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Subject: Stiri si noutati SOKKER

2020-04-10 19:06:42
"plusul" il dau eu cu conditia sa le iei o bere la cei mentionati (macar lor!)
2020-04-10 20:03:40
Cred ca ar trebui sa avem mai multi tutori care sa ajute incepatorii , sa aibe mai multa rabdare cu ei si sa le aloce mai mult timp, pt ca imi amintesc de perioada cand am inceput eu sa joc . In primele 2 sezoane am antrenat degeaba si sincer nu imi facusem nici macar o idee clara cum ar trebui sa arata un fundas, mijlocas, atacant , nu mai vorbesc de tactici sau antrenament.
2020-04-10 21:36:37
E putin ciudat aici!
Fac parte din acest grup de "tutori" de 4-5 ani (calendaristic vorbind) iar de 2 ani de zile nu am interactionat cu nimeni. Pe vremuri exista hattrick si toti faceam comparatii intre ele. Acum sunt o sumedenie de jocuri si toti au impresia ca se pricep. Poate ca si generatiile sunt altele
2020-04-10 21:44:38
Decat sa pierzi ore cu cineva , sa iti spuna ca asa va face si te trezesti ca face cu totul altceva:)) mai bine vezi cateva filme de timpul ala:))
2020-04-10 21:44:51
Ciudatenia asta probabil vine, in primul rand, ca sunt foarte putini useri noi in joc, iar in al doilea rand, nu stiu daca sunt informati de existenta tutorilor si cu ce i-ati putea ajuta.
2020-04-10 22:14:03
Nu este deloc asa, in urma cu multi ani am ajutat sa creasca useri care sunt si acum in joc si care imi multumesc pentru tot ajutorul acordat. Bine, depinde de fiecare in parte, nu toata lumea are inclinatia spre a ajuta si nici timp de alocat.
2020-04-10 22:15:40
S-ar putea intradevar facilita accesul userilor noi catre meniul cu tutori, ar trebui sa te incurci in butonul ala la fel cum te incurci in altele mai inutile.
Poate nici denumirea de ''tutor'' a butonului nu e cea mai fericita, s-ar putea schimba in ''ajutor incepatori'' sau ceva de genul asta. Eventual pus mare un semn al exclamarii cu rosu, sa se vada din avion.
(edited)
2020-04-10 22:26:09
Ceilalți tutori se pare că nu au lipici :)), la mine încă e actuală faza aceasta. :D
2020-04-10 22:27:26
Ai punctat bine AJUTOR INCEPATORI cred ca suna mai simplu si mai realist.
2020-04-11 09:41:30
momentan nu avem useri noi astfel incat tutorii nostri sa fie coplesiti de munca prestata.
2020-04-11 13:17:16
mada79 » gexge
Cred ca ar trebui sa avem mai multi tutori care sa ajute incepatorii


De acord, dar depinde si de "calitate": eu am avut tutori/noi ii zicem mentori pe vln si ungurul Jurkasz, mai apoi m-a ajutat mult anaconda, Aaalin, Pavoniana si polacul loczenty.
Mi-au fost de un imens folos sa-i le am alaturi, cand aveam intrebari.
2020-04-17 13:21:13
Dev. Diary 2: MAIN ASSUMPTIONS

more info and ideas in Sokker Development (en) forum

Today we would like to share with you our main assumptions, in terms of the changes we are working on. Thanks a lot for the exciting discussions at Sokker Development forum, sharing your best ideas and a very clear vision of what is most important for you in the game.

The assumptions we have prepared will keep us straight in evaluating different solutions, creating new ones and help us as a guide for the game development direction.

GAME SPIRIT

First of all we would like to share with you the things, that won’t change. After last week's consultations via forum we see practically full compliance. Moreover, we also fully agree with you about some major points:

Game without pay2win – Competitions were honest and this won't change. We don’t want to develop any paid bonuses giving a real advantage over players without a subscription. Of course the game needs revenue to be developed (especially in case of needed changes), so that's why we'll work on PLUS ideas to make it more attractive, but you won't be able to “buy” a better place in league or any other improvements.

Game engine, tactics and 2d matches – These things will be changed only as much, as it’s necessary according to technical problems (flash expiration, new code, etc.). We believe, that one of most important game advantages is the option to make a real impact with tactics and to see how our ideas are executed by the players on the field. Visualization is simple and intuitive. We will develop it, but we will try not to lose its original spirit.

Simplicity – The main aspects of Sokker are easy and simple to learn. It’s also easy to notice the impact of our decisions on various elements of the game. We will avoid unnecessary new elements and try to focus on upgrading and extending current ones. Some of the changes and novelties will be designed for more advanced players, but there will be no need to use them for everyone.

