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Subject: »Sokker Questions/Answers
All of your main coaches abilities do count for general training yes?
OR is it only the trained ability that counts? And it's only the assistents who give general training.
In that case I've been spending thousands for all these years for nothing. :p
OR is it only the trained ability that counts? And it's only the assistents who give general training.
In that case I've been spending thousands for all these years for nothing. :p
Its not a new implementation, its been there a long time, probably since BMI was introduced, its either a bug or suggestion for a position based on player's BMI..
All of your main coaches abilities do count for general training yes?
OR is it only the trained ability that counts? And it's only the assistents who give general training.
In that case I've been spending thousands for all these years for nothing. :p
OR is it only the trained ability that counts? And it's only the assistents who give general training.
In that case I've been spending thousands for all these years for nothing. :p
All of your main coaches abilities do count for general training yes?
Yes. The better your coach's passing skill, the better your general training in passing, for example.
Yes. The better your coach's passing skill, the better your general training in passing, for example.
Someone know how this work:
I had yesterday 2521 fans, my fanmood is "are delighted with their club`s performance" today i got +3 fans
Denzel, playing in my league (for ages, just like me) had 2600 fans and a fanmood of "are satisfied" and got +4
looks a bit strange to me :D
I always thought: fanmood + fans + leaguefans/8 -> how much fans you get or lose. Is there some other parameter i am not aware of?
I had yesterday 2521 fans, my fanmood is "are delighted with their club`s performance" today i got +3 fans
Denzel, playing in my league (for ages, just like me) had 2600 fans and a fanmood of "are satisfied" and got +4
looks a bit strange to me :D
I always thought: fanmood + fans + leaguefans/8 -> how much fans you get or lose. Is there some other parameter i am not aware of?
I think there is some kind of inertia. After a series of good performances, one bad performance is less influential to the number of supporters.
Looks like that. But it is strange in my opinion :)
But it is as it is :)
But it is as it is :)
any idea if there is any logic behind plopping? all my players are 32y old, but some of then have 0 plops in pace skill and some of them are already lost 2 skills there. I have been training pace to all of them for the last 2 seasons
also there are several 35-36y old players in TL with Unearthly pace. how´s that possible?
also there are several 35-36y old players in TL with Unearthly pace. how´s that possible?
As far as i investigated it it is not lineair. It looks like there is a chance of plopping er skill every week, and also a chance on how much.
It is changed now, but a year (or so) ago you could see the plop in value on sunday. Sometimes 33 year old had the same value while the other week they lost a couple of percents. Always when there was a vissible plop there was a valuedrop too.
I had a player of 31 that dropped in around 10 weeks from unearthly to magical while a 33 stood still on unearthly without any pacedrop ever (he had some other drops)
It is one of the few pure random things i think.
It is changed now, but a year (or so) ago you could see the plop in value on sunday. Sometimes 33 year old had the same value while the other week they lost a couple of percents. Always when there was a vissible plop there was a valuedrop too.
I had a player of 31 that dropped in around 10 weeks from unearthly to magical while a 33 stood still on unearthly without any pacedrop ever (he had some other drops)
It is one of the few pure random things i think.
how can I get new sokker organizer version ?
I don't agree. If it was just a matter of luck, only my team would have so much injuried players. But I'm counting the teams playing against me also, another teams in my league and other games I observe. It doesn't happen only to me. Sokker has a great focus on injury. Excepting the pit condition, the probability it's the same for everybody, so it's fair enough, no complaining. I was just curious because it's different from other manager games.
what new sokker organiser version?
danny left the game a long time ago...
im sure someone else has worked on it since, but i have not seen it shared.
also there is no need for changes in program is there?
i have v0.95 beta
danny left the game a long time ago...
im sure someone else has worked on it since, but i have not seen it shared.
also there is no need for changes in program is there?
i have v0.95 beta