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Topic closed!!!
Subject: [manageriale] The West
anzi no ora me li trova,boh
forse avevi sbagliato a selezionare il lavoro, e dove avevi trovatao, per puro caso, c'era anche la raccolta cotone, per cui non ci hai fatto caso
forse avevi sbagliato a selezionare il lavoro, e dove avevi trovatao, per puro caso, c'era anche la raccolta cotone, per cui non ci hai fatto caso
si avrò cercato il tabacco che è il più vicino nel punto in cui sono,pesno sia così
marvelmouse quasi 5...
avventuriero pistolero
io proporrei
sokkerville
avventuriero pistolero
io proporrei
sokkerville
Mentre ci si sposta per un viaggio, vale anche come riposo?
Avendo il personaggio stanchissimo potrei arrivare in zona da voi mentre recupero..
Avendo il personaggio stanchissimo potrei arrivare in zona da voi mentre recupero..
Ho scoperto un pò di lavori e i requisiti in inglese.. tutto nel Javascript
JobList[1] = new JobInfo('Badare i maiali', 'swine', 1, '1 * skills.tough + 1 * skills.endurance + 1 * skills.leadership + 2 * skills.animal + 0');
JobList[2] = new JobInfo('Scacciare i passeri', 'scarecrow', 0, '1 * skills.build + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[3] = new JobInfo('Affiggere manifesti', 'wanted', 0, '1 * skills.endurance + 1 * skills.ride + 1 * skills.hide + 1 * skills.finger_dexterity + 1 * skills.pitfall + 0');
JobList[4] = new JobInfo('Raccogliere tabacco', 'tabacco', 0, '1 * skills.tough + 2 * skills.finger_dexterity + 1 * skills.tactic + 1 * skills.trade + 0');
JobList[5] = new JobInfo('Raccogliere cotone', 'cotton', 1, '1 * skills.tough + 1 * skills.endurance + 1 * skills.finger_dexterity + 1 * skills.leadership + 1 * skills.trade + 0');
JobList[6] = new JobInfo('Tagliare le canne da zucchero', 'sugar', 3, '1 * skills.punch + 1 * skills.tough + 1 * skills.finger_dexterity + 1 * skills.repair + 1 * skills.trade + 0');
JobList[7] = new JobInfo('Pescare', 'angle', 3, '1 * skills.hide + 3 * skills.swim + 1 * skills.repair + 0');
JobList[8] = new JobInfo('Raccogliere il grano', 'cereal', 10, '1 * skills.punch + 1 * skills.tough + 1 * skills.endurance + 1 * skills.ride + 1 * skills.finger_dexterity + 0');
JobList[9] = new JobInfo('Raccogliere bacche', 'berry', 15, '2 * skills.tough + 1 * skills.hide + 2 * skills.finger_dexterity + 0');
JobList[10] = new JobInfo('Badare alle pecore', 'sheeps', 11, '1 * skills.tough + 1 * skills.endurance + 1 * skills.leadership + 2 * skills.animal + 0');
JobList[11] = new JobInfo('Vendere giornali', 'newspaper', 8, '2 * skills.ride + 2 * skills.trade + 1 * skills.appearance + 0');
JobList[12] = new JobInfo('Falciare il campo', 'cut', 21, '1 * skills.punch + 1 * skills.ride + 1 * skills.finger_dexterity + 2 * skills.animal + 0');
JobList[13] = new JobInfo('Macinare grano', 'grinding', 24, '1 * skills.punch + 1 * skills.tough + 1 * skills.endurance + 1 * skills.ride + 1 * skills.finger_dexterity + 0');
JobList[14] = new JobInfo('Raccogliere mais', 'corn', 22, '1 * skills.finger_dexterity + 1 * skills.tactic + 1 * skills.trade + 1 * skills.animal + 1 * skills.appearance + 0');
JobList[15] = new JobInfo('Raccogliere fagioli', 'beans', 22, '1 * skills.endurance + 1 * skills.finger_dexterity + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[16] = new JobInfo('Sorvegliare il forte', 'fort_guard', 24, '1 * skills.reflex + 1 * skills.shot + 1 * skills.leadership + 2 * skills.appearance + 0');
JobList[17] = new JobInfo('Scuoiare', 'tanning', 39, '1 * skills.tough + 1 * skills.endurance + 1 * skills.swim + 1 * skills.finger_dexterity + 1 * skills.trade + 0');
JobList[18] = new JobInfo('Setacciare oro', 'digging', 30, '1 * skills.tough + 1 * skills.reflex + 1 * skills.swim + 2 * skills.trade + 0');
