Subpage under development, new version coming soon!
Subject: novo motor de jogo!
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nightskull [del] to
All
From the first friendlies after the play-off games a new match engine shall be installed.
In this new engine the major changes are all related with your new junior teams to enable junior matches to be played.
Juniors play based on their current hidden skills, which level the play at is related with how well their total skill is visible on your junior’s page. Juniors will play as if they were in superdivine form. The juniors pace, for game purposes, shall be increased by 5%. This is to make the viewing of the junior games less dull. Juniors cannot be injured after the match i.e. if they are injured during the game they will make a speedy recovery directly after the game is finished. Yellow/Red cards and goals are not recorded either.
Other modifications are:
- Players height, the taller the player is, decides on how well they perform on a heading duel with opponents, on the other hand the shorter they are will allow the player to speed up quicker (but maxim speed is still same for short and tall players and depends on their pace skill).
Height has been balanced to not favour short or tall players, but it does matter what style of play you prefer - e.g. if you use the wing more, passes on head or rather through passes.
- Players may now block an opponent slightly while running to the ball, how good they block depends on their experience. For example an experienced defender will be able to either block or at least slow the attacker somewhat. Players will not block while heading. That change was tested three seasons ago and is now introduced.
- Tactical Discipline skill will now have an increased influence on the player’s position accuracy according to tactics during match.
- A defender will now watch if their team mate is behind them and basing on it decide to dribble or to pass in a hurry if opponent is close, this will decrease number of stupid loses of ball by defenders and also let you use defenders in offensive actions.
- NT players will get 50% of training instead of 33% while playing in a national match
- The offside numbers are now counted and displayed
basicamente
agora os jogadores tem altura quanto mais altos forem melhor para ganharem os cabeceamentos.
a experiencia de um jogader vai influenciar para desarmar melhor, displina tactica vai ter mais importancia, os defesas agora olham para tras para ver se tem um colega atras e nao vai haver queles passes estupidos,
os foras de jogo são contabilizados
os jogadores que jogam nas selecções ganham um bonus de treino de 50%
estas mudanças sao introduzidas ja a partir dos proximos amigaveis,
ps agora kem jogo com alas tem de ter avancados altos e nos defesas altos!
em contrapartida jogadores mais baixos tem mais acelaração
(edited)
In this new engine the major changes are all related with your new junior teams to enable junior matches to be played.
Juniors play based on their current hidden skills, which level the play at is related with how well their total skill is visible on your junior’s page. Juniors will play as if they were in superdivine form. The juniors pace, for game purposes, shall be increased by 5%. This is to make the viewing of the junior games less dull. Juniors cannot be injured after the match i.e. if they are injured during the game they will make a speedy recovery directly after the game is finished. Yellow/Red cards and goals are not recorded either.
Other modifications are:
- Players height, the taller the player is, decides on how well they perform on a heading duel with opponents, on the other hand the shorter they are will allow the player to speed up quicker (but maxim speed is still same for short and tall players and depends on their pace skill).
Height has been balanced to not favour short or tall players, but it does matter what style of play you prefer - e.g. if you use the wing more, passes on head or rather through passes.
- Players may now block an opponent slightly while running to the ball, how good they block depends on their experience. For example an experienced defender will be able to either block or at least slow the attacker somewhat. Players will not block while heading. That change was tested three seasons ago and is now introduced.
- Tactical Discipline skill will now have an increased influence on the player’s position accuracy according to tactics during match.
- A defender will now watch if their team mate is behind them and basing on it decide to dribble or to pass in a hurry if opponent is close, this will decrease number of stupid loses of ball by defenders and also let you use defenders in offensive actions.
- NT players will get 50% of training instead of 33% while playing in a national match
- The offside numbers are now counted and displayed
basicamente
agora os jogadores tem altura quanto mais altos forem melhor para ganharem os cabeceamentos.
a experiencia de um jogader vai influenciar para desarmar melhor, displina tactica vai ter mais importancia, os defesas agora olham para tras para ver se tem um colega atras e nao vai haver queles passes estupidos,
os foras de jogo são contabilizados
os jogadores que jogam nas selecções ganham um bonus de treino de 50%
estas mudanças sao introduzidas ja a partir dos proximos amigaveis,
ps agora kem jogo com alas tem de ter avancados altos e nos defesas altos!
em contrapartida jogadores mais baixos tem mais acelaração
(edited)
tenho jogadores com altura de zero centimetros. O que quer dizer?
(edited)
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Eu também tenho um que não cresceu:
Aníbal Torricho, idade: 19
clube: almargem, país: Portugal
valor: 94 250 €, salário: 1 200 €
Sólido em forma, Fraco em disciplina táctica
height: 0 cm
Será que isto quer dizer que o gajo tem aceleração super-sónica???? Vou pôr o gajo a titular!!!! LOL!
Aníbal Torricho, idade: 19
clube: almargem, país: Portugal
valor: 94 250 €, salário: 1 200 €
Sólido em forma, Fraco em disciplina táctica
height: 0 cm
Será que isto quer dizer que o gajo tem aceleração super-sónica???? Vou pôr o gajo a titular!!!! LOL!
acho que a altura depende do nível da velocidade do jogador quando foi criada essa nova característica,esperemos que suba com a velocidade pois parece estar relacionada.
julgo que não, pois tenho um com bom a velocidade e tem 0 cm de altura e tenho um razoavel a velocidade e tem 193 cm.
Anthimos Zisopoylos, idade: 20
clube: S.A.PENICHE, país: Hellas
valor: 236 500 €, salário: 2 625 €
Mau em forma, Muito Bom em disciplina táctica
height: 164 cm
cartőes:
Mau em resistência Péssimo em guarda-redes
Fenomenal em velocidade Mediano em defesa
Formidável em técnica Mediano em criatividade
Mediano em passe Fenomenal em finalização
alguem tem um escadote que empreste com um avançado destes so com um?
clube: S.A.PENICHE, país: Hellas
valor: 236 500 €, salário: 2 625 €
Mau em forma, Muito Bom em disciplina táctica
height: 164 cm
cartőes:
Mau em resistência Péssimo em guarda-redes
Fenomenal em velocidade Mediano em defesa
Formidável em técnica Mediano em criatividade
Mediano em passe Fenomenal em finalização
alguem tem um escadote que empreste com um avançado destes so com um?
Duvido.. Tenho um lendário velocidade com apenas 1,80..
meu messi é o avancado sandro matamouros com 159 cm e o escadote é o tom batista com 195cm,mas nao joga ja está fraco para ala.
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