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Subject: [DEV] International Cup

2025-12-12 17:42:02
cause obviously is not correct your response is not zero imact when something is forced to all
2025-12-12 17:46:22
I don't have any problems, but Geston wrote that because of the millions of posts, he can't really see what’s important that’s written. I don’t believe you know how the game generator works to be so competent.
Will Lee as a national player in a friendly match :)))))
2025-12-12 17:49:13
... what does a "game generator" have to do with timezones and the fact that there will no club games day before and day after the INT Cup so timezones cannot impact the club games in any way that you described...?

I give up, that's too stupid to even try to handle... keep on writing your "important problems", I'm sure they will be responded...
2025-12-12 17:52:09
again you call stupid anything that you cant or do not want to understand ...
2025-12-12 17:53:51
Will Lee as a national player in a friendly match :)))))

At least in U21-NTs there are lot of players playing friendly matches...
2025-12-12 17:54:28
Squad Overload and Injury Risk:
Top players will have at least one additional game per week due to international competitions. For countries with small squads, this increases fatigue and injury risk. Losing even one key player can severely weaken both club and national teams.

Fan and Resource Limitations:
Smaller countries have strict fan and level caps. More games and international exposure may stretch these limits, causing fan loss or reduced efficiency in growing clubs.

Competitive Disadvantages Despite “Weaker Opponents”:
Even if relegation protects smaller teams from facing the strongest opponents, the overall player load and frequency of games remain the same. These teams still face an unfair burden compared to teams from larger countries with deeper squads.

Unfair Fan Impact: Even if a team performs well, the country’s fan base may shrink if other teams from the country underperform or do not focus on the tournament. This penalizes strong teams for the weakness of others, creating an unfair system.

National Team Impact:
Overloaded players from smaller clubs may perform worse internationally, weakening the national team. Larger countries can absorb the extra load with little effect.

Unfair Structural Pressure:
The rule forces small-country teams to compete at the same international level as teams from major countries, despite having fewer resources, smaller squads, and less margin for error.

Time Zone and Scheduling Challenges:
Teams may have to play international games at inconvenient local times due to differing time zones, causing a lot foreflight games .


Excessive Number of Games: Forced international matches for all teams add too many fixtures per week.

Reduced Focus on Strategy: With so many games, managers will have little time for tactical preparation for each match.

Less Meaningful Gameplay: Matches become routine and results-driven, turning Sokker into a “check results only” game.

Player Injuries: Extra games increase risk of injuries, further limiting squad options and tactical choices.

Loss of Engagement: Overloaded schedules reduce enjoyment for managers who value strategy, planning, and in-depth gameplay.
2025-12-12 19:55:03
You should seek for help.

All above can be answered by this: ''Everybody will have the exact same conditions''

If you love complaining, feel free to do so, but honestly, just get better than ''these big countries and big alian teams''

Then no need to complain right ;)

And a question who's fault is it in the end that there are big countries and smaal countries?

Stop your nonsense and point out some fact based analysis after the testing of IC.

What more games? CC was replaced by IC.

You're a total SPAM here.
2025-12-12 19:55:51
Did you just chat GPT all this nonsense? :D
2025-12-12 20:18:26
Reading your meaningful post, I didn't see ... obviously loneliness is killing you and makes you stay up all day and write nonsense. Go out a bit from the virtual world and at least breathe some fresh air.
2025-12-12 20:33:09
Everybody will have same conditions if they make all countries live in same eco systems 5 level divisions.... So obviously your smart response converted to direct abuse is not valid if you do not understand something dose not mean is not true or nonsense
2025-12-12 20:40:07
Please stop spaming and complaining Bulgarians ;) Please keep sokker fun as long as you can.
2025-12-12 20:49:02
That's what we try to do we want fun for all not only for 5 level eco systems ...
2025-12-12 20:57:09
Squad Overload and Injury Risk: I hope this to be adjusted altough we wont see real impact the first season (arcade), they will be able to check thew problem
Top players will have at least one additional game per week due to international competitions. For countries with small squads, this increases fatigue and injury risk. Losing even one key player can severely weaken both club and national teams.

Fan and Resource LimitationsI think this will be good for small countries if they log in, but I lost track of new way of fan impact/rank after seasonal objectives upgrade
Smaller countries have strict fan and level caps. More games and international exposure may stretch these limits, causing fan loss or reduced efficiency in growing clubs.

Competitive Disadvantages Despite “Weaker Opponents”: You are promoting less games and activity for sk, I see this as good and will benefit "good" managers
Even if relegation protects smaller teams from facing the strongest opponents, the overall player load and frequency of games remain the same. These teams still face an unfair burden compared to teams from larger countries with deeper squads.

Unfair Fan Impact: Even if a team performs well, the country’s fan base may shrink if other teams from the country underperform or do not focus on the tournament. This penalizes strong teams for the weakness of others, creating an unfair system.

National Team Impact: Agree on this, hope they reduce the lenght, not probability
Overloaded players from smaller clubs may perform worse internationally, weakening the national team. Larger countries can absorb the extra load with little effect.

Unfair Structural Pressure:
The rule forces small-country teams to compete at the same international level as teams from major countries, despite having fewer resources, smaller squads, and less margin for error.

Time Zone and Scheduling Challenges: What teams do you refer? how it is supposed to be ij international games? I dont understand, can you elaborate?
Teams may have to play international games at inconvenient local times due to differing time zones, causing a lot foreflight games .


Excessive Number of Games: Forced international matches for all teams add too many fixtures per week. Subjective

Reduced Focus on Strategy: With so many games, managers will have little time for tactical preparation for each match. devs should increase slots for subtitutes and tactics

Less Meaningful Gameplay: Matches become routine and results-driven, turning Sokker into a “check results only” game. not only, but should be priority, or what do you think should be the priority on this competition game

Player Injuries: Extra games increase risk of injuries, further limiting squad options and tactical choices.

Loss of Engagement: Overloaded schedules reduce enjoyment for managers who value strategy, planning, and in-depth gameplay. totally opposite. You will have to face new teams, it is a good challenge

cheers
2025-12-12 21:11:54
this is way better than spam topic
amazing :D
2025-12-12 22:02:32
koka to neuro
yeah, It's kinda fascinating - like debating with flat earthers.
2025-12-12 22:06:23
koka to neuro
statistical deviation 2.0
:-D