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Subject: NEWS Sokker- big changes are coming!
I don't know, stadium economy doesn't feel broken to me at this point.
With my team last season (finished mid table) - my ticket revenue was only a million euro over player salary.
With my team last season (finished mid table) - my ticket revenue was only a million euro over player salary.
They want you to have at least -1 mil euro per season not plus one ;)
Clearly, my team isn't even that great. I recall, when I first came to ML 6 seasons ago my team salary was in the low 200s. When it was finishing top 3 season in and out, it was around 300k - this made sense, meaningfully better players at the high end. Now, it's like 20% more and my team is worse than before this.
I don't know if salary increases were implemented at some point. Maybe it's my imagination.
I look at your roster and I'm guessing your weekly wages are around 500k or so. I looked at a Polish II league team I used to scrimmage and their wages are approaching 600k. I'm not sure that stadium income isn't keeping up with that unless fans are happy.
I don't know if salary increases were implemented at some point. Maybe it's my imagination.
I look at your roster and I'm guessing your weekly wages are around 500k or so. I looked at a Polish II league team I used to scrimmage and their wages are approaching 600k. I'm not sure that stadium income isn't keeping up with that unless fans are happy.
They are not saying devs have the right approach, they are just saying a big part of devs approach to dealing inflation is limiting attendance.
But actually being competitive and having more attendance is only a little bandage on the wound of degrading prices on 26+ yo or by loss of profit training spots if you train above 21+ yo
But actually being competitive and having more attendance is only a little bandage on the wound of degrading prices on 26+ yo or by loss of profit training spots if you train above 21+ yo
Right now we have balance where you mainly only earn by training with big profit, which you can spend on results with big loss... the gap between those should either be much smaller, or it should be easier to train optimal without losing training ...
As it is now, anyone can farm their way into better team at some point, then those always playing for results.
As it is now, anyone can farm their way into better team at some point, then those always playing for results.
Yes, I am seeing this in my league now. I spent all this time trying to win ML with bad first gens and now I'm rebuilding a team...I have no interest in sokker GM, it's the tactics and games that I log in for.
If I was left with no choice but to do the money flipping game, I'd probably quit.
If I was left with no choice but to do the money flipping game, I'd probably quit.
You don’t need to money flip except when playing in Poland and maybe 3-4 other countries
Most countries you can build a winning team by just investing in 16yos until you gather 10 decent (~3.5 talent) ones, preferably 3 ATT + 7 MIDs
Then you just offload 3 trained mids and get defs + GK for them
Most countries that will be enough to win titles
Most countries you can build a winning team by just investing in 16yos until you gather 10 decent (~3.5 talent) ones, preferably 3 ATT + 7 MIDs
Then you just offload 3 trained mids and get defs + GK for them
Most countries that will be enough to win titles
Yes but decent ones only will last limited time, and not be good enough to dominate with enough to play trainees 10x23 min to get 10x96% training efficiency, so will not last forever... then you have to train 22 to 26 yo, and maximum avoid losing cash....
Unless I misunderstand, Borkos point is that in most countries you can essentially do what I'm doing now - and building your way from scratch to success.
And also... most other countries also have some good players... you not "just win titles over" with just decent talents..
Yes.... but you will face a problem as I just descriped in My post 19:00:13 server time
Best teams in USA play for 68-70
You can easily beat that based on training 10 decent, talented 16yos
Especially since proces for 16s dropped down
You can easily beat that based on training 10 decent, talented 16yos
Especially since proces for 16s dropped down
Yes, but maintaining momentum will be hard, since you only could train 23-26 yo when you get to the top... for training 96% while you compete its not "easily" in most countries... USA is easier then many others, but to say there Are only poland and 4-5 other countries where you cant win easy is bad exagerration.... in at least 25 its hard to compete over time if you dont have some sort of back and forward play (competitive vs farming)...
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And if not so many prefered training young players at the cost of better A team performance it would also be much harder everywhere to win titles...
The point is how you rebuild and in the process don't lose 2 categories or massive down from incomes and fans... i think that´s the key of it
Well you could.... but to give shit about fans and attendance and dont lose a dime on old players while is probably more effective... to me surfing at mid or bottom of top league with losing on players you dont train or having many you just maintain value on (21 to 26 yo trainees) doesnt make more sense if I could do it faster with only u21 team in low league. More realistic compared to real life yes, how it should be more efficient, but not how it is....and once again to Come to My conclusion, training vs competite balance is too much leaned to all profit being in training, while they should try make it more even or/and mix of making training more easy to do efficient while competing.
The fact that many choose training over result clearly shows its wrong programmed.
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The fact that many choose training over result clearly shows its wrong programmed.
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