Subpage under development, new version coming soon!
Subject: »news Match Engine Changes
I think this new ME doens't have to be fixed or changed. It has to be simple deleted. Change back the old ME and, if devs really want to change it, start all over again:
http://online.sokker.org/comment.php?matchID=19561803
Seriously, how many of the 49.000 managers that sokker has actually like a type of ME that simulate this kind of match? I doubt there is more than 15%.
http://online.sokker.org/comment.php?matchID=19561803
Seriously, how many of the 49.000 managers that sokker has actually like a type of ME that simulate this kind of match? I doubt there is more than 15%.
Once again this is not a valid complaint
but just to show you
http://online.sokker.org/?match=16335150
This game happened many seasons ago to me with the OLD ME.
Games like this happen. That's it.
but just to show you
http://online.sokker.org/?match=16335150
This game happened many seasons ago to me with the OLD ME.
Games like this happen. That's it.
I think this new ME doens't have to be fixed or changed. It has to be simple deleted. Change back the old ME and, if devs really want to change it, start all over again
Totally agree.
@ Mr-Llama:
Games like this happen. That's it.
That's not a valid argument. With the old ME, this kind of results did rarely appear. With the new ME their frequency increased a lot.
Totally agree.
@ Mr-Llama:
Games like this happen. That's it.
That's not a valid argument. With the old ME, this kind of results did rarely appear. With the new ME their frequency increased a lot.
Well as I stated in my rules for posting and getting a response from me, give me examples (and make them from this past week)
A couple of weeks ago there was a big pace issue that I know personally knocked my team out of the cup and probably was an issue for a lot of other people
but if you can keep showing me numerous ridiculous games where everyone is losing despite having crazy shot differences, we'll look into it. All I keep seeing in every forum is the one 43-2 shots game...so from what I've seen it's only really truly happened in 1 game out of thousands.
Even then, I've had many games on the old ME (my team or NT games) where we should outshoot 15-4 or 16-5 and still lose the game 1-3 or something. You cannot win every game simply because you shoot more or have more possession. Yes you want this and it's upsetting when you don't win with this, but it's just more of a percent thing. If you keep those stats up you will win more often than not and then you'll still end up being fine in the end.
A couple of weeks ago there was a big pace issue that I know personally knocked my team out of the cup and probably was an issue for a lot of other people
but if you can keep showing me numerous ridiculous games where everyone is losing despite having crazy shot differences, we'll look into it. All I keep seeing in every forum is the one 43-2 shots game...so from what I've seen it's only really truly happened in 1 game out of thousands.
Even then, I've had many games on the old ME (my team or NT games) where we should outshoot 15-4 or 16-5 and still lose the game 1-3 or something. You cannot win every game simply because you shoot more or have more possession. Yes you want this and it's upsetting when you don't win with this, but it's just more of a percent thing. If you keep those stats up you will win more often than not and then you'll still end up being fine in the end.
Yep that's somewhat of the goal.
As i asked for wether the Devs want to make the game more realistic and you said yes, i still wonder why they implemented such ugly faces for the players !! They look martians but not realistic players... I really don't see the consistency of the purpose...
I know this is not related to the new ME but i would like to emphasize that they are absolutely not consistent in their minds and in the way how they give these news to us...
As i asked for wether the Devs want to make the game more realistic and you said yes, i still wonder why they implemented such ugly faces for the players !! They look martians but not realistic players... I really don't see the consistency of the purpose...
I know this is not related to the new ME but i would like to emphasize that they are absolutely not consistent in their minds and in the way how they give these news to us...
After long discussions on the forums and with the DEVs, this is the result:
today matches modifications:
- matches are longer by 10%, that will help to decide if we like longer matches or not, players condition increased, so they will be exactly same tired in 90 minute of match so previous lenght match
- players are a little quicker
- shoots little stronger
- little less nervous passes
- fixed bug with setting wall, with current season defenders covering opponents modification, wall wasn't correctly set
- fixed bug of penalty contest, same player shooted penalty couple of times in a row
- keepers are a little bit more lame now, especially on short distance, quick shoots, so like one on one or penalty.
It are little change, so please don't paste matches where 5 one on one saved by keeper, that still may happen, beside one match for statistics means nothing, 1000 may.
All these modifications should result in higher scores. That means scores comparable to previous season ME, more predictable matches and less surprises. But of course there are 50000 matches, some matches will still end in a surprise, so don't paste these in here. That how football is, and it isn't the goal to eliminate all surprises in the ME.
EDIT: and I'm not going to discuss these modifications, other staff memebers may byt I don't. I just post the message from greg to inform the managers of these new modifications and to show you all things do change if we give good examples to the DEVs.
(edited)
today matches modifications:
- matches are longer by 10%, that will help to decide if we like longer matches or not, players condition increased, so they will be exactly same tired in 90 minute of match so previous lenght match
- players are a little quicker
- shoots little stronger
- little less nervous passes
- fixed bug with setting wall, with current season defenders covering opponents modification, wall wasn't correctly set
- fixed bug of penalty contest, same player shooted penalty couple of times in a row
- keepers are a little bit more lame now, especially on short distance, quick shoots, so like one on one or penalty.
It are little change, so please don't paste matches where 5 one on one saved by keeper, that still may happen, beside one match for statistics means nothing, 1000 may.
All these modifications should result in higher scores. That means scores comparable to previous season ME, more predictable matches and less surprises. But of course there are 50000 matches, some matches will still end in a surprise, so don't paste these in here. That how football is, and it isn't the goal to eliminate all surprises in the ME.
EDIT: and I'm not going to discuss these modifications, other staff memebers may byt I don't. I just post the message from greg to inform the managers of these new modifications and to show you all things do change if we give good examples to the DEVs.
(edited)
please ask for the dresses, still cant see what i set, and still really annoying to set.
they all look good..lets see how it will be implemented on the field
i hope that 1vs 1 situation will not make a solid striker able to beat an divine keeper or such!!!
good respond from dev's :)
all this game need is just a good two way communication between users and staffs+Dev's
all this game need is just a good two way communication between users and staffs+Dev's
but if you can keep showing me numerous ridiculous games where everyone is losing despite having crazy shot differences, we'll look into it.
next days, i'll find some time for searching this kind of situations and to do a statistics (if it's important). btw, i'm talking about matches affected by random, not only about lucky winnings. on a first look, there are about 25%
next days, i'll find some time for searching this kind of situations and to do a statistics (if it's important). btw, i'm talking about matches affected by random, not only about lucky winnings. on a first look, there are about 25%