Azərbaycan dili Bahasa Indonesia Bosanski Català Čeština Dansk Deutsch Eesti English Español Français Galego Hrvatski Italiano Latviešu Lietuvių Magyar Malti Mакедонски Nederlands Norsk Polski Português Português BR Românã Slovenčina Srpski Suomi Svenska Tiếng Việt Türkçe Ελληνικά Български Русский Українська Հայերեն ქართული ენა 中文
Subpage under development, new version coming soon!

Subject: »Do you like the new ME?

2012-09-02 12:16:46

No, it is boring and irrealistic, do it back! 56% (354)
Yes, because of more realistic results. 20% (124)
Yes, i write in forum why. 3% (17)
No, i write in forum why do it back! 4% (28)
Im just interested in the result. 17% (109)

Szavazatok száma: 632

:)

number of users: 47894

we will see which way they are!
2012-09-02 12:21:32
yes, my defs always choose a long pass instead of shot pass to the free mid too...

DEFs also did this with the old ME, even many more times, in fact, they did it almost always. I'm surprised you apparently already have forgotten this.
2012-09-02 12:31:56
I know the result of the poll. But I hope that it is okay, when I have my own opinion.
2012-09-02 13:15:10
Actually with the new ME it's better players make decisions who are more related to real football. I agree it's not perfect yet but it's an improvement of earlier games.

The only stupid thing that has an effect is the Body Mass Index which totally makes no sense :-).
2012-09-02 13:22:37
I hope i could explain wuite well the following problem :

I remarked that when there is an action of a player (not all the time but it happens some time), this player change his run suddenly as we think he anticipate the move of the ball... This is really strange to see... Not realistic at all... Does anyone else saw it in his last games ?
2012-09-02 13:34:48
what i don't like from this game recent update is the feature of "Launch and Run".
well, maybe the Devs wants to make the players moves like ronaldo or nani who often do this trick, to kick the ball away so that they can run faster to move away from their markers without having to dribble the ball.
but what we (sokker users) gets is an absurd moves one! before the players do this tricks, they are doing fine. they dribble the ball as fast as their skills could permitted, but once they do "the launch and run" thing, suddenly their pace become tragic or whatsoever!
before someone said about "what's the players' skill?", just look at the players moves first on the field. if someone would say the reason is about the players skill (pace, technique or whatever), how come in the first place they are running fast as fast as they could while dribbling the ball but then it's looks like that their pace skill is tragic after they launch the ball?! even some of them seems that they couldn't move at all, only running in place. such an absurd feature to be implemented on!


and why the players do a back pass across the center half-line when there's an opponent near the Defenders/GK?? that such a bad move and would cost you the game!
doing a back pass is part of football game, but you are forbidden on doing so when there's an opponent players on your own half and between you and your Defenders/GK. you could choose either doing a long pass to the opponent's penalty box or to your other Winger or RB across the field!
2012-09-02 13:45:47
this player change his run suddenly as we think he anticipate the move of the ball...

That's not new. The same happens with the old ME. And yes, it looks strange ;-)
(edited)
2012-09-02 14:29:30
I nver saw it with the old ME whereas i always looked at my all matchs and NT matchs...
2012-09-02 14:41:12
I agree because players have started this behaviour after the implementation of a sliding tackle.. So now you see a defender + striker running towards the ball and all of a sudden the striker changes his trajectory and you are like, wtf? but then the defender makes the sliding tackle and it becomes clear why the striker changed the direction of his run as he's running straight towards where the ball will be going after the sliding tackle.. which is totally impossible..


(edited)
2012-09-02 14:48:50
but what we (sokker users) gets is an absurd moves one! before the players do this tricks, they are doing fine. they dribble the ball as fast as their skills could permitted, but once they do "the launch and run" thing, suddenly their pace become tragic or whatsoever!

Please post examples of this on the Forum Bugs / Ideas (en) in the topic [BUG]ME Errors (link to match + minute(s) it happened) so I can show it to the DEVs. I still need more examples to make it a valid complaint, and I can't use these kind of complaints without examples as the answer of greg will be 'I need examples'.
2012-09-02 14:51:38
But these are not bugs these are choices of Devs ! :-)... We don't have to pollute the Idea/Bug forum for that, do we ? We only express some part of the ME we find very weird !
2012-09-02 14:53:22
I remarked that when there is an action of a player (not all the time but it happens some time), this player change his run suddenly as we think he anticipate the move of the ball... This is really strange to see... Not realistic at all... Does anyone else saw it in his last games ?

You mean a player already knows were the ball will go to even before it actually happens? If so, this indeed also happened with the old ME as Lumpaz already wrote.

Not that it doesn't look strange, because it does. Maybe managers can also post example on the Forum Bugs / Ideas (en) in the topic [BUG]ME Errors (link to match + minute(s) it happened) so I can show this also to the DEVs :)
2012-09-02 14:54:50
But these are not bugs these are choices of Devs ! :-)... We don't have to pollute the Idea/Bug forum for that, do we ? We only express some part of the ME we find very weird !

Greg is asking for examples of this bug, as it should not happen players slow down with launch and run.
2012-09-02 14:55:15
Can you show examples happened with the old ME ? please...

And apparently it is not a bug but a bad-looking choice of Dev, from my point of view a match...
2012-09-02 15:00:51

Greg is asking for examples of this bug, as it should not happen players slow down with launch and run.


I don't understand you point here... When someone comes here to express some wierd things about ME, you (and Devs) talk about complaints... Thus, it is definitely clear that those complaints not mean that they are bugs but only complaints...

How do we know if ideas found here (complaints for you) are bugs or choices of Devs ? Maybe they have to tell us what they wanted to developp with their ME to be able to find bugs... No ? :-)

And more, what do you think if you help someone with giving some bugs happened with no answere ever to know if it was corrected or not ?
2012-09-02 15:09:38
Complaints can be right and wrong, and I didn't say they are wrong. I just need examples. I'm not going to discuss the choise of words.

I'm just asking to post examples that I can use to show the DEVs as greg is asking for those examples. I can't convince greg by telling him 'managers have the feeling launch and run still has bugs'. If someone uses this kind of text to convince you of something because someone feels is, you would also not be convinced at all without any prove that can be showed to you.

(edited)