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Subject: [manageriale] The West

2009-02-27 13:58:36
anzi no ora me li trova,boh

forse avevi sbagliato a selezionare il lavoro, e dove avevi trovatao, per puro caso, c'era anche la raccolta cotone, per cui non ci hai fatto caso
2009-02-27 13:59:57
si avrò cercato il tabacco che è il più vicino nel punto in cui sono,pesno sia così
2009-02-27 14:18:19
eccolo qua lo zio cicciopancaro al 7 :)
2009-02-27 14:27:46
marvelmouse quasi 5...
avventuriero pistolero

io proporrei
sokkerville
2009-02-27 14:29:25
sokkermouse?
2009-02-27 14:30:06
lo so che mi amate, ma non fino a questo punto :)
2009-02-27 14:30:53
Mentre ci si sposta per un viaggio, vale anche come riposo?
Avendo il personaggio stanchissimo potrei arrivare in zona da voi mentre recupero..
2009-02-27 14:34:49
Ho scoperto un pò di lavori e i requisiti in inglese.. tutto nel Javascript

JobList[1] = new JobInfo('Badare i maiali', 'swine', 1, '1 * skills.tough + 1 * skills.endurance + 1 * skills.leadership + 2 * skills.animal + 0');
JobList[2] = new JobInfo('Scacciare i passeri', 'scarecrow', 0, '1 * skills.build + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[3] = new JobInfo('Affiggere manifesti', 'wanted', 0, '1 * skills.endurance + 1 * skills.ride + 1 * skills.hide + 1 * skills.finger_dexterity + 1 * skills.pitfall + 0');
JobList[4] = new JobInfo('Raccogliere tabacco', 'tabacco', 0, '1 * skills.tough + 2 * skills.finger_dexterity + 1 * skills.tactic + 1 * skills.trade + 0');
JobList[5] = new JobInfo('Raccogliere cotone', 'cotton', 1, '1 * skills.tough + 1 * skills.endurance + 1 * skills.finger_dexterity + 1 * skills.leadership + 1 * skills.trade + 0');
JobList[6] = new JobInfo('Tagliare le canne da zucchero', 'sugar', 3, '1 * skills.punch + 1 * skills.tough + 1 * skills.finger_dexterity + 1 * skills.repair + 1 * skills.trade + 0');
JobList[7] = new JobInfo('Pescare', 'angle', 3, '1 * skills.hide + 3 * skills.swim + 1 * skills.repair + 0');
JobList[8] = new JobInfo('Raccogliere il grano', 'cereal', 10, '1 * skills.punch + 1 * skills.tough + 1 * skills.endurance + 1 * skills.ride + 1 * skills.finger_dexterity + 0');
JobList[9] = new JobInfo('Raccogliere bacche', 'berry', 15, '2 * skills.tough + 1 * skills.hide + 2 * skills.finger_dexterity + 0');
JobList[10] = new JobInfo('Badare alle pecore', 'sheeps', 11, '1 * skills.tough + 1 * skills.endurance + 1 * skills.leadership + 2 * skills.animal + 0');
JobList[11] = new JobInfo('Vendere giornali', 'newspaper', 8, '2 * skills.ride + 2 * skills.trade + 1 * skills.appearance + 0');
JobList[12] = new JobInfo('Falciare il campo', 'cut', 21, '1 * skills.punch + 1 * skills.ride + 1 * skills.finger_dexterity + 2 * skills.animal + 0');
JobList[13] = new JobInfo('Macinare grano', 'grinding', 24, '1 * skills.punch + 1 * skills.tough + 1 * skills.endurance + 1 * skills.ride + 1 * skills.finger_dexterity + 0');
JobList[14] = new JobInfo('Raccogliere mais', 'corn', 22, '1 * skills.finger_dexterity + 1 * skills.tactic + 1 * skills.trade + 1 * skills.animal + 1 * skills.appearance + 0');
JobList[15] = new JobInfo('Raccogliere fagioli', 'beans', 22, '1 * skills.endurance + 1 * skills.finger_dexterity + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[16] = new JobInfo('Sorvegliare il forte', 'fort_guard', 24, '1 * skills.reflex + 1 * skills.shot + 1 * skills.leadership + 2 * skills.appearance + 0');
JobList[17] = new JobInfo('Scuoiare', 'tanning', 39, '1 * skills.tough + 1 * skills.endurance + 1 * skills.swim + 1 * skills.finger_dexterity + 1 * skills.trade + 0');
JobList[18] = new JobInfo('Setacciare oro', 'digging', 30, '1 * skills.tough + 1 * skills.reflex + 1 * skills.swim + 2 * skills.trade + 0');
JobList[19] = new JobInfo('Scavare fosse', 'grave', 75, '1 * skills.build + 1 * skills.punch + 1 * skills.tough + 1 * skills.endurance + 1 * skills.ride + 0');
JobList[20] = new JobInfo('Cacciare tacchini', 'turkey', 42, '1 * skills.reflex + 2 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 0');
JobList[21] = new JobInfo('Collocare i binari', 'rail', 44, '2 * skills.build + 1 * skills.endurance + 1 * skills.repair + 1 * skills.leadership + 0');
JobList[22] = new JobInfo('Cowboy', 'cow', 38, '2 * skills.ride + 1 * skills.reflex + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[23] = new JobInfo('Riparare recinti', 'fence', 35, '1 * skills.finger_dexterity + 2 * skills.repair + 2 * skills.animal + 0');
JobList[24] = new JobInfo('Segare legna', 'saw', 63, '2 * skills.reflex + 2 * skills.finger_dexterity + 1 * skills.trade + 0');
JobList[25] = new JobInfo('Cava di granito', 'stone', 52, '3 * skills.punch + 1 * skills.endurance + 1 * skills.reflex + 0');
JobList[26] = new JobInfo('Raddrizzare il fiume', 'straighten', 84, '1 * skills.build + 3 * skills.swim + 1 * skills.tactic + 0');
JobList[27] = new JobInfo('Taglialegna', 'wood', 47, '2 * skills.punch + 1 * skills.endurance + 1 * skills.reflex + 1 * skills.appearance + 0');
