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Subject: »[NEWS] Změny v Sokkeru
no to ať jdou pěkně do píči s tímhle...já chci zpátky oSokker a krásnej skin od BZ, ne tuhle sračku, která je 100 let za opicema...
ještě, že tu dneska celej den nebudu...
ještě, že tu dneska celej den nebudu...
Jak to tak vidím,prodám kravku a už nezaseju...:o)
Nechápu proč to dělaj lidi co na to dlabou,zachvilu po tomdle ani pes neštěkne a co už mě stálo za tu dobu Plusko,todle vědět,sem moh ušetřit...
Nechápu proč to dělaj lidi co na to dlabou,zachvilu po tomdle ani pes neštěkne a co už mě stálo za tu dobu Plusko,todle vědět,sem moh ušetřit...
ta reklama důle mně znemožňuje například upravovat cenu za vstupenky na jedné z hlavních tribun, nebo dělat některé jiné činnosti v dolní části obrazovky, možu to nějak zakázat nebo tak? Su jediný s tímto problémem? :D Díky...
Rufr: škoda že si tvou odpověď přez tu reklamu nemůžu přečíst :D vidím jen horních cca 10 procent textu na výšku, tzn. musel jsem si to zkopírovat, otevřít novou zprávu a vložit text.
No zatím celkem kvalitní projekt :D
No zatím celkem kvalitní projekt :D
rys to K.L.
2013-04-19 09:24:33
Tano.Marty komu Morsey
- Change Training to be more realistic, add team training camps
in order to make this change i have this suggestion for DEVs
New proposal: 2 Trainings types (skills), 2 Training match orders, player's individual slot
- Improve to choose 2 Trainings type (2 skills)
- Improve to choose 2 Training match orders (2orders)
- 1st and 2nd training type (chosen skills) must be different
- 1st and 2nd match orders must be different
- Improve nominal slots for Training players (4+8slots or 2+4slots)
- 1st group of selected players gets 100% training, 2nd group gets 75% training
- As actually, players gets training depending of the time played in the same order
- Stamina and Pace training will not change
We will have these following solutions:
A) GK + field match order
-select up to 2 goalkeepers* in GK match order, they will got 100% training in chosen skill
-select up to 4 players* in 2nd match order (DEF, MID, ATT), they will got 75% training in chosen skill
B) 2 field match orders
-select up to 4 players in 1st match order (DEF, MID,ATT) they will got 100% training in chosen skill
-select up to 8 players in 2nd match order (DEF, MID) they will got 75% training in chosen skill
(examples: 4ATT+8DEF, 4ATT+8MID, 4MID+8DEF, 4DEF+8MID)
C) 1 field match order + ATT**
-select up to 4 players in 1st match order (DEF, MID) they will got 100% training in chosen skill
-select up to 6 players in 2nd match order (ATT) they will got 75% training in chosen skill
(example: 4MID+6ATT, 4DEF+6ATT)
D) 1 field match order + GK**
-select up to 4 players in 1st match order (DEF, MID,ATT) they will got 100% training in chosen skill
-select up to 2 players in 2nd match order (GK) they will got 75% training in chosen skill
*: special, only for GK's choose
**: C) and D) solutions can be not allowed
I think:
- it will follow this training system, without extreme changes
- it will be more realistic
- it will give to manager more tactical solutions, because of the new number of trainings slots
- it will not allows teams to have self-training solutions for all players they need (same as actually)
- it will reduce the number of the Top-skilled players, but it will increase the number of Medium/High-skilled players
- it will not allow to set all training players in only one match (same as actually)
Form Reset at the beginning of each season
-I suggest to improve a Reset to Form 9 for all players, on Friday in Week 0 (when player's age and wage change).
After that day the form will change as actually, without any direct control by managers. (maybe the form algorithm will have to be modified)
It's a simple way to delete cases of ever-down-form players, and alike, the ever-top-form players.
Stamina Reset at the beginning of each season
-I suggest to improve a Reset to Stamina 6 for all players with stamina 6 or more, on Friday in Week 0 (when player's age and wage change). Players with stamina 5 or less will not be involved by the reset. (maybe the stamina training algorithm will have to be modified)
It's realistic: after holidays, players are often out of stamina. Manager will have a new option: "increase Stamina for better match results, or increase skills for better players?". It's a way to make more variable results of matches: sometimes, a poor team with a lot of stamina, could compete against a great team.
Promotions, Relegations and Qualifications
I suggest 2 ways to change the rules:
A) change number of direct promotions
The best 50% of league winners from lower leagues will promote without having to play a qualifier match. This also means that the worst 50% of teams will be relegated automatically... ...
B) change rules for play-off and play-out pairs
The best 25%... ...
