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Subject: Novosti
Dev. Diary 7: Season calendar - final voting
The game system – research
Three weeks ago, we asked you to complete a survey and share your comments on the proposals for the new competition calendar. Thank you for the extensive discussion. Many comments and new ideas were extremely helpful and some of them we included in the final proposal.
The winner of the survey is option 3 - a calendar based on increased number of teams in the league to 12 and 2 league matches a week. The calendar is completed by two further types of games - the International Cup (with group stage) and the National Cup. This option obtained over 60% of all votes and the choice of this option was supported by over 450 people. The results can be viewed at the survey link (we have just unveiled them for you). Here is the summary.
We are also pleased that only about 15% of users chose the option to leave the system unchanged – it shows us that you are open to see changes in the game.
At the same time, we know that some of you have submitted your own proposals on the Sokker Development forum as you were not satisfied with proposals 1 and 2 in the survey. We can see that these proposals have clarified into one fairly coherent alternative with 3 matches a week.
For this reason, we would like to introduce to you two final proposals for the vote.
Basic assumptions
Before you vote, here is some important information. First of all - we need to systematise the discussion because it is currently taking place at very different levels of generality - from the very general assumptions of the season, through the structure of individual types of competitions, to very detailed elements (such as promotions, relegations system, number of play-off matches, etc.).
At the moment, we are interested in the highest level of this discussion - mainly regarding the general system of matches (how many matches per week) and the number of matches in which we will participate, plus the structure of the league (how many teams in the league). These are the most important problems that we want to resolve first and then proceed to refining individual competitions or other, more detailed issues.
Therefore, when assessing two calendars, look at them primarily as a proposal for the number of matches per week and the number of teams in the leagues. We are still open to discuss the other elements (e.g. play-offs).
Other information relevant to your choice:
1. It is worth remembering the training system announced two weeks ago.
2. Elements related to the length of the season - will be adapted to the chosen solution (i.e. the length of the time of the injury, training pace, age of juniors, etc.) Try not to let these aspects of the game to suggest you anything when choosing your preferred system.
3. The graphics present "guaranteed" matches - those in which we will certainly play. Black frames additionally show where the next rounds of cups end. This makes it easier to assess the actual level of game intensity (remember that in cup competitions 50% less teams play at each subsequent stage).
4. Friendly matches can be placed in slots freed by cups, but they will lose significantly impact on training.
5. There was an interesting idea for a special "warm up" match which would be an alternative for teams not playing in the play-off, where the training effect would be similar to an official match. It will be considered but at the moment it is not the subject of the survey.
National Cup - is announced in the option presented a week ago, where all teams start playing in the National Cup and then the teams from the lower leagues have a chance to compete in the cups of individual league levels.
The International Cup - is announced in the initial proposal for further discussion - the cup combined with the group phase, which desire is to give each manager a certain number of guaranteed official matches, then the games take place on the basis of play-offs.
Cup discussions take place independently and are not subject to review in this survey.
Two system options
Option 1: (4 matches a week –> 12 teams in the league)
This is the winning line from the first vote, it remains largely unchanged. Its key assumptions are two league matches a week – they allow to increase the number of teams to 12 in each league.
Option 2: (3 matches a week –> league system unchanged)
This version is inspired by discussions on the Sokker Development forum. It is included in the 14-week calendar and maintains the league system in its current shape (one league match per week).
Summary:
From the development point of view, we consider both proposals to meet the requirements of our work on the development of Sokker. On the Developers' side, the preferred option is the first one, based on a system of two league matches per week. It seems optimal for us for several reasons:
1. Sets league matches as the primary competition guaranteeing two matches per week.
2. Cup games are additional challenges that enrich the game without creating too much training difference compared to those who drop out (10 available slots will be divided into fewer matches, but they can still be used).
3. Beginners starting the game during the season receive a team with two matches guaranteed.
4. We are shortening the season by 25%. It allows us to accelerate training slightly, while limiting the number of multi-divine players (thanks to faster aging).
5. It makes the main challenge of the game introducing young players to competitions mainly in league matches (giving you at the same time two matches weekly available), cup matches are an additional reward and expand the possibility of training rotation in several matches (we prevent one type of competition from being selected as "training").
6. Despite 4 matches a week, it does not seem too intense to us - remember the quickness of elimination from cup matches with subsequent rounds, only the best and most engaged players will play in such a number of matches.
