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Subject: Superdivine is just not enough
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There are 18 levels of skills in the game. From tragic to divine. In previous times it was very hard to train good player, people had weak coaches and poor training effeciency so if any player made it to (double) divine he was considered to be absolute world class player. It was hard to choose between players because they were so weak that everyone of them was missing some skills. It was much about tactics and proper players to use.
But nowadays ? Every player with good talent can be divine on several skills ! many players are divine on 3, even 4 or 5 skills.
Skill cap is just so low, that so many players look like monsters. I think it would be really beneficial for the game if number of levels of skills were increased to 20 at least. Make only few players reach absolute top. Make the game more about strategy and make more ways how players can look
EXAMPLE 1
MID with sumskill 75
15/17-15/17
15/17-15/17
15/17
EXAMPLE 1
MID with sumskill 75
17/17-7/17
17/17-17/17
17/17
you see .. player with sumskill 75 is kinda average in sokker .. there are thousand of them in the game .. yet he is very close to maximum how good player in sokker can be
but increase number of skills to 20 and you will see the difference
EXAMPLE 3
MID with sumskill 75
15/20-15/20
15/20-15/20
15/20
EXAMPLE 4
MID with sumskill 75
18/20-7/20
16/20-16/20
18/20
EXAMPLE 5
MID with sumskill 75
16/20-7/20
18/20-14/20
20/20
(edited)
But nowadays ? Every player with good talent can be divine on several skills ! many players are divine on 3, even 4 or 5 skills.
Skill cap is just so low, that so many players look like monsters. I think it would be really beneficial for the game if number of levels of skills were increased to 20 at least. Make only few players reach absolute top. Make the game more about strategy and make more ways how players can look
EXAMPLE 1
MID with sumskill 75
15/17-15/17
15/17-15/17
15/17
EXAMPLE 1
MID with sumskill 75
17/17-7/17
17/17-17/17
17/17
you see .. player with sumskill 75 is kinda average in sokker .. there are thousand of them in the game .. yet he is very close to maximum how good player in sokker can be
but increase number of skills to 20 and you will see the difference
EXAMPLE 3
MID with sumskill 75
15/20-15/20
15/20-15/20
15/20
EXAMPLE 4
MID with sumskill 75
18/20-7/20
16/20-16/20
18/20
EXAMPLE 5
MID with sumskill 75
16/20-7/20
18/20-14/20
20/20
(edited)
It would ruin all secondary training, which is already in hard need of being improved
and you make example of 5x17 midfielder..... how many has there been of them in the 30 seasons game has run.... less then 1 each season even maybe.....
also you will see less of such players now, with much lesser juniorschools
also you will see less of such players now, with much lesser juniorschools
I agree with the problem, but no with the solution. To me the most fair is to do the players talent be worst than they have nowadays.
The transition is extremely difficult, but I do agree that it would be nice to do something like that.
I think that it should be harder to go from 1-2 then from 0-1 and so forth. Exponential growth in reaching a higher level, so even if a player has good talent it should still take many weeks to become divine.
No. It's just the opposite you say: the more equal players the more tactical importance.
Yeh, as random as match results and national champions ........ :/ [/sarcasm]
(edited)
(edited)
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