Subpage under development, new version coming soon!
Subject: »Sokker Questions/Answers
How could I know what type of stamina could be enough for my players? Is there any calculation for that?
Like I have a central defender who doesn't have to run much. So could weak stamina be enough for him to last until the end of the match?
Like I have a central defender who doesn't have to run much. So could weak stamina be enough for him to last until the end of the match?
actually it is so horrible that the most players didnt improve since last actualization before 7weeks, 90% players improve max in 1 level
Does a player get anything from playing in a match, other than the training benefit?
Please help me with this question
How could I know what type of stamina could be enough for my players? Is there any calculation for that?
Like I have a central defender who doesn't have to run much. So could weak stamina be enough for him to last until the end of the match?
(edited)
How could I know what type of stamina could be enough for my players? Is there any calculation for that?
Like I have a central defender who doesn't have to run much. So could weak stamina be enough for him to last until the end of the match?
(edited)
weak probably isn't enough, except for keepers. Solid is nice
if his % of def and att play taking together was below 10%, weak stamina could be enough imo
Yeah from the last match that position just recorded with a total of 5% ....
By the way, what do those percentages mean?
By the way, what do those percentages mean?
it's a portion of total team's game done by this player in offensive and defensive actions
the more of this percentage belongs to one player the more stamina he needs
the more of this percentage belongs to one player the more stamina he needs
It tells you what proportion of your teams defensive actions each player does.
They might run around a lot without doing an action though
They might run around a lot without doing an action though
Oh, so the more percentage a player has, the more tired he gets ?
from the rules
Stamina
During the match, the players get tired. When this occurs they become less accurate as they lose some of their skills. Only playmaking remains unchanged throughout the match. The degree of fatigue is not directly dependent on length of play but on the activity of the given player. The more he runs and participates in the game the more he gets tired. Players with higher stamina will suffer less fatigue than others. Also be aware that untrained stamina goes down in time.
Stamina
During the match, the players get tired. When this occurs they become less accurate as they lose some of their skills. Only playmaking remains unchanged throughout the match. The degree of fatigue is not directly dependent on length of play but on the activity of the given player. The more he runs and participates in the game the more he gets tired. Players with higher stamina will suffer less fatigue than others. Also be aware that untrained stamina goes down in time.
your players should have at least very good stamina.
i mean when you can afford it,i personally can't,but you should train stamina at the end of each season,because you only have one match per week (friendly),and all players get stamina training even if they didn't play.
i mean when you can afford it,i personally can't,but you should train stamina at the end of each season,because you only have one match per week (friendly),and all players get stamina training even if they didn't play.
useless player dont need formidable stamina, it makes him only useless player with very high wage
yeah,of course,he's got to have some skills to be good,and stamina just makes the player play at his full potential longer.
useless player dont need formidable stamina, it makes him only useless player with very high wage
is there any reason to keep a "useless" player? no useless player is quite cheaper than a useless player without stamina... ;)
is there any reason to keep a "useless" player? no useless player is quite cheaper than a useless player without stamina... ;)