JobList[19] = new JobInfo('Scavare fosse', 'grave', 75, '1 * skills.build + 1 * skills.punch + 1 * skills.tough + 1 * skills.endurance + 1 * skills.ride + 0');
JobList[20] = new JobInfo('Cacciare tacchini', 'turkey', 42, '1 * skills.reflex + 2 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 0');
JobList[21] = new JobInfo('Collocare i binari', 'rail', 44, '2 * skills.build + 1 * skills.endurance + 1 * skills.repair + 1 * skills.leadership + 0');
JobList[22] = new JobInfo('Cowboy', 'cow', 38, '2 * skills.ride + 1 * skills.reflex + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[23] = new JobInfo('Riparare recinti', 'fence', 35, '1 * skills.finger_dexterity + 2 * skills.repair + 2 * skills.animal + 0');
JobList[24] = new JobInfo('Segare legna', 'saw', 63, '2 * skills.reflex + 2 * skills.finger_dexterity + 1 * skills.trade + 0');
JobList[25] = new JobInfo('Cava di granito', 'stone', 52, '3 * skills.punch + 1 * skills.endurance + 1 * skills.reflex + 0');
JobList[26] = new JobInfo('Raddrizzare il fiume', 'straighten', 84, '1 * skills.build + 3 * skills.swim + 1 * skills.tactic + 0');
JobList[27] = new JobInfo('Taglialegna', 'wood', 47, '2 * skills.punch + 1 * skills.endurance + 1 * skills.reflex + 1 * skills.appearance + 0');
JobList[28] = new JobInfo('Costruire un sistema di irrigazione', 'irrigation', 44, '1 * skills.build + 1 * skills.ride + 1 * skills.repair + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[29] = new JobInfo('Marchiare vitelli', 'brand', 49, '1 * skills.ride + 1 * skills.reflex + 1 * skills.pitfall + 2 * skills.animal + 0');
JobList[30] = new JobInfo('Piazzare un recinto di filo spinato', 'wire', 57, '1 * skills.build + 2 * skills.finger_dexterity + 1 * skills.pitfall + 1 * skills.animal + 0');
JobList[31] = new JobInfo('Distruggere la diga', 'dam', 53, '2 * skills.swim + 2 * skills.tactic + 1 * skills.animal + 0');
JobList[32] = new JobInfo('Setacciare pietre preziose', 'gems', 74, '2 * skills.swim + 1 * skills.finger_dexterity + 2 * skills.trade + 0');
JobList[33] = new JobInfo('Rivendicare il territorio', 'claim', 56, '1 * skills.build + 1 * skills.endurance + 1 * skills.swim + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[34] = new JobInfo('Riparare carri', 'chuck_wagon', 133, '1 * skills.ride + 2 * skills.repair + 1 * skills.leadership + 1 * skills.trade + 0');
JobList[35] = new JobInfo('Domare cavalli', 'break_in', 71, '2 * skills.ride + 1 * skills.reflex + 1 * skills.pitfall + 1 * skills.animal + 0');
JobList[36] = new JobInfo('Negoziazione', 'trade', 84, '1 * skills.pitfall + 2 * skills.trade + 2 * skills.appearance + 0');
JobList[37] = new JobInfo('Erigere pali del telegrafo', 'mast', 74, '2 * skills.build + 1 * skills.punch + 1 * skills.swim + 1 * skills.repair + 0');
JobList[38] = new JobInfo('Scavare un pozzo', 'spring', 102, '1 * skills.build + 1 * skills.endurance + 1 * skills.swim + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[39] = new JobInfo('Caccia ai castori', 'beaver', 119, '2 * skills.hide + 3 * skills.pitfall + 0');
JobList[40] = new JobInfo('Miniera di carbone', 'coal', 85, '2 * skills.punch + 1 * skills.reflex + 1 * skills.finger_dexterity + 1 * skills.trade + 0');
JobList[41] = new JobInfo('Stampare giornali', 'print', 82, '1 * skills.tough + 1 * skills.endurance + 1 * skills.finger_dexterity + 1 * skills.repair + 1 * skills.leadership + 0');
JobList[42] = new JobInfo('Pescare', 'fishing', 90, '2 * skills.swim + 2 * skills.pitfall + 1 * skills.leadership + 0');
JobList[43] = new JobInfo('Costruire una stazione', 'trainstation', 112, '2 * skills.build + 1 * skills.finger_dexterity + 1 * skills.repair + 1 * skills.leadership + 0');
