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Subject: »[change] Faster
I would like the game to be faster (regarding training) you have to wait a long time to see a preview, for example, that skills will increase twice a week.
At some point I invited friends to the game but they left because it was very slow.
At some point I invited friends to the game but they left because it was very slow.
-1, I think is good wait, more exciting.
Faster, it would be boring.
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Faster, it would be boring.
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I don't think it will be boring at all, I think it will be so much better and fun to get more training done in less time than it is now.
(sorry i'm using a translator) For the game to have more impact I feel it has to be faster. In other words, to attract young people, the game needs to be more dynamic, young people today are desperate with slow things, they want everything fast, and if it continues this slow I doubt their audience will grow.
At some point I got to invite friends and they did sign up their team but because of the slowness of the game it was boring, even some who were at the game at some point are lazy to start again, this would have to be faster.
At some point I got to invite friends and they did sign up their team but because of the slowness of the game it was boring, even some who were at the game at some point are lazy to start again, this would have to be faster.
-1
There are fast games and slow games, both are different with different kind of players.
Apparently your friends are not slow gamers.
There are fast games and slow games, both are different with different kind of players.
Apparently your friends are not slow gamers.
These days young gamers are not looking for slow games anymore, we need to move on and keep track of the new trends
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What happens is that it has to be aimed at the young, the old are already hooked on this game, but now new blood is required and the young despair quickly. Even when you enter a new page, you decide in 3.5 seconds if it will remain or not.
I play Hustle Castle, it is an app game for slow players and a populair game. It takes months to be able to level up to mid level (if played the right way, not the rushers way), and years to get to the top. No problem for many players. And yes, it is often played by older players, not teens, not only because of slow game but also because of the more complex strategy behind it.
There is no need to aim for 15 year old kids, 30 year old kids also still play games (and often have more to spend so is very intersting group of people to get to a game)
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There is no need to aim for 15 year old kids, 30 year old kids also still play games (and often have more to spend so is very intersting group of people to get to a game)
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Faster? How do you mean exactly? faster training? or 2 trainingsupdate each week? or 2 official league games each week? How would you organize that?
Personally and what I like the most about the game is the training to see my players level up, but I have always thought that they rise very slowly, for example they could receive training twice a week and that twice a week their skills would increase.
2 trainingsupdate each week
2 trainingsupdate each week
In this way, a lot of players will get divine. I understand you but it would break the current market.
In this way, a lot of players will get divine. I understand you but it would break the current market.
Everything has to go double as fast or indeed those things will happen.
The idea of making Sokker faster will completely change Sokker, I wonder if it will still be Sokker after such a change.
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Everything has to go double as fast or indeed those things will happen.
The idea of making Sokker faster will completely change Sokker, I wonder if it will still be Sokker after such a change.
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-1 there is a mobile version of the game play that one
-1
if sokker is still alive it is because he has that slow development. faster game, faster they get tired
if sokker is still alive it is because he has that slow development. faster game, faster they get tired