Moderate game timing – Sokker is different than a lot of quick mobile games and we believe, that it’s a huge advantage. Our game needs patience and long term thinking, giving a chance to fit for different players. There is no huge difference between everyday players or those, who have much less time. But, few elements will be changed for sure – according to the fact, that the current length of a whole season is a barrier for new players.

Community – Being a Sokker community member is not only building your own best club, it's also the atmosphere and fun around the game. We'll keep an eye on forum and relationships and try to make them alive. There is no need to change too much in that area, but for sure we'll add some improvements which can benefit conversations.


CHANGES

So, what will be changed? Here you can find the main game areas that need to be upgraded or developed from scratch. These are not final ideas – it’s a kind of overall map for you, to point out the most important priorities to be addressed.

Play to win – The current game mechanism is demotivating for players focused on results. We will propose some solutions to change that, giving extra motivations for winning, new official competitions to fight in. One of the biggest issues is, that club development is possible only by using a second match in the week for training. That lead us to some upgrades about the training system (but one training update per week on Thursday will not change). Our new idea is to avoid forcing managers to let all their players play for training.

Competition optimization
– We want to address the issue of the extremely long season in Sokker (only 3 full seasons per year, which is demotivating for many new players) and also give managers a chance to join different kinds of tournaments. We will propose a new competition idea, with some small game acceleration, to make the season shorter, and to add a completely new Cup. We want to present our ideas for consultation in the upcoming weeks.

Game balance – With the game's long history it’s easy to notice what areas are not balanced enough. Currently we have a huge number of top players, even in low divisions (like in Poland). The transfer system promotes daily trading and benefits managers, who are slowly gathering their founds to invest after a few seasons in their “dream team”. New players have huge problems to reach higher divisions.
All these issues are very complex and connected, so we need to act carefully and with some different, but consistent solutions. We need to upgrade the game mechanics to create more balance: to give some motivation to reach as high as your team can get, and also to help beginners improving their teams much easier than experienced players. It will be much more difficult to train the best Sokker players and differences between league levels should become less significant. To achieve all that we need to change the game economy, training speed, and a lot of small parameters, that need to be analysed and tested.

Easy to learn, hard to master – Sokker is an easy game and it should stay that way. But many game areas have a great potential to be extended, as long as the manager is given the choice to explore them or not. We want to let you some freedom to decide how deep you want to dive in. It’s a kind of a major development philosophy we will follow. It will be implemented in different areas, from game interface to stadium or youth school management. It’s also most important for beginners, to give them guidance and the right path to learn the game step by step (few options will even be blocked for new managers).

Goals and achievements – Only a few managers are able to fight for the highest prizes, since there are not too many places in the top divisions. But we know, that everyone of you has individual goals and aspirations about different game challenges. That’s why we will develop new, more feasible achievements, starting with seasonal goals, a more detailed team history and progresses presentation, ending with some new ranks and statistics, not only connected with game results.

Storytelling – This is a very important point for us, but untill now it is almost non-existing in this game. A lot of users tell stories for themselves, create own rankings, summaries, club articles, or even some “Sokker news” initiatives. We believe that most of you want to feel that history of your club being alive. Managers write their own stories, create legendary players and the game world is dynamic and full of events. We will apply storytelling on a few areas:

Dedicated „pressroom” page – Here we will see news about our club and competitions, but also reports from our staff, like training summary or tips from our assistant, and many more.

Extended statistics and records – This will give you a chance to follow different rankings and summaries, based on team, competition or players.

“Follow” option – You'll get the ability to follow news about some other parts of the game – national teams, contests, specific players, etc.

Bot teams elimination – Sokker is most attractive when we compete with real players. Therefore clubs without managers will be withdrawn from competitions at the end of the season.

New graphic design and UX – We need to redesign game graphics and user experience, to make it suitable for current times. We will focus on new players, to give them a chance to engage in the game and learn it with some tutorial help. For some fans of the classic design: There is no need to worry, we will keep the old graphic as an option, too.

Summarizing: As you can see, the areas that we are working on are not a revolution for the game. We rather focus on the best parts, to improve and rebuild them if needed. The development process will be long enough to give the managers a chance to fit into the new reality and adjust their club strategy.

In the upcoming months we will share more detailed solutions with you, divided on specific areas, to consult them more closely and one by one.
2020-04-17 13:29:45
Multumim bot! Mai spre seara dl horinca ne va prezenta si varianta autohtona. Lectura placuta! :)
2020-04-17 16:49:08
Pfff, si eu care credeam ca ne da o cinzeaca, asa, de Paste:)
2020-04-17 19:41:18
Eu visam la niste castane prajite :))
2020-04-17 20:10:48
Mergeau toate, nu mai fiti mofturosi ...