Option two will require more work related to better matching of training bonuses so as not to give too much advantage to players who will play in cups longer than others (i.e. 3 official matches per week vs. one league), will also require adding bots to the cups (for a new player starting the game during the season to have a more interesting entertainment than just one league match per week). However, these elements are possible to address, which is why we present both options for discussion and assessment, understanding that regardless of which one will be chosen, we will have a significant change in gameplay compared to the current system.
Questionnaire
We have expanded the survey with several options that will allow us to better evaluate existing proposals.
In addition to the overall assessment of each of them and the choice between them, it is also possible to answer additional questions:
1. Preferred number of teams in the league
2. Number of matches per week
3. Playoffs (one match or rematch)
4. Inter-seasonal break or lack thereof
In addition, at the end we put a demographics questions that will allow us to better analyse the distribution of votes by country of origin, league level, experience, etc.
The game system – summary
The two proposed systems address many Sokker problems (of course not all, but this is a starting point for solving subsequent ones), give more emotions to all players, keep the important rule of assigning specific games to a selected day of the week. We hope that combined with information on training reform, changes will begin to appear more consistent and clearer.
Date of changes, method of implementation
Finally, we want to assure you – we still have a few seasons to play with the old game system. Changes require preparation and then detailed checking on the test server. We will not decide to introduce any new system until we are sure that all elements work in it, and at the same time it will give you time to think about tactics for the upcoming changes.
Increased game speed – tools
At the same time, given the greater number of matches per week, we will also develop a number of additional tools and improvements that will help you manage your teams faster and more efficiently, so that additional matches are not a problem. Works on the new interface and its improvements are underway, changes will be implemented, e.g. setting the squad for individual types of games, we will increase the reserve bench, we will allow to plan friendly matches in advance, and many more. Access to Sokker from mobile phones will certainly be significantly improved.
VOTE HERE -> Season calendar SURVEY
(edited)
(edited)
The game system – research
Three weeks ago, we asked you to complete a survey and share your comments on the proposals for the new competition calendar. Thank you for the extensive discussion. Many comments and new ideas were extremely helpful and some of them we included in the final proposal.
The winner of the survey is option 3 - a calendar based on increased number of teams in the league to 12 and 2 league matches a week. The calendar is completed by two further types of games - the International Cup (with group stage) and the National Cup. This option obtained over 60% of all votes and the choice of this option was supported by over 450 people. The results can be viewed at the survey link (we have just unveiled them for you). Here is the summary.
We are also pleased that only about 15% of users chose the option to leave the system unchanged – it shows us that you are open to see changes in the game.
At the same time, we know that some of you have submitted your own proposals on the Sokker Development forum as you were not satisfied with proposals 1 and 2 in the survey. We can see that these proposals have clarified into one fairly coherent alternative with 3 matches a week.
For this reason, we would like to introduce to you two final proposals for the vote.
Basic assumptions
Before you vote, here is some important information. First of all - we need to systematise the discussion because it is currently taking place at very different levels of generality - from the very general assumptions of the season, through the structure of individual types of competitions, to very detailed elements (such as promotions, relegations system, number of play-off matches, etc.).
At the moment, we are interested in the highest level of this discussion - mainly regarding the general system of matches (how many matches per week) and the number of matches in which we will participate, plus the structure of the league (how many teams in the league). These are the most important problems that we want to resolve first and then proceed to refining individual competitions or other, more detailed issues.
Therefore, when assessing two calendars, look at them primarily as a proposal for the number of matches per week and the number of teams in the leagues. We are still open to discuss the other elements (e.g. play-offs).
Other information relevant to your choice:
1. It is worth remembering the training system announced two weeks ago.
2. Elements related to the length of the season - will be adapted to the chosen solution (i.e. the length of the time of the injury, training pace, age of juniors, etc.) Try not to let these aspects of the game to suggest you anything when choosing your preferred system.
3. The graphics present "guaranteed" matches - those in which we will certainly play. Black frames additionally show where the next rounds of cups end. This makes it easier to assess the actual level of game intensity (remember that in cup competitions 50% less teams play at each subsequent stage).
4. Friendly matches can be placed in slots freed by cups, but they will lose significantly impact on training.
5. There was an interesting idea for a special "warm up" match which would be an alternative for teams not playing in the play-off, where the training effect would be similar to an official match. It will be considered but at the moment it is not the subject of the survey.
National Cup - is announced in the option presented a week ago, where all teams start playing in the National Cup and then the teams from the lower leagues have a chance to compete in the cups of individual league levels.
The International Cup - is announced in the initial proposal for further discussion - the cup combined with the group phase, which desire is to give each manager a certain number of guaranteed official matches, then the games take place on the basis of play-offs.
Cup discussions take place independently and are not subject to review in this survey.
