt about that.
I will simply have to run this stuff by greg and see what he can say. I have extracted his answers from before somewhat and put them into that post, but there is still debate and I simply can't say he is going to increase shot power or what not. Some of that is my opinion up there so even if I think it'd be a good idea, greg may not and if we can't agree on it then sometimes that's how it ends up.
I understand. All I ask, if possible is not only to know what he says yes or no too, but hopefully a why to also understand his thinking about his view of how he wants the ME to work.
Like in regards to the PKs... which hopefully he can make it a small % better without the problems that he states he fears about too many games winning by PKs in game.... so far I have heard of none, so maybe he can increase it a little.
And well.. the shot power of forwards... that will be up to him. Hopefully he will at least try a small increase.
Like in regards to the PKs... which hopefully he can make it a small % better without the problems that he states he fears about too many games winning by PKs in game.... so far I have heard of none, so maybe he can increase it a little.
And well.. the shot power of forwards... that will be up to him. Hopefully he will at least try a small increase.
in terms of the PKs and 1 on 1s this is definitely a big discussion right now.
Like I said, he is really scared of making the game ruined by too many PKs and 1 on 1 chances counting to where that is all that matters
That being said, there is a balance and I don't think we're there yet.
A big deal with the scores right now is not enough shots because of this new combination play. Greg is really thinking about this issue and possibly increasing game length to allow for more shots, but this also allows for more injuries and cards and etc so it's still a highly debated topic. Nothing is final yet but we are all working on figuring out the best way to solve this.
Like I said, he is really scared of making the game ruined by too many PKs and 1 on 1 chances counting to where that is all that matters
That being said, there is a balance and I don't think we're there yet.
A big deal with the scores right now is not enough shots because of this new combination play. Greg is really thinking about this issue and possibly increasing game length to allow for more shots, but this also allows for more injuries and cards and etc so it's still a highly debated topic. Nothing is final yet but we are all working on figuring out the best way to solve this.
what is going on with the view?why the 2D is smaller from the last seazon?
i dont mind if the camera follow the player,its good,but i need to see all field coz i play tactical game
is there any posibility to make biger players and ball at 3d,or at least give us back the old big 2D view
i dont mind if the camera follow the player,its good,but i need to see all field coz i play tactical game
is there any posibility to make biger players and ball at 3d,or at least give us back the old big 2D view
Again Llama. Thanks for all this info. I can't expect that there will be updates every single day, but to know things like this once a week (or maybe even twice) it really helps us to at least know what is going on and what might or not take place.
Can you simply not maximize the sokker match window and see it all?
Or is there a different issue and I'm misunderstanding?
Or is there a different issue and I'm misunderstanding?
In 2D? I'm still watching my games in 2D, i dont see any difference.
Yeah I just opened a 2D game up and see no difference. If anyone can help translate what he's trying to say that would be helpful because I'm not quite sure what the issue is.
yes,me too but it isnt better last seazon when the 2D was biger????
Hey guys just look a match from ur last seazon
the 3D is worthless
Hey guys just look a match from ur last seazon
the 3D is worthless
It looks the same to me as well. The 3D I know that the ball looks much smaller and that you can't have a very good full view of the field. So personally, I don't watch 3D games at all. Haven't done so for 3 weeks now. 2D is much better for analyzing your tactic and seeing all 22 players move around the field.