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Subject: »Sokker Questions/Answers
To change your main tactic at some point of the game, fe. if you're losing by 2 goals at 60 min., you change the tactic to the "additional" one
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He just popped to divine pace, unknown number of bonus trainings on defending.
I wonder if I should continue further with pace training and it will just pop to 18 level with general training and I should focus on pm training now?
Hector Socorro, věk: 23
klub: SK_SLAVIA_PRAHA, země: Cuba
hodnota : 48 960 123 Kč
plat: 512 252 Kč
nadpozemská [16] forma
neuvěřitelná [13] taktická vyspělost
výška: 180 cm, hmotnost: 73.7 kg, BMI: 22.75
impozantní [11] kondice zoufalý [1] brankář
božská [17] rychlost božský [17] obránce
impozantní [11] technika dobrý [7] tvůrce hry
velmi dobré [9] přihrávání dobrý [7] útočník
I wonder if I should continue further with pace training and it will just pop to 18 level with general training and I should focus on pm training now?
Hector Socorro, věk: 23
klub: SK_SLAVIA_PRAHA, země: Cuba
hodnota : 48 960 123 Kč
plat: 512 252 Kč
nadpozemská [16] forma
neuvěřitelná [13] taktická vyspělost
výška: 180 cm, hmotnost: 73.7 kg, BMI: 22.75
impozantní [11] kondice zoufalý [1] brankář
božská [17] rychlost božský [17] obránce
impozantní [11] technika dobrý [7] tvůrce hry
velmi dobré [9] přihrávání dobrý [7] útočník
pm training for sure, except you want him 18 100%, but i would train pm
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I doubt if he pops to superdivine from GT. I would train to formidable pm so he can give true value for a team and i would push to superdivine pace until 27th birthday. I noticed it is really hard to pop pace when a player is 27 or 28yo and other skills are quite ok.
This player is huge bomb!
This player is huge bomb!
I had player Who popped to divine pace age 21, I gave him +2 and now at age 26 he popped to 18...
I would max give him +3 pace, then fokus secondaries... especially pm at first
I would max give him +3 pace, then fokus secondaries... especially pm at first
Is pace the best to train while a player Is still young? And then start with striker and technique?
Anyone with worldclass striker Who can tell how and what they trained first?
Anyone with worldclass striker Who can tell how and what they trained first?
Raul said in sokker development forum the other Day that pace is the skill most beneficial to train at young age compared to slowing training progress
Someone know something about the "player bid problem"?
Plyers on the market, but we can't click a bid.
Plyers on the market, but we can't click a bid.
Hi everyone,
from a long time now, I have this doubt about form....
suppose a player A in top form and a player B in tragic
if player A is solid in technique and B is unearthly... do they have the same "real level"?
i.e., on the field they play similar, or A has better technique??
a more fine way to put it is, how much of a skill lose a player in tragic form...
thanks for any insight
best
Mario
from a long time now, I have this doubt about form....
suppose a player A in top form and a player B in tragic
if player A is solid in technique and B is unearthly... do they have the same "real level"?
i.e., on the field they play similar, or A has better technique??
a more fine way to put it is, how much of a skill lose a player in tragic form...
thanks for any insight
best
Mario
Dunno...
Some ''say'' it's like 4 or 5 skills down in tragic form and the current skill when in top form, but it's never really proven It's more an estimated guess.
But a fact is that a player will never be better than he is. So superdivine form will not make solid technique excellent f.e.
I have an idea about form which can make that problem fix with an in-game feature, while making an extra money sink.
Have your team pay for ''fitness'' training spots and make an additional coach...the fitness coach.
He can train your players on form to improve their form.
Say you have a player that keeps having very low form (lots of managers have this problem), then you can choose to let him ''train'' in the fitness zone.
Form is completely random and fluctuates between +4 and -4 with each form update.
With a fitness coach you can reduce the fluctuation to 0 and +2
The player will never go down in form as long as he's been trained by the fitness coach.
Also, make sure you have a maximum of 5 fitness spots for each team.
Each player with a fitness spot cannot receive training in the advanced or formation training spots and is only limited to receive fitness training for max. 13 weeks (1 season)
After this period he will have to wait for 13 weeks to be able to receive fitness training again.
1 spot = 250k each week
Again...
Not exact science, but an idea, open for suggestions.
Some ''say'' it's like 4 or 5 skills down in tragic form and the current skill when in top form, but it's never really proven It's more an estimated guess.
But a fact is that a player will never be better than he is. So superdivine form will not make solid technique excellent f.e.
I have an idea about form which can make that problem fix with an in-game feature, while making an extra money sink.
Have your team pay for ''fitness'' training spots and make an additional coach...the fitness coach.
He can train your players on form to improve their form.
Say you have a player that keeps having very low form (lots of managers have this problem), then you can choose to let him ''train'' in the fitness zone.
Form is completely random and fluctuates between +4 and -4 with each form update.
With a fitness coach you can reduce the fluctuation to 0 and +2
The player will never go down in form as long as he's been trained by the fitness coach.
Also, make sure you have a maximum of 5 fitness spots for each team.
Each player with a fitness spot cannot receive training in the advanced or formation training spots and is only limited to receive fitness training for max. 13 weeks (1 season)
After this period he will have to wait for 13 weeks to be able to receive fitness training again.
1 spot = 250k each week
Again...
Not exact science, but an idea, open for suggestions.
ok... 4 or 5 levels down is a lot, still nice to have that number... thanks
5/19 is about 25% less
so a magical could be like 11 in a particular skill
(edited)
5/19 is about 25% less
so a magical could be like 11 in a particular skill
(edited)
Here is so much random in this game... i mean how do you explaind when a player in superdivine [18] form with unrealthy [16] technique is tackled from behind by a player in average [5] form with formidable [11] in defence?
I see a difference in acceleration on my strikers in 17 and lower form.
In 18 form they're like Mbappe.
In 17 form they're kind a normal, maybe a little fast in acceleration.
In 13 form they're like CriRo nowadays.
In lower forms they are better sit home.
I see a difference in acceleration on my strikers in 17 and lower form.
In 18 form they're like Mbappe.
In 17 form they're kind a normal, maybe a little fast in acceleration.
In 13 form they're like CriRo nowadays.
In lower forms they are better sit home.
In 18 form they're like Mbappe.
Some! And sometimes...not always.
I've had my share of 18 pace players and almost 75% ran slower than a 35y old with unearthly pace in formidable form.
Yet again, this will probably be a visual problem. In the ME they will run faster, but they are probably further away from the ball...
It's a pitty the match viewer cannot give an accurate view of what happened in the ME.
It's like watching a kindergarten copy of the Mona Lisa
Some! And sometimes...not always.
I've had my share of 18 pace players and almost 75% ran slower than a 35y old with unearthly pace in formidable form.
Yet again, this will probably be a visual problem. In the ME they will run faster, but they are probably further away from the ball...
It's a pitty the match viewer cannot give an accurate view of what happened in the ME.
It's like watching a kindergarten copy of the Mona Lisa