Two system options
Option 1: (4 matches a week –> 12 teams in the league)
This is the winning line from the first vote, it remains largely unchanged. Its key assumptions are two league matches a week – they allow to increase the number of teams to 12 in each league.
Option 2: (3 matches a week –> league system unchanged)
This version is inspired by discussions on the Sokker Development forum. It is included in the 14-week calendar and maintains the league system in its current shape (one league match per week).
Summary:
From the development point of view, we consider both proposals to meet the requirements of our work on the development of Sokker. On the Developers' side, the preferred option is the first one, based on a system of two league matches per week. It seems optimal for us for several reasons:
1. Sets league matches as the primary competition guaranteeing two matches per week.
2. Cup games are additional challenges that enrich the game without creating too much training difference compared to those who drop out (10 available slots will be divided into fewer matches, but they can still be used).
3. Beginners starting the game during the season receive a team with two matches guaranteed.
4. We are shortening the season by 25%. It allows us to accelerate training slightly, while limiting the number of multi-divine players (thanks to faster aging).
5. It makes the main challenge of the game introducing young players to competitions mainly in league matches (giving you at the same time two matches weekly available), cup matches are an additional reward and expand the possibility of training rotation in several matches (we prevent one type of competition from being selected as "training").
6. Despite 4 matches a week, it does not seem too intense to us - remember the quickness of elimination from cup matches with subsequent rounds, only the best and most engaged players will play in such a number of matches.
Option two will require more work related to better matching of training bonuses so as not to give too much advantage to players who will play in cups longer than others (i.e. 3 official matches per week vs. one league), will also require adding bots to the cups (for a new player starting the game during the season to have a more interesting entertainment than just one league match per week). However, these elements are possible to address, which is why we present both options for discussion and assessment, understanding that regardless of which one will be chosen, we will have a significant change in gameplay compared to the current system.
Questionnaire
We have expanded the survey with several options that will allow us to better evaluate existing proposals.
In addition to the overall assessment of each of them and the choice between them, it is also possible to answer additional questions:
1. Preferred number of teams in the league
2. Number of matches per week
3. Playoffs (one match or rematch)
4. Inter-seasonal break or lack thereof
In addition, at the end we put a demographics questions that will allow us to better analyse the distribution of votes by country of origin, league level, experience, etc.
The game system – summary
The two proposed systems address many Sokker problems (of course not all, but this is a starting point for solving subsequent ones), give more emotions to all players, keep the important rule of assigning specific games to a selected day of the week. We hope that combined with information on training reform, changes will begin to appear more consistent and clearer.
Date of changes, method of implementation
Finally, we want to assure you – we still have a few seasons to play with the old game system. Changes require preparation and then detailed checking on the test server. We will not decide to introduce any new system until we are sure that all elements work in it, and at the same time it will give you time to think about tactics for the upcoming changes.
Increased game speed – tools
At the same time, given the greater number of matches per week, we will also develop a number of additional tools and improvements that will help you manage your teams faster and more efficiently, so that additional matches are not a problem. Works on the new interface and its improvements are underway, changes will be implemented, e.g. setting the squad for individual types of games, we will increase the reserve bench, we will allow to plan friendly matches in advance, and many more. Access to Sokker from mobile phones will certainly be significantly improved.
VOTE HERE -> Season calendar SURVEY
(edited)
(edited)
Napravio sam glasanje da nam vrate stari sistem juniora.
https://sokker.org/forum_topic/ID_forum/63355/ID_topic/3447055/pg/0#new
Verujem da bismo svi voleli da ne spavamo u sredu pre izvlačenja i maštamo o mogućim skilovima, kao što je nekad bilo.
https://sokker.org/forum_topic/ID_forum/63355/ID_topic/3447055/pg/0#new
Verujem da bismo svi voleli da ne spavamo u sredu pre izvlačenja i maštamo o mogućim skilovima, kao što je nekad bilo.
jedina dobra promijena bi bila da nas vrate 15 godina unazad.....više bi visili po forumu, svakako
Ako zanemarimo učenje fluida i mehanike, potpuno tačno.
Ako zanemarimo učenje fluida i mehanike, potpuno tačno.
Sve u svemu nakon ispadanja iz kupa rasprodat momčad i nadat se novom friškom startu :D
Dosta su zapeli s promjenama, najvažniji dio će biti uopće privući ljude.
Dobra mobilna aplikacija bi bila najveci plus.
Dosta su zapeli s promjenama, najvažniji dio će biti uopće privući ljude.
Dobra mobilna aplikacija bi bila najveci plus.