JobList[44] = new JobInfo('Costruire mulini', 'windmeel', 163, '1 * skills.build + 1 * skills.endurance + 1 * skills.ride + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[45] = new JobInfo('Esplorazione', 'explore', 111, '1 * skills.endurance + 1 * skills.shot + 1 * skills.ride + 1 * skills.swim + 1 * skills.leadership + 0');
JobList[46] = new JobInfo('Trasportare tronchi', 'float', 137, '1 * skills.reflex + 3 * skills.swim + 1 * skills.tactic + 0');
JobList[47] = new JobInfo('Costruire ponti', 'bridge', 107, '1 * skills.build + 1 * skills.endurance + 2 * skills.swim + 1 * skills.repair + 0');
JobList[48] = new JobInfo('Catturare cavalli', 'springe', 134, '1 * skills.endurance + 2 * skills.ride + 2 * skills.animal + 0');
JobList[49] = new JobInfo('Costruire bare', 'coffin', 118, '1 * skills.build + 1 * skills.reflex + 2 * skills.repair + 1 * skills.appearance + 0');
JobList[50] = new JobInfo('Trasportare munizioni', 'dynamite', 144, '1 * skills.ride + 1 * skills.reflex + 1 * skills.shot + 1 * skills.finger_dexterity + 1 * skills.appearance + 0');
JobList[51] = new JobInfo('Cacciare coyote', 'coyote', 140, '2 * skills.endurance + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.hide + 0');
JobList[52] = new JobInfo('Cacciare bufali', 'buffalo', 178, '1 * skills.ride + 1 * skills.pitfall + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[53] = new JobInfo('Costruire un forte', 'fort', 224, '1 * skills.build + 1 * skills.pitfall + 1 * skills.repair + 2 * skills.leadership + 0');
JobList[54] = new JobInfo('Negoziare con gli indiani', 'indians', 223, '1 * skills.pitfall + 2 * skills.trade + 2 * skills.appearance + 0');
JobList[55] = new JobInfo('Taglialegna', 'clearing', 178, '2 * skills.punch + 1 * skills.reflex + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[56] = new JobInfo('Miniera d'argento', 'silver', 193, '1 * skills.punch + 1 * skills.tough + 1 * skills.finger_dexterity + 2 * skills.trade + 0');
JobList[57] = new JobInfo('Proteggere la diligenza', 'diligence_guard', 403, '1 * skills.ride + 1 * skills.shot + 1 * skills.repair + 2 * skills.leadership + 0');
JobList[58] = new JobInfo('Cacciare lupi', 'wolf', 207, '2 * skills.hide + 2 * skills.pitfall + 1 * skills.animal + 0');
JobList[59] = new JobInfo('Proteggere la carovana', 'track', 212, '2 * skills.hide + 2 * skills.leadership + 1 * skills.tactic + 0');
JobList[60] = new JobInfo('Rubare cavalli', 'ox', 237, '1 * skills.reflex + 1 * skills.hide + 2 * skills.pitfall + 1 * skills.animal + 0');
JobList[61] = new JobInfo('Guardiano di prigione', 'guard', 221, '1 * skills.punch + 1 * skills.reflex + 1 * skills.shot + 2 * skills.appearance + 0');
JobList[62] = new JobInfo('Missionario', 'bible', 235, '1 * skills.tough + 1 * skills.ride + 1 * skills.trade + 2 * skills.appearance + 0');
JobList[63] = new JobInfo('Pony express', 'ponyexpress', 225, '1 * skills.endurance + 2 * skills.ride + 1 * skills.shot + 1 * skills.animal + 0');
JobList[64] = new JobInfo('Vendere fucili agli indiani', 'weapons', 257, '1 * skills.hide + 1 * skills.shot + 1 * skills.repair + 2 * skills.trade + 0');
JobList[65] = new JobInfo('Saccheggiare cadaveri', 'dead', 265, '1 * skills.tough + 1 * skills.hide + 2 * skills.finger_dexterity + 1 * skills.repair + 0');
JobList[66] = new JobInfo('Cacciare orsi grizzly', 'grizzly', 280, '1 * skills.hide + 1 * skills.shot + 2 * skills.pitfall + 1 * skills.animal + 0');
JobList[67] = new JobInfo('Cercare petrolio', 'oil', 294, '1 * skills.build + 1 * skills.tough + 1 * skills.endurance + 1 * skills.leadership + 1 * skills.trade + 0');
JobList[68] = new JobInfo('Caccia al tesoro', 'treasure_hunting', 293, '2 * skills.hide + 2 * skills.repair + 1 * skills.tactic + 0');
JobList[69] = new JobInfo('Servizio nell'esercito', 'army', 298, '1 * skills.endurance + 1 * skills.swim + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.appearance + 0');
