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Subject: WoT
LSK-Boban to
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Sorab IS-7 / Tiger II / Type 59 / M2 Light tank / E-50 / T32 / T-25/2 / ISU-152 / Matilda
Uger T-54 / T 30 / Type 59 / Panther / M12 / Object 704 / Patton / E-100 / M5 Stuart / B1 / M12 / KV-3
Srdja S-51 / Jagdpz IV
raifaga Hummel / KV / PzKpfw III/IV / SU-85 / M4 Sherman
minja23 T32 / T34 / Type 59 / Patton
kaiseritza T-34 / M3 Lee / SU-85B
fludonja IS7 / IS4 / ISU-152 / T44 / SU-14 / Type 59 / IS-3 / T29 / AMX 1375 - PzkpfwIV / M10 Wolverine / M7 Priest
PoSeTiLaC pzIV / V3601
NeuroNS T54 / IS7 / IS4 / E-50 Ausf M. / Object 704 / Object 212 / AMX 50 100 / Ferdinand / Type59 / T-62A
MaliJazo T44 / ISU 152 / Patton / KV / M 12 / SU-85 / PzKpfw IV
Deninjo aka D001 T44 / KV 13 / Tiger P / M12 / E75 / Type 59 / ISU-152
Praxibetel Ix aka Xanthos117 / T110 / GW Tiger / SU-85 / T34 /KV3 / IS3 / Lorraine / AMX12t / T49 / Sturmpanzer II
(edited)
Uger T-54 / T 30 / Type 59 / Panther / M12 / Object 704 / Patton / E-100 / M5 Stuart / B1 / M12 / KV-3
Srdja S-51 / Jagdpz IV
raifaga Hummel / KV / PzKpfw III/IV / SU-85 / M4 Sherman
minja23 T32 / T34 / Type 59 / Patton
kaiseritza T-34 / M3 Lee / SU-85B
fludonja IS7 / IS4 / ISU-152 / T44 / SU-14 / Type 59 / IS-3 / T29 / AMX 1375 - PzkpfwIV / M10 Wolverine / M7 Priest
PoSeTiLaC pzIV / V3601
NeuroNS T54 / IS7 / IS4 / E-50 Ausf M. / Object 704 / Object 212 / AMX 50 100 / Ferdinand / Type59 / T-62A
MaliJazo T44 / ISU 152 / Patton / KV / M 12 / SU-85 / PzKpfw IV
Deninjo aka D001 T44 / KV 13 / Tiger P / M12 / E75 / Type 59 / ISU-152
Praxibetel Ix aka Xanthos117 / T110 / GW Tiger / SU-85 / T34 /KV3 / IS3 / Lorraine / AMX12t / T49 / Sturmpanzer II
(edited)
Tu smo, zivi, zdravi... Nastavljamo u ponoc, bar jos 30-40 minuta :)
Tema je otvorena, a time i Pandorina kutija, nema vise nazad... :)))
Drugari, svima koji vole igranje na racunaru, savetujem skidanje, instalaciju i kreiranje profila na World of Tanks serveru za Evropu. Igra je zarazna, brza, dinamicna i generalno sjajna razbibriga kad nemate sta pametnije raditi. Igra se 15 na 15, i treba vam sat vremena da sve ukopcate i shvatite.
Batica, Srdja i ja smo vec krenuli u zajednicko razjebavanje okupatora. Cekamo pojacanje, javite se
Drugari, svima koji vole igranje na racunaru, savetujem skidanje, instalaciju i kreiranje profila na World of Tanks serveru za Evropu. Igra je zarazna, brza, dinamicna i generalno sjajna razbibriga kad nemate sta pametnije raditi. Igra se 15 na 15, i treba vam sat vremena da sve ukopcate i shvatite.
Batica, Srdja i ja smo vec krenuli u zajednicko razjebavanje okupatora. Cekamo pojacanje, javite se
Mogli bi Srdjana da ubacimo jednu sa zverima da vidi sta ga ceka?
Mislis da ce tier dozvoliti? Ja bih rekao da ipak postoje ogranicenja do 2 klase ispod i iznad, ali, mozda i gresim...
Koliko sam citao najbitnija stvar kod update-a je automatski ban za team killer-a. Zato oprezno!
ja sfuljavam tek 54% instalacije, bem ti ciru-neta. sutra sam na polozaju nadam se.
prepoznacete me po tome sto ne mogu da pogodim nista xD
prepoznacete me po tome sto ne mogu da pogodim nista xD
* Added new vehicles: premium heavy Lowe and KV-5, KV-13 and Pz38NA, tier 8 SPGs: Object 261, GW-E serie, T-92.
* Readjusted visibility parameters of all vehicles while standing still and on the move.
* Introduced detailed damage mechanics for tracks. Reworked durability of tracks and repair time for all vehicles.
* Increased match-making value for tier 9 medium tanks.
* Reworked vehicle movement system – sticking at vertical surfaces and map borders is nearly eliminated. Reduced chance of getting stuck in terrain objects.
* Changed damage mechanics for tracks. You can damage tracks if you hit the leading or the rearmost wheel of the tank. It will be much more difficult to detrack it by hitting middle part of the tank.
* Added the possibility of dismounting non-demountable equipment (Rammer, Coated Optics and other) for 10 gold.
* Added the automated ban system for teamkillers.
* Added new maps: Mountain Pass and Prairies.
* Corrected a lot of mistakes connected with objects’ disposition, passing ability, getting stuck on most of the maps.
* Fixed a lot of rendering errors, increased the efficiency of advanced dynamic shadows.
* Readjusted visibility parameters of all vehicles while standing still and on the move.
* Introduced detailed damage mechanics for tracks. Reworked durability of tracks and repair time for all vehicles.
* Increased match-making value for tier 9 medium tanks.
* Reworked vehicle movement system – sticking at vertical surfaces and map borders is nearly eliminated. Reduced chance of getting stuck in terrain objects.
* Changed damage mechanics for tracks. You can damage tracks if you hit the leading or the rearmost wheel of the tank. It will be much more difficult to detrack it by hitting middle part of the tank.
* Added the possibility of dismounting non-demountable equipment (Rammer, Coated Optics and other) for 10 gold.
* Added the automated ban system for teamkillers.
* Added new maps: Mountain Pass and Prairies.
* Corrected a lot of mistakes connected with objects’ disposition, passing ability, getting stuck on most of the maps.
* Fixed a lot of rendering errors, increased the efficiency of advanced dynamic shadows.
Bogme, dosta toga. Samo se bojim da nova verzija ne donese i nove bagove...
to ce biti sutra posto pre trojke nema saje da skinem.
i da, ako udjem u sufliju u toku popodneva nista nije sigurno. :)
i da, ako udjem u sufliju u toku popodneva nista nije sigurno. :)