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Subject: »Sokker Questions/Answers
Hi, I have a problem and I don't know how to procced.
I have a player ready at my junior squad, but I can't sign him.
when I click on "Contract" the page only refreshes. I've tried several times since thursday.
I have a player ready at my junior squad, but I can't sign him.
when I click on "Contract" the page only refreshes. I've tried several times since thursday.
Other problem that I realized now is that I can't accept invitations for friendly matches.
Logout and login again should solve both problems; sometimes there's issues with caching (issue is known in bug forum)
(edited)
(edited)
Can we know about how much formation training develops a player compared to advanced training?
Does anybody have idea how much general trainings Are improved..... Any data?
Raul said:
- general - 50℅
- formstion - 40℅
But I wouldn't say its straight 50% for general training. Its rather 50% for part of algorithm without penalty coming from players age. That means it may be 50% for 16yo player and it decreases a bit with age.
- general - 50℅
- formstion - 40℅
But I wouldn't say its straight 50% for general training. Its rather 50% for part of algorithm without penalty coming from players age. That means it may be 50% for 16yo player and it decreases a bit with age.
But I wouldn't say its straight 50% for general training. Its rather 50% for part of algorithm without penalty coming from players age. That means it may be 50% for 16yo player and it decreases a bit with age.
Doesn't make sense to me, I believe the formula for training gains is just a bunch of multipliers, where "age penalty" is one of them. One of the other multipliers would be a "base value", constant being there so the whole number calculated by the formula makes sense for general training, so if they wanted to make general training better by 50% then they most likely increased that base value by 50% (or added 1.5 multiplier). This way it would always be 50% better, age doesn't matter.
Doesn't make sense to me, I believe the formula for training gains is just a bunch of multipliers, where "age penalty" is one of them. One of the other multipliers would be a "base value", constant being there so the whole number calculated by the formula makes sense for general training, so if they wanted to make general training better by 50% then they most likely increased that base value by 50% (or added 1.5 multiplier). This way it would always be 50% better, age doesn't matter.
My player got injured today. He played through the game, but on my team page it says he has an 8 days long injury. It's there and chance that he will get training tomorrow?