JobList[70] = new JobInfo('Derubare persone', 'steal', 371, '1 * skills.reflex + 1 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.finger_dexterity + 0');
JobList[71] = new JobInfo('Lavorare come mercenario', 'mercenary', 331, '1 * skills.tough + 1 * skills.swim + 1 * skills.shot + 1 * skills.repair + 1 * skills.appearance + 0');
JobList[72] = new JobInfo('Cacciare banditi', 'bandits', 384, '1 * skills.tough + 1 * skills.endurance + 1 * skills.hide + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[73] = new JobInfo('Imboscata', 'aggression', 421, '2 * skills.hide + 1 * skills.pitfall + 1 * skills.tactic + 1 * skills.appearance + 0');
JobList[74] = new JobInfo('Assaltare la diligenza', 'diligence_aggression', 475, '1 * skills.shot + 1 * skills.pitfall + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.appearance + 0');
JobList[75] = new JobInfo('Cacciatore di taglie', 'bounty', 425, '1 * skills.punch + 1 * skills.endurance + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.appearance + 0');
JobList[76] = new JobInfo('Trasporto di criminali', 'captured', 437, '1 * skills.endurance + 1 * skills.reflex + 1 * skills.hide + 2 * skills.tactic + 0');
JobList[77] = new JobInfo('Assaltare il treno', 'train', 505, '1 * skills.endurance + 1 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.trade + 0');
JobList[78] = new JobInfo('Svaligiare case', 'burglary', 517, '1 * skills.endurance + 2 * skills.hide + 1 * skills.tactic + 1 * skills.trade + 0');
JobList[79] = new JobInfo('Ciarlatano', 'quackery', 315, '1 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[80] = new JobInfo('Negoziati di pace', 'peace', 366, '1 * skills.endurance + 1 * skills.hide + 1 * skills.shot + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[82] = new JobInfo('Condurre il battello a vapore', 'ship', 347, '1 * skills.punch + 2 * skills.swim + 2 * skills.leadership + 0');
JobList[83] = new JobInfo('Contrabbando', 'smuggle', 410, '1 * skills.hide + 1 * skills.swim + 1 * skills.shot + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[84] = new JobInfo('Costruire un ranch', 'ranch', 220, '2 * skills.build + 1 * skills.endurance + 1 * skills.ride + 1 * skills.animal + 0');
JobList[85] = new JobInfo('Miniera di ferro', 'iron', 176, '1 * skills.build + 1 * skills.punch + 1 * skills.reflex + 1 * skills.finger_dexterity + 1 * skills.repair + 0');
JobList[86] = new JobInfo('Raccogliere agave', 'agave', 152, '1 * skills.punch + 2 * skills.tough + 1 * skills.endurance + 1 * skills.finger_dexterity + 0');
JobList[87] = new JobInfo('Raccogliere pomodori', 'tomato', 42, '1 * skills.ride + 1 * skills.finger_dexterity + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.trade + 0');
JobList[88] = new JobInfo('Ferrare cavalli', 'horseshoe', 92, '1 * skills.punch + 2 * skills.ride + 2 * skills.animal + 0');
JobList[90] = new JobInfo('Pompiere', 'fire', 228, '1 * skills.build + 1 * skills.tough + 1 * skills.reflex + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[91] = new JobInfo('Raccogliere arance', 'orange', 66, '1 * skills.endurance + 1 * skills.reflex + 1 * skills.pitfall + 1 * skills.repair + 1 * skills.tactic + 0');
JobList[92] = new JobInfo('Pulire stalle', 'muck_out', 7, '1 * skills.tough + 1 * skills.ride + 1 * skills.repair + 2 * skills.animal + 0');
JobList[93] = new JobInfo('Lustrare scarpe', 'shoes', 0, '1 * skills.hide + 1 * skills.pitfall + 1 * skills.finger_dexterity + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[1] = new JobInfo('Badare i maiali', 'swine', 1, '1 * skills.tough + 1 * skills.endurance + 1 * skills.leadership + 2 * skills.animal + 0');
JobList[2] = new JobInfo('Scacciare i passeri', 'scarecrow', 0, '1 * skills.build + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[3] = new JobInfo('Affiggere manifesti', 'wanted', 0, '1 * skills.endurance + 1 * skills.ride + 1 * skills.hide + 1 * skills.finger_dexterity + 1 * skills.pitfall + 0');
