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Subpage under development, new version coming soon!

Subject: Sokker Asistente

2024-01-24 08:58:41
i did not change this atribute....
2024-01-26 17:56:46
Just for reference, what are the default values under training configuration?

I may have tinkered that without taking note of what those values where to revert them back once I finished
2024-01-26 18:10:29
If you leave them blank they will go back to default values after saving.
2024-01-26 18:15:56
Thank you! Now I can keep messing around properly ^^
2024-02-19 20:00:56
nebver mind, it is working again
(edited)
2024-02-23 10:17:54
I have configured my GitHub account directly on my Eclipse so now latest source code will be available there :)
2024-02-23 12:51:21
<3
2024-02-29 15:18:20
website is down?
2024-02-29 16:11:01
i guess yeah
2024-02-29 19:39:22
Rebooted

There was an OutOfMemory error in the logs, not sure why
2024-03-09 16:22:53
Is it possible to share with us the formula to calculate from Training points (max 180) to effectivness (max 100 - the one which appear in green/orange)?
I guess the points which appear bellow green/orange circle, like 211/235 are refering to effectivness not to training points, right?
You said in older post that foreach age/level the formula is old_points * skill_skillFactor for a player with 4 as talent. (180*1.1=198). But if he is 3.9 talent how do you change the formula?

Thanks and congratulation for this program. It is amazing.
(edited)
2024-03-09 23:07:10
Yes, it's effectiveness

Talent is proportional: a talent 4 player would train 2 times faster than a talent 8 player

So, just make a rule of 3
2024-03-14 14:42:54
hi terri.... some mistake or ?????

https://prnt.sc/l5toPFM09FsZ
2024-03-14 14:46:18
Jurro to jezo
I noticed the same today...
2024-03-14 14:50:08
Yes, there is some kind of bug the day before the age update every season

I tried to fix it a few times but it seems there's something that still fails :/
2024-03-14 14:57:26
Dont worry :P tomorrow will be ok :P