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Subject: Training.
What are these random pops you're all referring to. Does this mean that the secondary skills of your head coach also influence the players skills? I thought it was only the primary skill that was important for the head coach?
Or are the assistant coachesthe ones that determine the random pops? I'm curious to know whether its better to get a more multi-skilled head coach or better rated assistants? What are your views?
(edited)
Or are the assistant coachesthe ones that determine the random pops? I'm curious to know whether its better to get a more multi-skilled head coach or better rated assistants? What are your views?
(edited)
random pops are pops in one of the other skills you are not training.
If you are training pace for example you obviously want your coach to have as high a training skill in that as possible. However due to costs at the start that is the only thing you look for in the head coach. When there is more money available you can get a more multi skilled head coach which gives more chance of these random pops.
I don't think I put that very well but I'm sure you catch my drift :)
If you are training pace for example you obviously want your coach to have as high a training skill in that as possible. However due to costs at the start that is the only thing you look for in the head coach. When there is more money available you can get a more multi skilled head coach which gives more chance of these random pops.
I don't think I put that very well but I'm sure you catch my drift :)
Thanks CymreigMatt
Yeah, I'm already spending 20k a week on coaches, and having to make up the gap with day trading until I start getting some decent crowds & sponsor revenue.
Anyway, I've already had 8 pops from my Unearthly Playmaking coach, but no random popsicles :-(
By the way, I inherited a great Welsh Striker from my starting lineup. He's already popped twice in 3 weeks & is about the only player I'll keep along with the Goalie.
Yeah, I'm already spending 20k a week on coaches, and having to make up the gap with day trading until I start getting some decent crowds & sponsor revenue.
Anyway, I've already had 8 pops from my Unearthly Playmaking coach, but no random popsicles :-(
By the way, I inherited a great Welsh Striker from my starting lineup. He's already popped twice in 3 weeks & is about the only player I'll keep along with the Goalie.
I have had some pops on playmaking too. But I had only one go down on stamina. And none went up on a random skill.. Maybe it takes some time before they have trained for random pops..
+3 passing pops
+1 rnd tech pop
+1 rnd pace pop
That's all :)
+1 rnd tech pop
+1 rnd pace pop
That's all :)
No random pops at all :(, no plops :) and two strikers popped in tech :)
Not the worst training ever, but not the best either.....
Not the worst training ever, but not the best either.....
Quite a decent training update for my lot really.
5 pace pops finally :)
1 tech pop
1 stam pop and 1 stamina plop
5 pace pops finally :)
1 tech pop
1 stam pop and 1 stamina plop
Not the best training for me this week.
Pace:
1 striker upto solid
rdm:
1 PM (striker)
1 def (mid)
1 stam plop
Pace:
1 striker upto solid
rdm:
1 PM (striker)
1 def (mid)
1 stam plop
3 really great pop @ striker (2 of them welsh)
and 2 plop on my trainees :-)
stam
pace
Rees Watkins, age: 18
value: 61 650 £, wage: 630 £
club: Y Ddraig Goch, country: Cymru
magical form, adequate tactical discipline
adequate stamina, tragic keeper
unsatisfactory pace, good defender
adequate technique, poor playmaker
poor passing, excellent striker
Stuart Nevill, age: 18
value: 57 900 £, wage: 675 £
club: Y Ddraig Goch, country: Cymru
very good form, adequate tactical discipline
hopeless stamina, tragic keeper
weak pace, good defender
average technique, weak playmaker
adequate passing, excellent striker
AND
Marek Szluga, age: 20
value: 163 500 £, wage: 1 590 £
club: Y Ddraig Goch, country: Polska
magical form, good tactical discipline
bookings:
weak stamina, tragic keeper
adequate pace, average defender
average technique, weak playmaker
adequate passing, brilliant striker
and 2 plop on my trainees :-)
stam
pace
Rees Watkins, age: 18
value: 61 650 £, wage: 630 £
club: Y Ddraig Goch, country: Cymru
magical form, adequate tactical discipline
adequate stamina, tragic keeper
unsatisfactory pace, good defender
adequate technique, poor playmaker
poor passing, excellent striker
Stuart Nevill, age: 18
value: 57 900 £, wage: 675 £
club: Y Ddraig Goch, country: Cymru
very good form, adequate tactical discipline
hopeless stamina, tragic keeper
weak pace, good defender
average technique, weak playmaker
adequate passing, excellent striker
AND
Marek Szluga, age: 20
value: 163 500 £, wage: 1 590 £
club: Y Ddraig Goch, country: Polska
magical form, good tactical discipline
bookings:
weak stamina, tragic keeper
adequate pace, average defender
average technique, weak playmaker
adequate passing, brilliant striker
You should sell both welsh guys to me so I can train their pace up ;)
Head coach skill in specific stats does influence the effect of "general training" which results in the effect of "random pops"... See the area in bold below.
Be careful with buying an expensive head coach tho, until you can afford it.
