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Subject: Posts: Coaches
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guacamole [del] to
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This thread is for good posts about coaches.
Btw, think of a coach as a trainer and you'll be much better off. Training is really all the coach is for here.
(edited)
Btw, think of a coach as a trainer and you'll be much better off. Training is really all the coach is for here.
(edited)
About coaches:
Two types of training:
Specific Training: the chosen one;
Three factors affect speed of specific training:
1) age like hattrick (because players need to be more welll rounded in this game I do take trainees as old as 22, if they have good secondary skills. They'll be the first one I sell though.
2) Talent- Hidden attribute of the player (You have Plus or Guacamole's spreadsheet, you'll be able to track it)
3) Skill level - low skills rise faster
ex: a young highly talented player will rise from average to adequate in two weeks, from good to solid in 3 weeks...
General training: all players who played in a game receive it. Trains slower than specific but allows for improvements in skills that are not being trained specifically.
Main coach: needs to be "unearthly" in the skill being trained. High rating in relevant secondary skills do help, but too expensive for new teams. As you win games, fill and upgrade your stadium and promote, you'll be able to afford better coaches.
Assistant Coaches: They help with both specific and general training, only general appraisal matters for them. Three of them is the maximum, stay with three if you can, cut down to two of them if you have too.
YOUTH COACH
Very important only general appraisal matters:
1) Start with an excellent/formidable youth coach
2) Only keep youths that will reach "solid/very good" skill coming out of the school based on about 5 weeks per pop. Use Plus or Gauacamole's spreadsheet and it will be easy to track talent for both youth and players.
3) Timing is important, when you have a few players coming out at about excellent/formidable upgrade to an outstanding/incredible youth coach. You can have your youth graduates pay for your better Youth coach and you can even keep the talented ones.
Two types of training:
Specific Training: the chosen one;
Three factors affect speed of specific training:
1) age like hattrick (because players need to be more welll rounded in this game I do take trainees as old as 22, if they have good secondary skills. They'll be the first one I sell though.
2) Talent- Hidden attribute of the player (You have Plus or Guacamole's spreadsheet, you'll be able to track it)
3) Skill level - low skills rise faster
ex: a young highly talented player will rise from average to adequate in two weeks, from good to solid in 3 weeks...
General training: all players who played in a game receive it. Trains slower than specific but allows for improvements in skills that are not being trained specifically.
Main coach: needs to be "unearthly" in the skill being trained. High rating in relevant secondary skills do help, but too expensive for new teams. As you win games, fill and upgrade your stadium and promote, you'll be able to afford better coaches.
Assistant Coaches: They help with both specific and general training, only general appraisal matters for them. Three of them is the maximum, stay with three if you can, cut down to two of them if you have too.
YOUTH COACH
Very important only general appraisal matters:
1) Start with an excellent/formidable youth coach
2) Only keep youths that will reach "solid/very good" skill coming out of the school based on about 5 weeks per pop. Use Plus or Gauacamole's spreadsheet and it will be easy to track talent for both youth and players.
3) Timing is important, when you have a few players coming out at about excellent/formidable upgrade to an outstanding/incredible youth coach. You can have your youth graduates pay for your better Youth coach and you can even keep the talented ones.
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