Aj aj aj, pa to bi bila ludost, jedna ozljedica i ne igra 4 utakmice. S druge strane ako smanje broj ozljeda ili duzinu onda bi to znacilo manje propustenih treninga, al sumnjam da ce krenut tom rutom. Kad ti se igrac ozlijedi na 14 dana, npr golman, ode sezona na svim frontama.
prilagodili bi i duzinu ozljeda...ali da ako dodje ozljeda u krivom trenutku onda imas problem....
ali zato mislim da to i rade....pasti ce cijena igraca postepeno jer nece biti vrhunskih igraca puno ali zato osrednjih ce biti hrpe....tako da nece biti strasno za uloziti da imas nelosu zamjenu za svaku poziciju....
ali zato mislim da to i rade....pasti ce cijena igraca postepeno jer nece biti vrhunskih igraca puno ali zato osrednjih ce biti hrpe....tako da nece biti strasno za uloziti da imas nelosu zamjenu za svaku poziciju....
Dev. Diary 8: The Game System - The Final Decision
The game system – research
Last week, we asked you to fill another survey and share comments on the two final proposals. Thank you for plenty of votes, comments and discussions. As the final result it turned out to be very tough to make final decision.
During the week we will publish more detailed report to share with you results in details and today's Developers Diary will focus on key conclusions and our decision.
Key conclusions from the study:
Option 1 won with around 50% of all votes, turning out as the most popular. Your second choice was option 2 with 35%. Enthusiasts of no change is 15%.
It is quite clear that we have two strong camps - it can be seen when we compare analysis of the assessed options - both proposals among their allies receive a maximum rating (7), while opponents usually do not like the opposite option rating it at the lowest possible level (1).
There are fears of playing 4 matches a week - half the number of users declared their willingness to play matches with such frequency than people voting for 3 matches a week.
The most definite results were where you voted on the number of teams in the country’s leagues - over 61% of respondents voted for the option of 12 team leagues and this was the most popular answer.
Greater extension of leagues rather do not get your approval - about 14% of respondents voted for 14 team leagues, about 17% for 16.
It is quite clear to us that with such divided votes it will be difficult for us to choose an option that is satisfactory to all but at the same time we have to move on with further work and make the final decision.
New game system
We are deciding to choose a calendar based on Option 1 but for now we are giving up the international cup (we are expanding leagues to 12 teams and introducing two league matches per week) - this means the frequency of 3 matches per week preferred by most of you. Only after implementing this system and getting to know what your acceptance is, we will be making further decisions about the possible addition of other games for all players (international).
Below is the final calendar.
Other information
Here are some additional elements / ideas that are important to us and may be relevant explanation of the proposed calendar.
Inter-season break - for now we do not want to give up the inter-season break. It seems to us a sensible pre-season week considering shortening the length of the season. It should be taken into account that this is a period of average attractiveness in the game (and slower training) so a special kind of friendly matches should be introduced for this period.
Warm-up matches - this is a special type of friendly match that will be possible to play during the mid-season break and play-offs only (for teams that do not take part in play-off). They will differ from the classic friendlies in training effectiveness - they will allow you to train your players in a similar way to official matches.
Structure of a number of divisions - currently the leading multiplier of common league levels is x4. In the new system of enlarged teams, we will be more flexible, and we will adjust league levels to the current situation in a given country, so as to ensure that teams of similar levels will play on the same league levels and the lowest level will be beginner friendly.
Enlargement of divisions and small countries (containing from a few to several users) - we agree that for small countries, enlarging leagues is not as attractive as for larger countries. But along with the changes, we plan to conduct intensive marketing activities that are also more focused on the markets where at the present a user base is the lowest. Thus, the problem should be reduced when we are recruiting new players. However, if this shall not happen - we will consider various ideas to solve this problem (such as ideas of merging countries into large groups).
Next steps
A new calendar will be introduced in 2-3 seasons, along with training reform. Preparation requires time spent on development but also a large number of tests and simulations to make sure that everything works together, and the game is well balanced.
We intentionally started presenting changes from these two elements (calendar and training) because these are the most comprehensive changes we have planned and consultations regarding those had to be performed first.
Once again, thank you for filling the survey, a large number of comments which finally contributed significantly to our decision in this regard.
The game system – research
Last week, we asked you to fill another survey and share comments on the two final proposals. Thank you for plenty of votes, comments and discussions. As the final result it turned out to be very tough to make final decision.
During the week we will publish more detailed report to share with you results in details and today's Developers Diary will focus on key conclusions and our decision.
