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Subject: NEWS Sokker- big changes are coming!
yes, but it's a step without waiting for the consequences of shorter seasons, maybe it's not really needed
it is...players were mede into 3x super divine strikers and then had one or more trainings of sideskills, so the current changes are imo not enough to prevent lots of 3x divine and many 3x super divine
but as I've said, I'd prefer changing the scale to 20 skill levels...same result, different types of players...
it is...players were mede into 3x super divine strikers and then had one or more trainings of sideskills, so the current changes are imo not enough to prevent lots of 3x divine and many 3x super divine
but as I've said, I'd prefer changing the scale to 20 skill levels...same result, different types of players...
+1
We were deluded with the new Sokker training and they gave us news that tend to finish the game once and for all!
They want to reduce the level of players, and the best already do ridiculous things, all without improving ME. Everything was a great waste of time!
We were deluded with the new Sokker training and they gave us news that tend to finish the game once and for all!
They want to reduce the level of players, and the best already do ridiculous things, all without improving ME. Everything was a great waste of time!
Better skills better viewer more fun that should be the aim.
I do not see what is bad if all people have 3x17 strikers then all will be decide by tactics and is shortest way new teams to catch rich ones not the opposite...
I do not see what is bad if all people have 3x17 strikers then all will be decide by tactics and is shortest way new teams to catch rich ones not the opposite...
It is going to be harder or impossible
(Except for polish player.. cause i am pretty sure they will notbe slow down) to get a 3x divine cause they slow down training..
(Except for polish player.. cause i am pretty sure they will notbe slow down) to get a 3x divine cause they slow down training..
Imo, having maxed, equally skilled players limits tactical approach.
Less-skilled players will have drawbacks but also some stronger points instead of being just the same.
That should give you and your opponent chance to exploit wekness of rival`players and to limit exposing weaknesses of your own players
Less-skilled players will have drawbacks but also some stronger points instead of being just the same.
That should give you and your opponent chance to exploit wekness of rival`players and to limit exposing weaknesses of your own players
+1
And contradictory +1 sviktorov
Both of you have good arguments. If they could find the right balance between your ideas, it would be the best solution.
And contradictory +1 sviktorov
Both of you have good arguments. If they could find the right balance between your ideas, it would be the best solution.
Let's match everyone down there, it's socialism being implanted in the SK.
What a ridiculous thing!
What a ridiculous thing!
Raul told me. Devs have checked some of training reports and old/new differences from last week looking for potential errors. And during answering to accusations of slowing dow training he admitted that they slowed it down only on higher skill levels, but don ask me what exactly that means - is it from 13, 14 or 15 or more, I don't know
And not saying that to users is really rude.
And not saying that to users is really rude.
just my words, it has impact on our training decisions, so it should have been part of a dd news
I did not say that I do not prefer multiple skill players than mono skills :) but anyone is free to train as hi wish..
I understand the decision itself, however if a decision like this is made, they should let the users know so they can adapt their way of playing this game.