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Subject: WorldOfTanks
Mut3d [del] to
minja
i znam da sam prije update-a imao oko 500 000 na računu a kako sam uspio boju platit 100 000 i ostat na 750 kredita mi netko stvarno mora objasnit.. da sam kupovao tenkove znao bi jer imam samo 2 tenka u garaži
pa pogledaj koliko kosta ta sa 3 boje,mislim da je oko 350-400 na 30 dana
mada gledano realno glupost su napravili jer se placa
mada gledano realno glupost su napravili jer se placa
Mut3d [del] to
minja
e sad ne mogu pogledat jer sam banan :)
i što je najgore mislim da sam fulao boju :)
uzeo sam nekakvu bijelu boju koja vjerovatno više odgovara za borbu u pustinji a meni prva pa malinovka..
pa iz aviona su me vidjeli!
i što je najgore mislim da sam fulao boju :)
uzeo sam nekakvu bijelu boju koja vjerovatno više odgovara za borbu u pustinji a meni prva pa malinovka..
pa iz aviona su me vidjeli!
ludnica,dacu im 200 golda nije frka al da placam na 30 dana kamo necu
Mut3d [del] to
minja
kolko se sječam uzeo sam boju na tjedan dana (tu bijelu)
tjedan dana 100 000
tjedan dana 100 000
How to play in Fjords
II Base
It is rather comfortable to play from the second base on Fjords for artillery works there just fine: with ease and precision. A piece of advice for random battles: find a good hiding spot, so that your artillery can cover you and attack only when you have an obvious advantage.
The fastest HTs occupy Area 1. The slowest HTs, which are always less in numbers, move to Area 2.
The remaining HTs roll towards Area 3 and one HT stays behind to cover the artillery. When the need arises, it could enforce either Area 3 or 1.
HT groups in Areas 1 and 3 must have an MT or LT for scouting and a general situation control.
One MT patrols the region between Area 1 and 3, sectors D4-D6. It could be an MT from the Area 1 group. Artillery is deployed in such a way as to have a possibility to redirect fire to any of the three Areas.
This start-up position will allow us to press enemies from two sides, no matter where they come from. It also lets us counterattack from any direction.
I Base
Playing from the first base has only simple tactics: the hardcore defence, hiding behind the mountain. Yet you can try to break though the city in a large group towards the enemy base to capture in the Blitzkriegesque manner. The speed and power of your charge are essential components for winning.
On the other hand on the I base right flank, if you manage a tedious ascend up the mountain, you can break though to the heart of enemy positions, artillery. Even the slowest HTs can manage it, if they stay together and cover each other.
eeee kad bi ovakve stvari čitali svi ne bi bilo psovki niti frustracija :-)
STriderFIN77 has sent you a new personal conversation entitled "FTC report about user guzaljo".
STriderFIN77 said:
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http://worldoftanks.eu/community/accounts/500805765-guzajlo/
He just Team killed 3 of my team, even he did -3 kills we managed to win anyway after he was killed by us..
Hope he will get some penalty and you will deal this .. extended foolishness
STriderFIN77 said:
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http://worldoftanks.eu/community/accounts/500805765-guzajlo/
He just Team killed 3 of my team, even he did -3 kills we managed to win anyway after he was killed by us..
Hope he will get some penalty and you will deal this .. extended foolishness
van s guzom iz klana....
sad će opet reć da su svi balkanci takvi...sram te bilo guza
sad će opet reć da su svi balkanci takvi...sram te bilo guza
Mut3d [del] to
jazo
ma to je sve bio dio taktike samo što ovaj očito ne zna francuski :)
t 50-2 :)
kakva je to zvijer.. ako ga uspiješ zaustavit na 50 metara od sebe možeš preživjet ali ako ti se približi mislim da nema tog tenka koji može svoju kupolu okretat toliko brzo da bi njega zaustavio
kakva je to zvijer.. ako ga uspiješ zaustavit na 50 metara od sebe možeš preživjet ali ako ti se približi mislim da nema tog tenka koji može svoju kupolu okretat toliko brzo da bi njega zaustavio
da. nijedan heavy nema šanse 1 na 1 protiv bilo kojeg mališana :(