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Subject: NEWS Sokker- big changes are coming!
down pasing or any atribute with 28y, is that possible? is annoying, a lot...
I trained pace a 27 year old, he had +12 in training, and he was 17, thought he would reach 18, but in the 13 or 14 week of pace training he dropped from 17 pace to 16…that was really crazy…
Yeah. Forgot to mention that in the 13 or 14th week of training he turned 28, but still…gets you thinking…
what about invent something like commentator to stadium when you are watching game live :D at least e.g. to say which team scores and current result :D maybe some of us only listen game on phone and dont have time to look closly :"D and maybe some fans chants to put ( you must upgrade your stadium for that and pay some $ :D ) ( like fifa in ultimate team )
Do not give the more stupid ideas… they have not fix the real issue of this game which is the junior academy..
That's imo only a small issue, cause there are plenty of world class players within the game.
The real issue is and still will be the ME for years to come.
I'm not saying they could rework the youth in a far better way as it is now, but it's imo not an issue in the game, only a poorly made feature that works fairly balanced but has no additional value gamewise...
The real issue is and still will be the ME for years to come.
I'm not saying they could rework the youth in a far better way as it is now, but it's imo not an issue in the game, only a poorly made feature that works fairly balanced but has no additional value gamewise...
Can a player that just droped from 18 pace reach again that level with few trainings at 28yo?
Depends on the drop level. A player can drop somewhere between 0.01 and 0.50, on average, so if he only dropped like 0.05 f.e. he would probably rise back up to superdivine within 1 or 2 training, depending he doesn't drop back again straight after, cause drops are calculated right after pops...
Also drops are random, so the first calculation is made wether a player receives a drop or not. Then, if it's set to give the player a drop, the level of the drop is calculated...all random.
Also drops are random, so the first calculation is made wether a player receives a drop or not. Then, if it's set to give the player a drop, the level of the drop is calculated...all random.
Reckon we could change this topic title by now "NEWS Sokker- big changes are coming!" because the title is no longer on topic :D they aren't even coming slowly