The winners of the remaining leagues play in play-off between themself. (same league play-offs)
The remaining teams placed 5th to 8th play in play-out between themself. (same league play-out)
Only for the Top League qualification matches (there are always 3 matches) the 5th classified team of Top league will play against the worst 1st classified of lesser league
... ... The match is played on the stadium of the team with the higher ranking.
please,
DEVs and sokker community consider and discuss these detailed suggestion.
regards.
http://online.sokker.org/forum_topic/ID_forum/1259/ID_topic/2915942/pg/14
2013-04-19 09:24:33
Tano.Marty komu Morsey
- Change Training to be more realistic, add team training camps
in order to make this change i have this suggestion for DEVs
New proposal: 2 Trainings types (skills), 2 Training match orders, player's individual slot
- Improve to choose 2 Trainings type (2 skills)
- Improve to choose 2 Training match orders (2orders)
- 1st and 2nd training type (chosen skills) must be different
- 1st and 2nd match orders must be different
- Improve nominal slots for Training players (4+8slots or 2+4slots)
- 1st group of selected players gets 100% training, 2nd group gets 75% training
- As actually, players gets training depending of the time played in the same order
- Stamina and Pace training will not change
We will have these following solutions:
A) GK + field match order
-select up to 2 goalkeepers* in GK match order, they will got 100% training in chosen skill
-select up to 4 players* in 2nd match order (DEF, MID, ATT), they will got 75% training in chosen skill
B) 2 field match orders
-select up to 4 players in 1st match order (DEF, MID,ATT) they will got 100% training in chosen skill
-select up to 8 players in 2nd match order (DEF, MID) they will got 75% training in chosen skill
(examples: 4ATT+8DEF, 4ATT+8MID, 4MID+8DEF, 4DEF+8MID)
C) 1 field match order + ATT**
-select up to 4 players in 1st match order (DEF, MID) they will got 100% training in chosen skill
-select up to 6 players in 2nd match order (ATT) they will got 75% training in chosen skill
(example: 4MID+6ATT, 4DEF+6ATT)
D) 1 field match order + GK**
-select up to 4 players in 1st match order (DEF, MID,ATT) they will got 100% training in chosen skill
-select up to 2 players in 2nd match order (GK) they will got 75% training in chosen skill
*: special, only for GK's choose
**: C) and D) solutions can be not allowed
I think:
- it will follow this training system, without extreme changes
- it will be more realistic
- it will give to manager more tactical solutions, because of the new number of trainings slots
- it will not allows teams to have self-training solutions for all players they need (same as actually)
- it will reduce the number of the Top-skilled players, but it will increase the number of Medium/High-skilled players
- it will not allow to set all training players in only one match (same as actually)
Form Reset at the beginning of each season
-I suggest to improve a Reset to Form 9 for all players, on Friday in Week 0 (when player's age and wage change).
After that day the form will change as actually, without any direct control by managers. (maybe the form algorithm will have to be modified)
It's a simple way to delete cases of ever-down-form players, and alike, the ever-top-form players.
Stamina Reset at the beginning of each season
-I suggest to improve a Reset to Stamina 6 for all players with stamina 6 or more, on Friday in Week 0 (when player's age and wage change). Players with stamina 5 or less will not be involved by the reset. (maybe the stamina training algorithm will have to be modified)
It's realistic: after holidays, players are often out of stamina. Manager will have a new option: "increase Stamina for better match results, or increase skills for better players?". It's a way to make more variable results of matches: sometimes, a poor team with a lot of stamina, could compete against a great team.
Promotions, Relegations and Qualifications
I suggest 2 ways to change the rules:
A) change number of direct promotions
The best 50% of league winners from lower leagues will promote without having to play a qualifier match. This also means that the worst 50% of teams will be relegated automatically... ...
B) change rules for play-off and play-out pairs
The best 25%... ...
The winners of the remaining leagues play in play-off between themself. (same league play-offs)
The remaining teams placed 5th to 8th play in play-out between themself. (same league play-out)
Only for the Top League qualification matches (there are always 3 matches) the 5th classified team of Top league will play against the worst 1st classified of lesser league
... ... The match is played on the stadium of the team with the higher ranking.
please,
DEVs and sokker community consider and discuss these detailed suggestion.
regards.
http://online.sokker.org/forum_topic/ID_forum/1259/ID_topic/2915942/pg/14
šašci chcú obmedziť počet dobrých hráčov ale prečo by mal niekto trénovať 75% hráčov na 75% keď ich tým zničí?
nehovoriac o tom že ak budeš chcieť aby ti hráči vydržali hrať po celý zápas tak im budeš musieť dať dva tréningy kondície na začiatku sezóny čo znova znamená menej tréningu pre hráčov... tj buď to nik nebude robiť alebo ľudia budú hrať zo starochmi, alebo, a to je pravdepodobnejšie sa na to vy...
no neviem... možno si takto len overujú aký to bude mať ohlas, každopádne ak niečo podobné zavedú ja končím
no a práve to, toto by nejaký užívateľ vymyslieť nedokázal, to je presne spôsob uvažovania toho istého človeka čo vymyslel nový systém juniorky