JobList[28] = new JobInfo('Costruire un sistema di irrigazione', 'irrigation', 44, '1 * skills.build + 1 * skills.ride + 1 * skills.repair + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[29] = new JobInfo('Marchiare vitelli', 'brand', 49, '1 * skills.ride + 1 * skills.reflex + 1 * skills.pitfall + 2 * skills.animal + 0');
JobList[30] = new JobInfo('Piazzare un recinto di filo spinato', 'wire', 57, '1 * skills.build + 2 * skills.finger_dexterity + 1 * skills.pitfall + 1 * skills.animal + 0');
JobList[31] = new JobInfo('Distruggere la diga', 'dam', 53, '2 * skills.swim + 2 * skills.tactic + 1 * skills.animal + 0');
JobList[32] = new JobInfo('Setacciare pietre preziose', 'gems', 74, '2 * skills.swim + 1 * skills.finger_dexterity + 2 * skills.trade + 0');
JobList[33] = new JobInfo('Rivendicare il territorio', 'claim', 56, '1 * skills.build + 1 * skills.endurance + 1 * skills.swim + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[34] = new JobInfo('Riparare carri', 'chuck_wagon', 133, '1 * skills.ride + 2 * skills.repair + 1 * skills.leadership + 1 * skills.trade + 0');
JobList[35] = new JobInfo('Domare cavalli', 'break_in', 71, '2 * skills.ride + 1 * skills.reflex + 1 * skills.pitfall + 1 * skills.animal + 0');
JobList[36] = new JobInfo('Negoziazione', 'trade', 84, '1 * skills.pitfall + 2 * skills.trade + 2 * skills.appearance + 0');
JobList[37] = new JobInfo('Erigere pali del telegrafo', 'mast', 74, '2 * skills.build + 1 * skills.punch + 1 * skills.swim + 1 * skills.repair + 0');
JobList[38] = new JobInfo('Scavare un pozzo', 'spring', 102, '1 * skills.build + 1 * skills.endurance + 1 * skills.swim + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[39] = new JobInfo('Caccia ai castori', 'beaver', 119, '2 * skills.hide + 3 * skills.pitfall + 0');
JobList[40] = new JobInfo('Miniera di carbone', 'coal', 85, '2 * skills.punch + 1 * skills.reflex + 1 * skills.finger_dexterity + 1 * skills.trade + 0');
JobList[41] = new JobInfo('Stampare giornali', 'print', 82, '1 * skills.tough + 1 * skills.endurance + 1 * skills.finger_dexterity + 1 * skills.repair + 1 * skills.leadership + 0');
JobList[42] = new JobInfo('Pescare', 'fishing', 90, '2 * skills.swim + 2 * skills.pitfall + 1 * skills.leadership + 0');
JobList[43] = new JobInfo('Costruire una stazione', 'trainstation', 112, '2 * skills.build + 1 * skills.finger_dexterity + 1 * skills.repair + 1 * skills.leadership + 0');
JobList[44] = new JobInfo('Costruire mulini', 'windmeel', 163, '1 * skills.build + 1 * skills.endurance + 1 * skills.ride + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[45] = new JobInfo('Esplorazione', 'explore', 111, '1 * skills.endurance + 1 * skills.shot + 1 * skills.ride + 1 * skills.swim + 1 * skills.leadership + 0');
JobList[46] = new JobInfo('Trasportare tronchi', 'float', 137, '1 * skills.reflex + 3 * skills.swim + 1 * skills.tactic + 0');
JobList[47] = new JobInfo('Costruire ponti', 'bridge', 107, '1 * skills.build + 1 * skills.endurance + 2 * skills.swim + 1 * skills.repair + 0');
JobList[48] = new JobInfo('Catturare cavalli', 'springe', 134, '1 * skills.endurance + 2 * skills.ride + 2 * skills.animal + 0');
JobList[49] = new JobInfo('Costruire bare', 'coffin', 118, '1 * skills.build + 1 * skills.reflex + 2 * skills.repair + 1 * skills.appearance + 0');
JobList[50] = new JobInfo('Trasportare munizioni', 'dynamite', 144, '1 * skills.ride + 1 * skills.reflex + 1 * skills.shot + 1 * skills.finger_dexterity + 1 * skills.appearance + 0');
JobList[51] = new JobInfo('Cacciare coyote', 'coyote', 140, '2 * skills.endurance + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.hide + 0');
JobList[52] = new JobInfo('Cacciare bufali', 'buffalo', 178, '1 * skills.ride + 1 * skills.pitfall + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[53] = new JobInfo('Costruire un forte', 'fort', 224, '1 * skills.build + 1 * skills.pitfall + 1 * skills.repair + 2 * skills.leadership + 0');
JobList[54] = new JobInfo('Negoziare con gli indiani', 'indians', 223, '1 * skills.pitfall + 2 * skills.trade + 2 * skills.appearance + 0');
JobList[55] = new JobInfo('Taglialegna', 'clearing', 178, '2 * skills.punch + 1 * skills.reflex + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[56] = new JobInfo('Miniera d'argento', 'silver', 193, '1 * skills.punch + 1 * skills.tough + 1 * skills.finger_dexterity + 2 * skills.trade + 0');
JobList[57] = new JobInfo('Proteggere la diligenza', 'diligence_guard', 403, '1 * skills.ride + 1 * skills.shot + 1 * skills.repair + 2 * skills.leadership + 0');
JobList[58] = new JobInfo('Cacciare lupi', 'wolf', 207, '2 * skills.hide + 2 * skills.pitfall + 1 * skills.animal + 0');
JobList[59] = new JobInfo('Proteggere la carovana', 'track', 212, '2 * skills.hide + 2 * skills.leadership + 1 * skills.tactic + 0');
JobList[60] = new JobInfo('Rubare cavalli', 'ox', 237, '1 * skills.reflex + 1 * skills.hide + 2 * skills.pitfall + 1 * skills.animal + 0');
