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Subject: [NT]World Cup Qualifiers
rotfl
yeah, awesome theory
in order to score you need to have the best possible striker in best possible form
pure genious!!
yeah, awesome theory
in order to score you need to have the best possible striker in best possible form
pure genious!!
Im not genius..!I say it in order to explain...why a divine striker...cannot score easily in such high level..I think although that except striker superdivine tech play its rule..andmust be superdivine also...for scoring..I dont think its only luck...!And if you have except superdivine att and tech an incredible pm skil...that will make a striker monster and scoring a lotof times.What do you say mate?
EDIT:
Andi think that first great striker..os Servia...must be used..as second striker...with mid order..more left or right of the field...He will play awesome!
(edited)
EDIT:
Andi think that first great striker..os Servia...must be used..as second striker...with mid order..more left or right of the field...He will play awesome!
(edited)
Well, I had such striker (now he's old and only has divine on mainskills) and ... he wasn't exactly a scoring machine.
there I agree :) Probably greg coded lots of hidden stuff he doesnt even remember like 'tor instinct' and 'glass man' :)
Mate, I don't mean to be rude, but you are kind of crazy.Do you really think Greg will harden his life so much and will implement a "mystic talent"?!God, the engine is crappy and that's it, why do you need to search for such impossible solutions to an already solved equation?
The rules..saying about hidden talent mate..;)But even though...this shit...that a striker...of astrong team passes all your superdivine...defs and gives victory and easy goals to strongest team against superdivine keeperwith superdivine form and someother times...a superdivine or divine striker cannot scoremore than one time with 10 final chances..or cannot pass other superdivine defs...This is crazy!I think that the old engine was better..
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random, random, random.. that's why strikers didn't score;) algorithms calculate result 0-2 and your 2d or 3d viewer must show you that you lose 0-2 :p
I find the 2d bets ever...Because from there you can see the oppopents tactic and make tactics!
I actually fielded a wrong player in my last NT match (similiar names, you know). It was a MID in average form instead of a striker in brilliant form, he played as central striker. I didn't realise I made that mistake until I saw his rating - his fellow strikers (real ones) just played as much bullsh*t as him :)