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Subject: NEWS Sokker- big changes are coming!

2026-05-10 22:38:54
a. good, there is a reward for playing seriously and qualifying instead of playing 16yos and losing every game for training

b. if you are qualifying, then you are winning, if you are winning you are not training young players, so you are not getting extra training

and if someone uses older players that are already training in 1st team, then those players are already getting 100% training (2 official games) anyway

simple.


I'm not sure, even my thick head understands this. I was in my round of 32 this past week so of course I played my A team (well, most of it). Next Monday I WILL have to play my best 11 as my opponent is slightly better than I am.

I really feel like, if people worry about injuries, they just have to decide, each year, which tournament to participate in. Because it can differ from season to season based on your team quality and your IC draw.
2026-05-10 22:41:02
You just have to play your youth 25 minutes in a league game to manage 96%. It's not a huge ask. If you happen to have big league games on a given week, then you just have to consider 85% training that week for some/all. If you do this once, maybe twice a season, you're only missing out on 22% of one training in a season. It's really not an issue.
2026-05-10 23:22:07
The issue is that some people want to have their cake and eat it too.
2026-05-11 00:10:46
I mean, I'm NOT trying to be judgmental. Honest. I am really not a fan of feeling so stressed about injuries to my 22-24 year old team that I literally forfeited out of my national cup early.
I think this overall admin push to 'realism' is tricky because these kind of changes are not new user friendly. Most of the recent changes economically aren't, either. I understand the necessity but there had to be a different way to accomplish this.

I play a hockey game like this and their implementation was putting a hard cap on cash at X. It had been 20 billion all along, but over 3 seasons they dialed it back to 12 billion. If a team had more cash than the cap, they were unable to make any money off of sales until they bought their way under the cap. It was AWFUL for 4-5 seasons. However, 20 seasons have gone by and it's worked fantastically. This even allowed them to make raising money as a new team easier semi-recently. I restarted that game from scratch and the ability for new teams to make money (stadium income) actually allows me to be competitive right away - even without flipping players.