Key conclusions from the study:
Option 1 won with around 50% of all votes, turning out as the most popular. Your second choice was option 2 with 35%. Enthusiasts of no change is 15%.
It is quite clear that we have two strong camps - it can be seen when we compare analysis of the assessed options - both proposals among their allies receive a maximum rating (7), while opponents usually do not like the opposite option rating it at the lowest possible level (1).
There are fears of playing 4 matches a week - half the number of users declared their willingness to play matches with such frequency than people voting for 3 matches a week.
The most definite results were where you voted on the number of teams in the country’s leagues - over 61% of respondents voted for the option of 12 team leagues and this was the most popular answer.
Greater extension of leagues rather do not get your approval - about 14% of respondents voted for 14 team leagues, about 17% for 16.
It is quite clear to us that with such divided votes it will be difficult for us to choose an option that is satisfactory to all but at the same time we have to move on with further work and make the final decision.
New game system
We are deciding to choose a calendar based on Option 1 but for now we are giving up the international cup (we are expanding leagues to 12 teams and introducing two league matches per week) - this means the frequency of 3 matches per week preferred by most of you. Only after implementing this system and getting to know what your acceptance is, we will be making further decisions about the possible addition of other games for all players (international).
Below is the final calendar.
Other information
Here are some additional elements / ideas that are important to us and may be relevant explanation of the proposed calendar.
Inter-season break - for now we do not want to give up the inter-season break. It seems to us a sensible pre-season week considering shortening the length of the season. It should be taken into account that this is a period of average attractiveness in the game (and slower training) so a special kind of friendly matches should be introduced for this period.
Warm-up matches - this is a special type of friendly match that will be possible to play during the mid-season break and play-offs only (for teams that do not take part in play-off). They will differ from the classic friendlies in training effectiveness - they will allow you to train your players in a similar way to official matches.
Structure of a number of divisions - currently the leading multiplier of common league levels is x4. In the new system of enlarged teams, we will be more flexible, and we will adjust league levels to the current situation in a given country, so as to ensure that teams of similar levels will play on the same league levels and the lowest level will be beginner friendly.
Enlargement of divisions and small countries (containing from a few to several users) - we agree that for small countries, enlarging leagues is not as attractive as for larger countries. But along with the changes, we plan to conduct intensive marketing activities that are also more focused on the markets where at the present a user base is the lowest. Thus, the problem should be reduced when we are recruiting new players. However, if this shall not happen - we will consider various ideas to solve this problem (such as ideas of merging countries into large groups).
Next steps
A new calendar will be introduced in 2-3 seasons, along with training reform. Preparation requires time spent on development but also a large number of tests and simulations to make sure that everything works together, and the game is well balanced.
We intentionally started presenting changes from these two elements (calendar and training) because these are the most comprehensive changes we have planned and consultations regarding those had to be performed first.
Once again, thank you for filling the survey, a large number of comments which finally contributed significantly to our decision in this regard.
dakle 3 tekme po tjednu, idu lige na 12 momcadi, nema int. kupa ako nebi opet nesto bilo promjenjeno, sezona je skracena na 13 tjedana :rolling eyes+face palm:
Jel to onda znaci da se moze trenirati 20 igraca?
Naravno, ne!
Naravno, ne!
.. ali argument da nema internacionalnih utakmica jer hoćemo 3 utakmice nedeljno je bull sh*t. Hteli su od početka ovo i isterali su, samo ne znam što su nas maltretirali.
Možeš da napraviš razne kombinacije, tipa svih 10 staviš u obe utakmice
npr, 4 defa treniraju odbranu, 4 mida treniraju passing i 2 napadača treniraju šutiranje
ili kao i do sada treniraš npr 10 defova, 5 u prvoj a 5 u drugoj utakmici, ali tada svih 10 moraju biti dovoljno jaki da mogu da budu konkurentni.
Možeš i da imaš nekoliko juniora koji ne igraju utakmicu ili samo prijateljsku i dobiju 70-80% treninga, ali tačni % će biti proračunati nakon serije testova.
_
(edited)
npr, 4 defa treniraju odbranu, 4 mida treniraju passing i 2 napadača treniraju šutiranje
ili kao i do sada treniraš npr 10 defova, 5 u prvoj a 5 u drugoj utakmici, ali tada svih 10 moraju biti dovoljno jaki da mogu da budu konkurentni.
Možeš i da imaš nekoliko juniora koji ne igraju utakmicu ili samo prijateljsku i dobiju 70-80% treninga, ali tačni % će biti proračunati nakon serije testova.
_
(edited)