JobList[61] = new JobInfo('Guardiano di prigione', 'guard', 221, '1 * skills.punch + 1 * skills.reflex + 1 * skills.shot + 2 * skills.appearance + 0');
JobList[62] = new JobInfo('Missionario', 'bible', 235, '1 * skills.tough + 1 * skills.ride + 1 * skills.trade + 2 * skills.appearance + 0');
JobList[63] = new JobInfo('Pony express', 'ponyexpress', 225, '1 * skills.endurance + 2 * skills.ride + 1 * skills.shot + 1 * skills.animal + 0');
JobList[64] = new JobInfo('Vendere fucili agli indiani', 'weapons', 257, '1 * skills.hide + 1 * skills.shot + 1 * skills.repair + 2 * skills.trade + 0');
JobList[65] = new JobInfo('Saccheggiare cadaveri', 'dead', 265, '1 * skills.tough + 1 * skills.hide + 2 * skills.finger_dexterity + 1 * skills.repair + 0');
JobList[66] = new JobInfo('Cacciare orsi grizzly', 'grizzly', 280, '1 * skills.hide + 1 * skills.shot + 2 * skills.pitfall + 1 * skills.animal + 0');
JobList[67] = new JobInfo('Cercare petrolio', 'oil', 294, '1 * skills.build + 1 * skills.tough + 1 * skills.endurance + 1 * skills.leadership + 1 * skills.trade + 0');
JobList[68] = new JobInfo('Caccia al tesoro', 'treasure_hunting', 293, '2 * skills.hide + 2 * skills.repair + 1 * skills.tactic + 0');
JobList[69] = new JobInfo('Servizio nell'esercito', 'army', 298, '1 * skills.endurance + 1 * skills.swim + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.appearance + 0');
JobList[70] = new JobInfo('Derubare persone', 'steal', 371, '1 * skills.reflex + 1 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.finger_dexterity + 0');
JobList[71] = new JobInfo('Lavorare come mercenario', 'mercenary', 331, '1 * skills.tough + 1 * skills.swim + 1 * skills.shot + 1 * skills.repair + 1 * skills.appearance + 0');
JobList[72] = new JobInfo('Cacciare banditi', 'bandits', 384, '1 * skills.tough + 1 * skills.endurance + 1 * skills.hide + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[73] = new JobInfo('Imboscata', 'aggression', 421, '2 * skills.hide + 1 * skills.pitfall + 1 * skills.tactic + 1 * skills.appearance + 0');
JobList[74] = new JobInfo('Assaltare la diligenza', 'diligence_aggression', 475, '1 * skills.shot + 1 * skills.pitfall + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.appearance + 0');
JobList[75] = new JobInfo('Cacciatore di taglie', 'bounty', 425, '1 * skills.punch + 1 * skills.endurance + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.appearance + 0');
JobList[76] = new JobInfo('Trasporto di criminali', 'captured', 437, '1 * skills.endurance + 1 * skills.reflex + 1 * skills.hide + 2 * skills.tactic + 0');
JobList[77] = new JobInfo('Assaltare il treno', 'train', 505, '1 * skills.endurance + 1 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.trade + 0');
JobList[78] = new JobInfo('Svaligiare case', 'burglary', 517, '1 * skills.endurance + 2 * skills.hide + 1 * skills.tactic + 1 * skills.trade + 0');
JobList[79] = new JobInfo('Ciarlatano', 'quackery', 315, '1 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[80] = new JobInfo('Negoziati di pace', 'peace', 366, '1 * skills.endurance + 1 * skills.hide + 1 * skills.shot + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[82] = new JobInfo('Condurre il battello a vapore', 'ship', 347, '1 * skills.punch + 2 * skills.swim + 2 * skills.leadership + 0');
JobList[83] = new JobInfo('Contrabbando', 'smuggle', 410, '1 * skills.hide + 1 * skills.swim + 1 * skills.shot + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[84] = new JobInfo('Costruire un ranch', 'ranch', 220, '2 * skills.build + 1 * skills.endurance + 1 * skills.ride + 1 * skills.animal + 0');
JobList[85] = new JobInfo('Miniera di ferro', 'iron', 176, '1 * skills.build + 1 * skills.punch + 1 * skills.reflex + 1 * skills.finger_dexterity + 1 * skills.repair + 0');
JobList[86] = new JobInfo('Raccogliere agave', 'agave', 152, '1 * skills.punch + 2 * skills.tough + 1 * skills.endurance + 1 * skills.finger_dexterity + 0');
JobList[87] = new JobInfo('Raccogliere pomodori', 'tomato', 42, '1 * skills.ride + 1 * skills.finger_dexterity + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.trade + 0');
JobList[88] = new JobInfo('Ferrare cavalli', 'horseshoe', 92, '1 * skills.punch + 2 * skills.ride + 2 * skills.animal + 0');
JobList[90] = new JobInfo('Pompiere', 'fire', 228, '1 * skills.build + 1 * skills.tough + 1 * skills.reflex + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[91] = new JobInfo('Raccogliere arance', 'orange', 66, '1 * skills.endurance + 1 * skills.reflex + 1 * skills.pitfall + 1 * skills.repair + 1 * skills.tactic + 0');
JobList[92] = new JobInfo('Pulire stalle', 'muck_out', 7, '1 * skills.tough + 1 * skills.ride + 1 * skills.repair + 2 * skills.animal + 0');
JobList[93] = new JobInfo('Lustrare scarpe', 'shoes', 0, '1 * skills.hide + 1 * skills.pitfall + 1 * skills.finger_dexterity + 1 * skills.trade + 1 * skills.appearance + 0');
2009-02-27 14:36:13
Mentre ci si sposta per un viaggio, vale anche come riposo?

