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Subject: WoT
Uger [del] to
minja
Imam i ja Shermana i M4 varijantu i M4A6E8, a batica KV-3, ali zbog igranja zajedno, cuvamo i M2 light.
minja to
Uger [del]
ohoho batica roka heavy :)) KV trojka jebe kevu,ja sam odlucio sa sa nemcima idem na heavy.
ameri medium do M4a6E8,mada sam se bas namucio sa M3lee ono je takvo govno od tenke da je to strasno.
nego kakav gun imas na Shermenu?
ameri medium do M4a6E8,mada sam se bas namucio sa M3lee ono je takvo govno od tenke da je to strasno.
nego kakav gun imas na Shermenu?
ja sam igrao 2 tri veceri,ali kad mi je batica napisao mail koji ja upshte nisam razumeo jednostavno sam se oladio dok mi neko to i ne narcta shta trebam da radim xD
igrica je skroz lepa i bio bi bash fazon da imamo neshto kao sokker tim.
pici li se i tu team speek?
igrica je skroz lepa i bio bi bash fazon da imamo neshto kao sokker tim.
pici li se i tu team speek?
prosledi ga meni,ni ja ne znam kako se igra to sto oni oce da rokaju :))
extra...i bilo bi skroz kul da napravimo sokker platoon...
(edited)
(edited)
dajte i meni taj mejl ili ga lepo iskopirajte ovde, 'mojste pitchke!
mozemo da napravimo mi nas klan :)) to bi bilo vrh i onda rokamo ostale
team speak i da nas bog vidi,do duse treba iskustvo steci prvo
team speak i da nas bog vidi,do duse treba iskustvo steci prvo
Uger [del] to
minja
za teamspeak smo vec spremni, vazda je bolje pricati nego kucati u toku igre.
sto se tice klana, nije neophodno, dovoljno je da budemo u istom platoon-u, svi koji su trenutno online
sto se tice klana, nije neophodno, dovoljno je da budemo u istom platoon-u, svi koji su trenutno online
no prvo sa baticom videti :) sta on veli
upravo skidam updejt zivo me interesuje sta ima novo od tenkova :)
upravo skidam updejt zivo me interesuje sta ima novo od tenkova :)
Uger [del] to
minja
vec je kacio lsk, evo ponavljam:
* Added new vehicles: premium heavy Lowe and KV-5, KV-13 and Pz38NA, tier 8 SPGs: Object 261, GW-E serie, T-92.
* Readjusted visibility parameters of all vehicles while standing still and on the move.
* Introduced detailed damage mechanics for tracks. Reworked durability of tracks and repair time for all vehicles.
* Increased match-making value for tier 9 medium tanks.
* Reworked vehicle movement system – sticking at vertical surfaces and map borders is nearly eliminated. Reduced chance of getting stuck in terrain objects.
* Changed damage mechanics for tracks. You can damage tracks if you hit the leading or the rearmost wheel of the tank. It will be much more difficult to detrack it by hitting middle part of the tank.
* Added the possibility of dismounting non-demountable equipment (Rammer, Coated Optics and other) for 10 gold.
* Added the automated ban system for teamkillers.
* Added new maps: Mountain Pass and Prairies.
* Corrected a lot of mistakes connected with objects’ disposition, passing ability, getting stuck on most of the maps.
* Fixed a lot of rendering errors, increased the efficiency of advanced dynamic shadows.
* Added new vehicles: premium heavy Lowe and KV-5, KV-13 and Pz38NA, tier 8 SPGs: Object 261, GW-E serie, T-92.
* Readjusted visibility parameters of all vehicles while standing still and on the move.
* Introduced detailed damage mechanics for tracks. Reworked durability of tracks and repair time for all vehicles.
* Increased match-making value for tier 9 medium tanks.
* Reworked vehicle movement system – sticking at vertical surfaces and map borders is nearly eliminated. Reduced chance of getting stuck in terrain objects.
* Changed damage mechanics for tracks. You can damage tracks if you hit the leading or the rearmost wheel of the tank. It will be much more difficult to detrack it by hitting middle part of the tank.
* Added the possibility of dismounting non-demountable equipment (Rammer, Coated Optics and other) for 10 gold.
* Added the automated ban system for teamkillers.
* Added new maps: Mountain Pass and Prairies.
* Corrected a lot of mistakes connected with objects’ disposition, passing ability, getting stuck on most of the maps.
* Fixed a lot of rendering errors, increased the efficiency of advanced dynamic shadows.