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Subject: »Promotion Table
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hehe yes the ghost did appear to have some supernatural powers :) I know the match viewers isn't bang-on but the two I mentioned really looked out of place to me.
Clayden isn't too far off from Big Carl skill & is much quicker however experience must really does make a difference. I still can't explain the drought of goals :/ I know Amado form was off (injury too) but that still doesn't explain the rest of my attackers. That was a little disheartening. It's funny that I'm back in II.03 again :D
Clayden isn't too far off from Big Carl skill & is much quicker however experience must really does make a difference. I still can't explain the drought of goals :/ I know Amado form was off (injury too) but that still doesn't explain the rest of my attackers. That was a little disheartening. It's funny that I'm back in II.03 again :D
Yes, it's true! I have to admit that Ghost does appear invisible to linesmen but he tells me this is only fair as he says the SK linesmen are all invisible to him, only their flags are visible ;)
Last week, I was trying to get Ghost's name on his jersey and into the program, but after our ridiculous Q game, I am now trying to persuade all my regular players to use only single names only so they too can exploit the supernatural invisible-man powers!!
I hear you on the offside thingy, btw. I was quite frustrated with OS for a long time, but then I started noting the exact times when an OS call or non-call was made, then I would return to that minute and do a rapid start/stop procedure while watching the passer very closely. I was quite surprized to find that the callls were correct. They just don't look right on the viewer. For example, if you can stand looking at our Q game again,(?!), do the rapidly-repeating stop/start at minute 38 and you will see that both Ghost and Leopold were just inside their own half at the exact moment the ball left the passer Korzym's foot! Another good example was at minute 41 of the same game when my wing mid Grzybowski was called when he was 10 yards inside his own half!
I was sure that this one was wrong until I once again stop/started till I saw that Gryzbowski was clearly offside (and so was the ghost!) at the exact moment the pass was made (again by Korzym). The real problem as far as watching is concerned is that the flag does not appear on the viewer until well after the offside occurred. (They then move the ball, sometimes quite a ways from where the flag went up) before the kick is taken. I don't know if SK could adjust the ME so the flag would appear without the delay that makes it seem so much like a wrong call...?
Last week, I was trying to get Ghost's name on his jersey and into the program, but after our ridiculous Q game, I am now trying to persuade all my regular players to use only single names only so they too can exploit the supernatural invisible-man powers!!
I hear you on the offside thingy, btw. I was quite frustrated with OS for a long time, but then I started noting the exact times when an OS call or non-call was made, then I would return to that minute and do a rapid start/stop procedure while watching the passer very closely. I was quite surprized to find that the callls were correct. They just don't look right on the viewer. For example, if you can stand looking at our Q game again,(?!), do the rapidly-repeating stop/start at minute 38 and you will see that both Ghost and Leopold were just inside their own half at the exact moment the ball left the passer Korzym's foot! Another good example was at minute 41 of the same game when my wing mid Grzybowski was called when he was 10 yards inside his own half!
I was sure that this one was wrong until I once again stop/started till I saw that Gryzbowski was clearly offside (and so was the ghost!) at the exact moment the pass was made (again by Korzym). The real problem as far as watching is concerned is that the flag does not appear on the viewer until well after the offside occurred. (They then move the ball, sometimes quite a ways from where the flag went up) before the kick is taken. I don't know if SK could adjust the ME so the flag would appear without the delay that makes it seem so much like a wrong call...?
I don't know if SK could adjust the ME so the flag would appear without the delay that makes it seem so much like a wrong call...?
That's an interesting suggestion. :)
That's an interesting suggestion. :)
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