intendi, devi andare a fare un'attività e per andarci ci metti 2 ore(buttata lì)

quelle 2 ore non sono di riposo per quanto ne so io
2009-02-27 14:36:32
non si capisce niente :D
2009-02-27 14:43:25
mi sono iscritto

che debbo fare? :P
2009-02-27 14:45:37
intendi, devi andare a fare un'attività e per andarci ci metti 2 ore(buttata lì)

esatto.
Se quelle 2 ore fossero eventualmente di "riposo", potrei trovarmi un lavoro nei dintorni della città.

Altrimenti nisba per ora, mi tocca riposare.. :S
2009-02-27 14:45:49
QUalche proposta per il nome della cttà:

Tombstone (banale ma efficace)

oppure

HoozdoSokker (Hoozdo è il nome della città di Phoenix in lingua Navajo, la lingua più difficile del mondo)

Il più simbolico potrebbe essere:
Hunkapi Sokker
(Hunkapi è la denominazione della cerimonia di fratellanza tra gli Sioux, quindi suonerebbe "Fratellanza Sokker")
2009-02-27 14:46:41
io voto per

I baluba sono gobbi e neri

:P
2009-02-27 14:50:49
gorillaaaaaaaaaaaaa
[grr]
2009-02-27 14:51:10
anche Deadwood non sarebbe male,se vogliamo andare sullo "storico west"