JobList[4] = new JobInfo('Raccogliere tabacco', 'tabacco', 0, '1 * skills.tough + 2 * skills.finger_dexterity + 1 * skills.tactic + 1 * skills.trade + 0');
JobList[5] = new JobInfo('Raccogliere cotone', 'cotton', 1, '1 * skills.tough + 1 * skills.endurance + 1 * skills.finger_dexterity + 1 * skills.leadership + 1 * skills.trade + 0');
JobList[6] = new JobInfo('Tagliare le canne da zucchero', 'sugar', 3, '1 * skills.punch + 1 * skills.tough + 1 * skills.finger_dexterity + 1 * skills.repair + 1 * skills.trade + 0');
JobList[7] = new JobInfo('Pescare', 'angle', 3, '1 * skills.hide + 3 * skills.swim + 1 * skills.repair + 0');
JobList[8] = new JobInfo('Raccogliere il grano', 'cereal', 10, '1 * skills.punch + 1 * skills.tough + 1 * skills.endurance + 1 * skills.ride + 1 * skills.finger_dexterity + 0');
JobList[9] = new JobInfo('Raccogliere bacche', 'berry', 15, '2 * skills.tough + 1 * skills.hide + 2 * skills.finger_dexterity + 0');
JobList[10] = new JobInfo('Badare alle pecore', 'sheeps', 11, '1 * skills.tough + 1 * skills.endurance + 1 * skills.leadership + 2 * skills.animal + 0');
JobList[11] = new JobInfo('Vendere giornali', 'newspaper', 8, '2 * skills.ride + 2 * skills.trade + 1 * skills.appearance + 0');
JobList[12] = new JobInfo('Falciare il campo', 'cut', 21, '1 * skills.punch + 1 * skills.ride + 1 * skills.finger_dexterity + 2 * skills.animal + 0');
JobList[13] = new JobInfo('Macinare grano', 'grinding', 24, '1 * skills.punch + 1 * skills.tough + 1 * skills.endurance + 1 * skills.ride + 1 * skills.finger_dexterity + 0');
JobList[14] = new JobInfo('Raccogliere mais', 'corn', 22, '1 * skills.finger_dexterity + 1 * skills.tactic + 1 * skills.trade + 1 * skills.animal + 1 * skills.appearance + 0');
JobList[15] = new JobInfo('Raccogliere fagioli', 'beans', 22, '1 * skills.endurance + 1 * skills.finger_dexterity + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[16] = new JobInfo('Sorvegliare il forte', 'fort_guard', 24, '1 * skills.reflex + 1 * skills.shot + 1 * skills.leadership + 2 * skills.appearance + 0');
JobList[17] = new JobInfo('Scuoiare', 'tanning', 39, '1 * skills.tough + 1 * skills.endurance + 1 * skills.swim + 1 * skills.finger_dexterity + 1 * skills.trade + 0');
JobList[18] = new JobInfo('Setacciare oro', 'digging', 30, '1 * skills.tough + 1 * skills.reflex + 1 * skills.swim + 2 * skills.trade + 0');
JobList[19] = new JobInfo('Scavare fosse', 'grave', 75, '1 * skills.build + 1 * skills.punch + 1 * skills.tough + 1 * skills.endurance + 1 * skills.ride + 0');
JobList[20] = new JobInfo('Cacciare tacchini', 'turkey', 42, '1 * skills.reflex + 2 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 0');
JobList[21] = new JobInfo('Collocare i binari', 'rail', 44, '2 * skills.build + 1 * skills.endurance + 1 * skills.repair + 1 * skills.leadership + 0');
JobList[22] = new JobInfo('Cowboy', 'cow', 38, '2 * skills.ride + 1 * skills.reflex + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[23] = new JobInfo('Riparare recinti', 'fence', 35, '1 * skills.finger_dexterity + 2 * skills.repair + 2 * skills.animal + 0');
JobList[24] = new JobInfo('Segare legna', 'saw', 63, '2 * skills.reflex + 2 * skills.finger_dexterity + 1 * skills.trade + 0');
JobList[25] = new JobInfo('Cava di granito', 'stone', 52, '3 * skills.punch + 1 * skills.endurance + 1 * skills.reflex + 0');
JobList[26] = new JobInfo('Raddrizzare il fiume', 'straighten', 84, '1 * skills.build + 3 * skills.swim + 1 * skills.tactic + 0');
JobList[27] = new JobInfo('Taglialegna', 'wood', 47, '2 * skills.punch + 1 * skills.endurance + 1 * skills.reflex + 1 * skills.appearance + 0');
