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Subject: [IDEA] Sokker 2.0 - Reset EVERYTHING!

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2014-11-05 00:30:54
Well, it seems that, as a last resort, Greg & Co think that reducing Leagues' numbers can solve something. But I think it can not.

I think it's too late to be an effective measure, yetit seems some people are unable (or do not want) to foresee the consequences.

Less League tiers will put new users more close to teams which will OVERpower them mercilessly without too much effort. Will they be happy losing week after week by results of 10+ : 0? Will they be willing to stay?

I guess not (unless those of the who are truly masochistic, of course). In the end, I think practically nothing will change.

Won't it be better to restart everything again, perhaps? Everybody to the last League(s), with the standard random players, and the same initial funds. Everybody capable of buiding and make their clubs rising, in even conditions, without time and past circumstances' advantages. A game in which EVERYBODY could compete starting the same.

Wouldn't it be the BEST possible claim for ANY gamer which could be interested in a football simulator? Which campaign, promotion or promise will be ever bettet than that?

Aside from the fact that, with the experience gained all these years, the new Sokker version could be enhanced a lot (if DEVs wanted, of course; if they wanted, so many things could have...). For instance:

- higher taxes for transfers, depending on the last transfer's date of a player, to counter daytrading For instance, if a player is sold less than a season after being bought, additional taxes of 80-90% (rate decreasing with each full season in the team) could be applied over the profit (money received from the re-sale minus money paid in the original buy).

- reducing to realistic levels the potential of player's skills. For instance, a triple divine Striker should be very, VERY rare and truly difficult (nearly impossible) to achieve, yet for a team with 4 unearthy coaches. Maximum caps in individual (and overall) skills, plus perhaps geometrical increased training costs for the higher levels, or some other measures could be studied.

- etc.

That is, many things can be sidied, buy the overall idea would be that regular users, as well as new ones, can build and raise a SPORT team, not an investment fund company, and compete and aspire to reach high by sportive merit, and not playing footballer's monopoly and buying his way up in ecahnge for millions. Because currently this is the *only* way a new user could dream of achieveing it.


Well, it's only an idea amongst many others which are being proposed these days... :)
2014-11-05 00:52:47
Won't it be better to restart everything again, perhaps? Everybody to the last League(s), with the standard random players, and the same initial funds. Everybody capable of buiding and make their clubs rising, in even conditions, without time and past circumstances' advantages. A game in which EVERYBODY could compete starting the same.

No.


- higher taxes for transfers, depending on the last transfer's date of a player, to counter daytrading For instance, if a player is sold less than a season after being bought, additional taxes of 80-90% (rate decreasing with each full season in the team) could be applied over the profit (money received from the re-sale minus money paid in the original buy).

- reducing to realistic levels the potential of player's skills. For instance, a triple divine Striker should be very, VERY rare and truly difficult (nearly impossible) to achieve, yet for a team with 4 unearthy coaches. Maximum caps in individual (and overall) skills, plus perhaps geometrical increased training costs for the higher levels, or some other measures could be studied.


Yes.
2014-11-05 00:55:14
I don't think this idea would have an effect on new users. Actually you might even be scaring off the users who have build years and years to have a good team.

Next to that. If you just reset the whole thing and start again (with minor adjustments), nothing really changes. After a couple af seasons there will just be a new status quo with good and bad teams and leagues that are flooded with bots etc...

I would never reset this game. New users are allready gone, don't scare of the existing ones I'd say (and I don't have a top-team). Just make (minor) adjustments that would make the game more competitive for every single user that wants to play this game.
2014-11-05 01:05:41
Just make (minor) adjustments that would make the game more competitive for every single user that wants to play this game.

That's the spirit.
2014-11-05 02:17:20
Absurd idea. The ME is hardly watchable for high skills. If everyone is back to watching terrible matches of poor vs weak, the game will disappear instantly. This isn't 2004.
The same goes for limiting skills: I don't see how triple divine is "unrealistically high" when they still suck on the field.

This is a good way to ruin the game for old users, but I don't see any improvement for newcomers.

League reductions was a great idea though, and many users were supporting it - the (new) bottom divisions are hardly going to "destroy" new users, but even those that will at least will be human. Losing 10-0 against a years old bot that is still drifting through lower divisions without participating in forums or giving anything to learn from is a far worse alternative.
2014-11-05 02:39:48
the only thing that keeps users coming back is the amount of work and hours they have put so far in building their team...and now that I got a hang of things to start over??

Crazy!
2014-11-05 08:57:17
What do you want to achieve with the answers in the poll? Do you want people to vote 'yes', because it looks a lot like that. Why not a simple yes or no?
2014-11-05 10:34:53
I would quit instantly, i have finally made my team able to play for danish title, and i have spent hours, hours and hours on it.... if i had to start over, i would quit, and that is even though i am the youngest team in top division by several seasons, also when i promoted to second highest i was youngest there by several seasons, so i know i would be strongest fast again, but no, i wouldnt like to do that..... And i know that is it like this for many teams, they have built and built their team, which is what the game is about, if all that work is reduced to nothing, then even if they are the better manager, they would quit instantly, as only thing holding them active, is the work done and in progress....
2014-11-05 11:30:35
I think reducing the gap between old and new team is good point, but im agree, reseting the game and i would quit the game for the same reasons like @adaca.

The main problem is not the the gap between old and new users but the sokker system who produce this gap. eg. An old club can loose and loose, can be uncompetitive, they can produce more and more team value (typically, "farm team").

Plus, there are many many minor improvement (or just little old bugs) that's should be done since many years...

Plus, when the DEv make a move, they always fail in design (3D ME was an hard work, but 2D view is simpler cleaner, better; Old theme was not perfect, but new theme are more confuse and unusable with all this icons)... They are just unprofessional, all this things survive because the original ME is still the better in the Web manager game market...
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