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Subject: n00b needs help

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2006-10-24 19:39:22
BoP [del] to All
I just got my team and my head is about to explode after reading the rules and trying to do what the newbie help thread (@ sokkerhelp) suggested.

Here is what I did:
1. Set training to stamina.
2. I looked at my team and realized I was blind because I couldn't see anything. Then I noticed a 18yo solid keeper, so I decided to go with that. I also have two 21yo solid strikers but, coming from Hattrick, I was reluctant to pronounce 21yo my future trainees. Probably stupid but hey, I am a n00b.
Even blind, I could recognize utter suckiness, so I sacked two players (best skill average or less).
3. Threw 48K down the crapper, after 16 pulls to get a coach with salary lower than freakin' 22K and higher than fckin 1K. Finally, I got an incredible keeper coach (wage $8225K). Does he suck donkey balls? Plus, he is 61 - is he going to die on me soon?
4. Hired one assistant coach and a youth coach (both are "good"), and put "2" in "number of places" (totally random choice).
5. Set the orders for my next league match. I am a bit worried here because I read somewhere that you lose training if you don't set tactics, and I don't know what that means. If I have 11 players on the pitch, 4 (or was it 5) subs and I choose one of the formations (4-4-2 etc), will I be ok?
6. (I think I) offered four teams a friendly. I was going to do more of that but then realized that offering a friendly to more than one team might not be legal/nice.

Should I be shot in the forehead right now and right here? Any suggestions on what more I could read to understand what (tf) I am doing? Knitting Monkeys will appreciate any help and might even knit you something pretty (like nike shoes).

edit: fixed coach's salary.
(edited)
2006-10-24 19:48:27
I don't know how but I ended up starting two threads instead of one. Sorry for that. How did I do that anyway, I only edited my post?
2006-10-24 20:18:48
Ok, first of all, calm down, its all going to be ok. As long as you have chosen a formation and are playing 11 players, you are ok. Later on, you will want to make your own tactics but for now your fine. As far as players ages go, players recieve good training up until about the age of 23 and they will not lose any skills till they are 31 except stamina which slowly goes down over time for any player of any age. As far as your coach is concerned, he does in fact suck donkey balls. But dont worry because 48k is not the worst noob mistake I have ever seen and its not a fatal blow to your club or anything. What you need to do is go to the transfer market and search for a coach with an Unearthly in the skill you want to train with a wage of 8000 or less. You should probably eventually train either pace or one of the three primaries (striker, playmaker, defender). BTW, the transfer market does not have a recruitment cost. You must simply outbid other people for the coach which usually does not cost nearly as much. Finally dude, the U.S. has a noob mentoring program so get on the mentor thread and request one.
2006-10-24 20:34:59
Thanks a lot ckhoopster.

I'd ask more questions, but you say that there is a mentoring program so I won't. Can you just tell me where to look for that mentoring thread - I went about 10 pages back in history, looked in other forums as well, but I couldn't find anything.
2006-10-24 20:38:10
I will SK mail you with more info.
2006-10-24 20:48:08
me too, i need some mentoring.
2006-10-24 21:41:05
Help on coaches:

About coaches:

Two types of training:

Specific Training: the chosen one;

Three factors affect speed of specific training:

1) age like hattrick (because players need to be more welll rounded in this game I do take trainees as old as 22, if they have good secondary skills. They'll be the first one I sell though.

2) Talent- Hidden attribute of the player (You have Plus or Guacamole's spreadsheet, you'll be able to track it)

3) Skill level - low skills rise faster

ex: a young highly talented player will rise from average to adequate in two weeks, from good to solid in 3 weeks...

General training: all players who played in a game receive it. Trains slower than specific but allows for improvements in skills that are not being trained specifically.

Main coach: needs to be "unearthly" in the skill being trained. High rating in relevant secondary skills do help, but too expensive for new teams. As you win games, fill and upgrade your stadium and promote, you'll be able to afford better coaches.

Assistant Coaches: They help with both specific and general training, only general appraisal matters for them. Three of them is the maximum, stay with three if you can, cut down to two of them if you have too.

YOUTH COACH

Very important only general appraisal matters:

1) Start with an excellent/formidable youth coach

2) Only keep youths that will reach "solid/very good" skill coming out of the school based on about 5 weeks per pop. Use Plus or Gauacamole's spreadsheet and it will be easy to track talent for both youth and players.

3) Timing is important, when you have a few players coming out at about excellent/formidable upgrade to an outstanding/incredible youth coach. You can have your youth graduates pay for your better Youth coach and you can even keep the talented ones.
(edited)
2006-10-24 21:51:37
Geez, it looks like newbie thread that was suggested by sokker.org is rubbish. It says that I should hire a coach incredible in main skill, and "good" assistant and youth coaches.

Btw, when you say that training is faster at lower skills - is it really so or it's that higher skills are usually found on older players, who train slower?
(edited)
2006-10-24 22:11:21
it is like this.

you should hire cheap excellent coach, when you got your first acceptable youngsters.
2006-10-24 22:24:21
Acceptable? You'll laugh but I just went to the Rules page and looked it up in the list of skill levels. It's not there :)
2006-10-24 22:30:29
I really mean training is fater at lower skills.

example: 18 yo talented players from my youth program training with my very expensive coaches:

average to adequate: 2 weeks
adequate to good: 2 weeks
good to solid: 3 weeks
solid to very good: 4 weeks
very good to excellent: 4 weeks
2006-10-24 22:58:42
acceptable means no exact skilllevel. a average 3 weeks junior is not a nice one, but an average with 32 weeks might be the new us superstar;-)
2006-10-25 01:37:59
he's not talking about juniors
2006-10-25 01:44:19
... and your one-liners are more confusing without specifics.
2006-10-25 01:52:11
you yourself were talking ´bout juniors?!
maybe just my english sucks. otherwise i should have my brain checked;-)
2006-10-25 01:52:56
i really do not understand, what you want to tell me.
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