JobList[28] = new JobInfo('Costruire un sistema di irrigazione', 'irrigation', 44, '1 * skills.build + 1 * skills.ride + 1 * skills.repair + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[29] = new JobInfo('Marchiare vitelli', 'brand', 49, '1 * skills.ride + 1 * skills.reflex + 1 * skills.pitfall + 2 * skills.animal + 0');
JobList[30] = new JobInfo('Piazzare un recinto di filo spinato', 'wire', 57, '1 * skills.build + 2 * skills.finger_dexterity + 1 * skills.pitfall + 1 * skills.animal + 0');
JobList[31] = new JobInfo('Distruggere la diga', 'dam', 53, '2 * skills.swim + 2 * skills.tactic + 1 * skills.animal + 0');
JobList[32] = new JobInfo('Setacciare pietre preziose', 'gems', 74, '2 * skills.swim + 1 * skills.finger_dexterity + 2 * skills.trade + 0');
JobList[33] = new JobInfo('Rivendicare il territorio', 'claim', 56, '1 * skills.build + 1 * skills.endurance + 1 * skills.swim + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[34] = new JobInfo('Riparare carri', 'chuck_wagon', 133, '1 * skills.ride + 2 * skills.repair + 1 * skills.leadership + 1 * skills.trade + 0');
JobList[35] = new JobInfo('Domare cavalli', 'break_in', 71, '2 * skills.ride + 1 * skills.reflex + 1 * skills.pitfall + 1 * skills.animal + 0');
JobList[36] = new JobInfo('Negoziazione', 'trade', 84, '1 * skills.pitfall + 2 * skills.trade + 2 * skills.appearance + 0');
JobList[37] = new JobInfo('Erigere pali del telegrafo', 'mast', 74, '2 * skills.build + 1 * skills.punch + 1 * skills.swim + 1 * skills.repair + 0');
JobList[38] = new JobInfo('Scavare un pozzo', 'spring', 102, '1 * skills.build + 1 * skills.endurance + 1 * skills.swim + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[39] = new JobInfo('Caccia ai castori', 'beaver', 119, '2 * skills.hide + 3 * skills.pitfall + 0');
JobList[40] = new JobInfo('Miniera di carbone', 'coal', 85, '2 * skills.punch + 1 * skills.reflex + 1 * skills.finger_dexterity + 1 * skills.trade + 0');
JobList[41] = new JobInfo('Stampare giornali', 'print', 82, '1 * skills.tough + 1 * skills.endurance + 1 * skills.finger_dexterity + 1 * skills.repair + 1 * skills.leadership + 0');
JobList[42] = new JobInfo('Pescare', 'fishing', 90, '2 * skills.swim + 2 * skills.pitfall + 1 * skills.leadership + 0');
JobList[43] = new JobInfo('Costruire una stazione', 'trainstation', 112, '2 * skills.build + 1 * skills.finger_dexterity + 1 * skills.repair + 1 * skills.leadership + 0');
JobList[44] = new JobInfo('Costruire mulini', 'windmeel', 163, '1 * skills.build + 1 * skills.endurance + 1 * skills.ride + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[45] = new JobInfo('Esplorazione', 'explore', 111, '1 * skills.endurance + 1 * skills.shot + 1 * skills.ride + 1 * skills.swim + 1 * skills.leadership + 0');
JobList[46] = new JobInfo('Trasportare tronchi', 'float', 137, '1 * skills.reflex + 3 * skills.swim + 1 * skills.tactic + 0');
JobList[47] = new JobInfo('Costruire ponti', 'bridge', 107, '1 * skills.build + 1 * skills.endurance + 2 * skills.swim + 1 * skills.repair + 0');
JobList[48] = new JobInfo('Catturare cavalli', 'springe', 134, '1 * skills.endurance + 2 * skills.ride + 2 * skills.animal + 0');
JobList[49] = new JobInfo('Costruire bare', 'coffin', 118, '1 * skills.build + 1 * skills.reflex + 2 * skills.repair + 1 * skills.appearance + 0');
JobList[50] = new JobInfo('Trasportare munizioni', 'dynamite', 144, '1 * skills.ride + 1 * skills.reflex + 1 * skills.shot + 1 * skills.finger_dexterity + 1 * skills.appearance + 0');
JobList[51] = new JobInfo('Cacciare coyote', 'coyote', 140, '2 * skills.endurance + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.hide + 0');
JobList[52] = new JobInfo('Cacciare bufali', 'buffalo', 178, '1 * skills.ride + 1 * skills.pitfall + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.animal + 0');
