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Subject: New USA Teams
i'm doing my part...got the whole family playing now...:)
Before long we'll have the whole 5th shift playing, too.
added coach_mark's 3rd kid, go find him/her :)
Before long we'll have the whole 5th shift playing, too.
does that mean we get our own league?
does that mean we get our own league?
"i'm doing my part...got the whole family playing now...:)"
I'm lucky I'm even still playing. Everybody I know makes fun of me for playing sokker and hattrick lol. I come from a very very rural country town...they don't understand the sophistication of such a game as sokker :)
I'm lucky I'm even still playing. Everybody I know makes fun of me for playing sokker and hattrick lol. I come from a very very rural country town...they don't understand the sophistication of such a game as sokker :)
Ok we were a bit bigger than that. But I did have a job one time where I was considered a computer genius because I was able to set up a hotmail email account for somebody and I also knew what the mystical center mouse scroll wheel was for. So maybe we were less rural, but we are probably at your level or below when it comes to technology :)
Necdetspor F.C. [4191]
triangulo do sul [72523]
triangulo do sul [72523]
Users removed: 26
we're really shrinking guys.
we're really shrinking guys.
i wonder how much of this is from "black sunday" and the ghost matches...but will be regained over time...
it does look like mole's prediction of being around 53k total users in october might actually stand up, though
it does look like mole's prediction of being around 53k total users in october might actually stand up, though
Always amazing how much better Islander can do things.
As a more substantive answer, I'm not sure that I would change anything about training. As it is, the limitations on what you what you can train (1 thing per week) limits supply. If you dramatically increased the number of things that could be trained in a specified period of time, you not only send supply up and demand down, you end up completely nerfing the skill levels. That can be sustained if the game is in rapid expansion, but it can't be if the game population is relatively stable (see Hattrick).