---
Types of Training:
Specific Training: the chosen one;
Factors that affect the speed of specific training (in no particular order, all are very important):
1) age like HA (because players need to be more welll rounded in this game I do take trainees as old as 22, if they have good secondary skills. They'll be the first one I sell though. Potential doesn't exist in Sokker, but training is highly affected by age (see below). 16-19 is VERY trainable (based on talent of course) 20-21 pretty good, 22-23 ok to train but not really optimal, 24-27 doesn't train hardly at all, 28+ starts to skill decline... ALL YOUR TRAINEES SHOULD BE 20 OR YOUNGER IMHO,
2) Talent- Hidden attribute of the player - For now you'll be guessing, and if you find players that aren't training well, DUMP THEM and buy new ones.
3) Skill level - low skills rise faster
4) The skill of the head coach in the stat being trained. Main coach: needs to be "unearthly" in the skill being trained. High rating in relevant secondary skills do help, but too expensive for new teams. As you win games, fill and upgrade your stadium and promote, you'll be able to afford better coaches.
5) The GENERAL APPRAISAL of your THREE assistant coaches. Can't have more, shouldn't have fewer. For now all should probably be solid.
General training: all players who played in a game receive it. Trains slower than specific but allows for improvements in skills that are not being trained specifically. Similar to specific training, is dependant on age, talent, skill level, skill of head coach in each other stat, and gen appr of assistants.
YOUTH COACH
Very important that you know that only general appraisal matters:
1) Start with an excellent youth coach when you get 2-3 "keepable" players for your youth squad.
2) Only keep youths that will reach "solid/very good" skill coming out of the school based on a guess of about 5 weeks per pop. You'll be able to find out the talent as they progress. Ignore the first pop - they could be JUST before the next level so they could pop in 2 weeks the first time and still be talentless. 3.3 is just about the fastest training ever recorded (max talent), 4-5 is pretty good, 6-8 is pretty bad. With your coaches it will be much slower, those #'s are based on outstanding or so youth coach (3.3 was with magical)
3) Timing is important, when you have a few players coming out at about excellent/formidable upgrade to an outstanding/incredible youth coach. You can have your youth graduates pay for your better Youth coach and you can even keep the talented
Be careful with buying an expensive head coach tho, until you can afford it.
---
Types of Training:
Specific Training: the chosen one;
Factors that affect the speed of specific training (in no particular order, all are very important):
1) age like HA (because players need to be more welll rounded in this game I do take trainees as old as 22, if they have good secondary skills. They'll be the first one I sell though. Potential doesn't exist in Sokker, but training is highly affected by age (see below). 16-19 is VERY trainable (based on talent of course) 20-21 pretty good, 22-23 ok to train but not really optimal, 24-27 doesn't train hardly at all, 28+ starts to skill decline... ALL YOUR TRAINEES SHOULD BE 20 OR YOUNGER IMHO,
2) Talent- Hidden attribute of the player - For now you'll be guessing, and if you find players that aren't training well, DUMP THEM and buy new ones.
3) Skill level - low skills rise faster
4) The skill of the head coach in the stat being trained. Main coach: needs to be "unearthly" in the skill being trained. High rating in relevant secondary skills do help, but too expensive for new teams. As you win games, fill and upgrade your stadium and promote, you'll be able to afford better coaches.
5) The GENERAL APPRAISAL of your THREE assistant coaches. Can't have more, shouldn't have fewer. For now all should probably be solid.
General training: all players who played in a game receive it. Trains slower than specific but allows for improvements in skills that are not being trained specifically. Similar to specific training, is dependant on age, talent, skill level, skill of head coach in each other stat, and gen appr of assistants.
YOUTH COACH
Very important that you know that only general appraisal matters:
1) Start with an excellent youth coach when you get 2-3 "keepable" players for your youth squad.
2) Only keep youths that will reach "solid/very good" skill coming out of the school based on a guess of about 5 weeks per pop. You'll be able to find out the talent as they progress. Ignore the first pop - they could be JUST before the next level so they could pop in 2 weeks the first time and still be talentless. 3.3 is just about the fastest training ever recorded (max talent), 4-5 is pretty good, 6-8 is pretty bad. With your coaches it will be much slower, those #'s are based on outstanding or so youth coach (3.3 was with magical)
3) Timing is important, when you have a few players coming out at about excellent/formidable upgrade to an outstanding/incredible youth coach. You can have your youth graduates pay for your better Youth coach and you can even keep the talented
Btw, i spend 113k euro on coaches weekly.
And this week i had ZERO pops. zero primary and zero secondary/random. Nice eh? That's a first in a long long long time.
And this week i had ZERO pops. zero primary and zero secondary/random. Nice eh? That's a first in a long long long time.
thanks guacamole.
Just upgraded 2 coaches to formidable and Very good, but got less pops this week than last 3 weeks. coaches now cost me 45K Euros per week.
Prefer to invest in training rather than stadium, as it seems to take a whole season to get a payback on a stadium, so I'll wait till the close season, unless I see a better opoortunity.
Just upgraded 2 coaches to formidable and Very good, but got less pops this week than last 3 weeks. coaches now cost me 45K Euros per week.
Prefer to invest in training rather than stadium, as it seems to take a whole season to get a payback on a stadium, so I'll wait till the close season, unless I see a better opoortunity.
bah a rubbish training sess with only 1 player popping :(
Although he did pop in 3 things!
Although he did pop in 3 things!