JobList[53] = new JobInfo('Costruire un forte', 'fort', 224, '1 * skills.build + 1 * skills.pitfall + 1 * skills.repair + 2 * skills.leadership + 0');
JobList[54] = new JobInfo('Negoziare con gli indiani', 'indians', 223, '1 * skills.pitfall + 2 * skills.trade + 2 * skills.appearance + 0');
JobList[55] = new JobInfo('Taglialegna', 'clearing', 178, '2 * skills.punch + 1 * skills.reflex + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[56] = new JobInfo('Miniera d'argento', 'silver', 193, '1 * skills.punch + 1 * skills.tough + 1 * skills.finger_dexterity + 2 * skills.trade + 0');
JobList[57] = new JobInfo('Proteggere la diligenza', 'diligence_guard', 403, '1 * skills.ride + 1 * skills.shot + 1 * skills.repair + 2 * skills.leadership + 0');
JobList[58] = new JobInfo('Cacciare lupi', 'wolf', 207, '2 * skills.hide + 2 * skills.pitfall + 1 * skills.animal + 0');
JobList[59] = new JobInfo('Proteggere la carovana', 'track', 212, '2 * skills.hide + 2 * skills.leadership + 1 * skills.tactic + 0');
JobList[60] = new JobInfo('Rubare cavalli', 'ox', 237, '1 * skills.reflex + 1 * skills.hide + 2 * skills.pitfall + 1 * skills.animal + 0');
JobList[61] = new JobInfo('Guardiano di prigione', 'guard', 221, '1 * skills.punch + 1 * skills.reflex + 1 * skills.shot + 2 * skills.appearance + 0');
JobList[62] = new JobInfo('Missionario', 'bible', 235, '1 * skills.tough + 1 * skills.ride + 1 * skills.trade + 2 * skills.appearance + 0');
JobList[63] = new JobInfo('Pony express', 'ponyexpress', 225, '1 * skills.endurance + 2 * skills.ride + 1 * skills.shot + 1 * skills.animal + 0');
JobList[64] = new JobInfo('Vendere fucili agli indiani', 'weapons', 257, '1 * skills.hide + 1 * skills.shot + 1 * skills.repair + 2 * skills.trade + 0');
JobList[65] = new JobInfo('Saccheggiare cadaveri', 'dead', 265, '1 * skills.tough + 1 * skills.hide + 2 * skills.finger_dexterity + 1 * skills.repair + 0');
JobList[66] = new JobInfo('Cacciare orsi grizzly', 'grizzly', 280, '1 * skills.hide + 1 * skills.shot + 2 * skills.pitfall + 1 * skills.animal + 0');
JobList[67] = new JobInfo('Cercare petrolio', 'oil', 294, '1 * skills.build + 1 * skills.tough + 1 * skills.endurance + 1 * skills.leadership + 1 * skills.trade + 0');
JobList[68] = new JobInfo('Caccia al tesoro', 'treasure_hunting', 293, '2 * skills.hide + 2 * skills.repair + 1 * skills.tactic + 0');
JobList[69] = new JobInfo('Servizio nell'esercito', 'army', 298, '1 * skills.endurance + 1 * skills.swim + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.appearance + 0');
JobList[70] = new JobInfo('Derubare persone', 'steal', 371, '1 * skills.reflex + 1 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.finger_dexterity + 0');
JobList[71] = new JobInfo('Lavorare come mercenario', 'mercenary', 331, '1 * skills.tough + 1 * skills.swim + 1 * skills.shot + 1 * skills.repair + 1 * skills.appearance + 0');
JobList[72] = new JobInfo('Cacciare banditi', 'bandits', 384, '1 * skills.tough + 1 * skills.endurance + 1 * skills.hide + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[73] = new JobInfo('Imboscata', 'aggression', 421, '2 * skills.hide + 1 * skills.pitfall + 1 * skills.tactic + 1 * skills.appearance + 0');
JobList[74] = new JobInfo('Assaltare la diligenza', 'diligence_aggression', 475, '1 * skills.shot + 1 * skills.pitfall + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.appearance + 0');
JobList[75] = new JobInfo('Cacciatore di taglie', 'bounty', 425, '1 * skills.punch + 1 * skills.endurance + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.appearance + 0');
JobList[76] = new JobInfo('Trasporto di criminali', 'captured', 437, '1 * skills.endurance + 1 * skills.reflex + 1 * skills.hide + 2 * skills.tactic + 0');
JobList[77] = new JobInfo('Assaltare il treno', 'train', 505, '1 * skills.endurance + 1 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.trade + 0');
JobList[78] = new JobInfo('Svaligiare case', 'burglary', 517, '1 * skills.endurance + 2 * skills.hide + 1 * skills.tactic + 1 * skills.trade + 0');
JobList[79] = new JobInfo('Ciarlatano', 'quackery', 315, '1 * skills.hide + 1 * skills.shot + 1 * skills.pitfall + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[80] = new JobInfo('Negoziati di pace', 'peace', 366, '1 * skills.endurance + 1 * skills.hide + 1 * skills.shot + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[82] = new JobInfo('Condurre il battello a vapore', 'ship', 347, '1 * skills.punch + 2 * skills.swim + 2 * skills.leadership + 0');
JobList[83] = new JobInfo('Contrabbando', 'smuggle', 410, '1 * skills.hide + 1 * skills.swim + 1 * skills.shot + 1 * skills.trade + 1 * skills.appearance + 0');
JobList[84] = new JobInfo('Costruire un ranch', 'ranch', 220, '2 * skills.build + 1 * skills.endurance + 1 * skills.ride + 1 * skills.animal + 0');
JobList[85] = new JobInfo('Miniera di ferro', 'iron', 176, '1 * skills.build + 1 * skills.punch + 1 * skills.reflex + 1 * skills.finger_dexterity + 1 * skills.repair + 0');
JobList[86] = new JobInfo('Raccogliere agave', 'agave', 152, '1 * skills.punch + 2 * skills.tough + 1 * skills.endurance + 1 * skills.finger_dexterity + 0');
JobList[87] = new JobInfo('Raccogliere pomodori', 'tomato', 42, '1 * skills.ride + 1 * skills.finger_dexterity + 1 * skills.leadership + 1 * skills.tactic + 1 * skills.trade + 0');
JobList[88] = new JobInfo('Ferrare cavalli', 'horseshoe', 92, '1 * skills.punch + 2 * skills.ride + 2 * skills.animal + 0');
JobList[90] = new JobInfo('Pompiere', 'fire', 228, '1 * skills.build + 1 * skills.tough + 1 * skills.reflex + 1 * skills.leadership + 1 * skills.tactic + 0');
JobList[91] = new JobInfo('Raccogliere arance', 'orange', 66, '1 * skills.endurance + 1 * skills.reflex + 1 * skills.pitfall + 1 * skills.repair + 1 * skills.tactic + 0');
JobList[92] = new JobInfo('Pulire stalle', 'muck_out', 7, '1 * skills.tough + 1 * skills.ride + 1 * skills.repair + 2 * skills.animal + 0');
JobList[93] = new JobInfo('Lustrare scarpe', 'shoes', 0, '1 * skills.hide + 1 * skills.pitfall + 1 * skills.finger_dexterity + 1 * skills.trade + 1 * skills.appearance + 0');
Mentre ci si sposta per un viaggio, vale anche come riposo?
intendi, devi andare a fare un'attività e per andarci ci metti 2 ore(buttata lì)
quelle 2 ore non sono di riposo per quanto ne so io
intendi, devi andare a fare un'attività e per andarci ci metti 2 ore(buttata lì)
quelle 2 ore non sono di riposo per quanto ne so io
intendi, devi andare a fare un'attività e per andarci ci metti 2 ore(buttata lì)
esatto.
Se quelle 2 ore fossero eventualmente di "riposo", potrei trovarmi un lavoro nei dintorni della città.
Altrimenti nisba per ora, mi tocca riposare.. :S
esatto.
Se quelle 2 ore fossero eventualmente di "riposo", potrei trovarmi un lavoro nei dintorni della città.
Altrimenti nisba per ora, mi tocca riposare.. :S
QUalche proposta per il nome della cttà:
Tombstone (banale ma efficace)
oppure
HoozdoSokker (Hoozdo è il nome della città di Phoenix in lingua Navajo, la lingua più difficile del mondo)
Il più simbolico potrebbe essere:
Hunkapi Sokker
(Hunkapi è la denominazione della cerimonia di fratellanza tra gli Sioux, quindi suonerebbe "Fratellanza Sokker")
Tombstone (banale ma efficace)
oppure
HoozdoSokker (Hoozdo è il nome della città di Phoenix in lingua Navajo, la lingua più difficile del mondo)
Il più simbolico potrebbe essere:
Hunkapi Sokker
(Hunkapi è la denominazione della cerimonia di fratellanza tra gli Sioux, quindi suonerebbe "Fratellanza Sokker")
anche Deadwood non sarebbe male,se vogliamo andare sullo "storico west"