Subpage under development, new version coming soon!
Subject: [poll] lnegth of the sasson
still this poll states obvious most people want larger season but its still ignored
I would definitely remove no match week, so 15.
With certain changes, I would accept 14 as lowest number of weeks. Not less.
It really depends on future training model.
With certain changes, I would accept 14 as lowest number of weeks. Not less.
It really depends on future training model.
It would be nice to have a transition season from 16 to 12 weeks, the new economy requires a big redesigning
just increase wages, sponsors, junior and stadium costs by 16/12... that would make the trick.
Also, you can decrease junior and senior training time by the same factor (16/12)
that transition season could be next one...
just increase wages, sponsors, junior and stadium costs by 16/12... that would make the trick.
Also, you can decrease junior and senior training time by the same factor (16/12)
that transition season could be next one...
I prefer 14 weeks.. stop week 0 and stop playoff. Direct up and down.
And Wednesday CC for 3 teams + europa 3 teams and the other playing an other cup during this time. And Cup national at the second party of season.
(edited)
And Wednesday CC for 3 teams + europa 3 teams and the other playing an other cup during this time. And Cup national at the second party of season.
(edited)
14 or 16 weeks is the golden number. FromThePavilion (cricket) game uses this, Battrick (cricket game) uses this, Hattrick (soccer game) uses this. They use it because it works
Cricket games reference. We are saved !!!!
Seriously guys. Devs goal (diary) was to shorten a season.
And we talk and talk again about 13,14,15, 16.... (almost) same than now. That's recyclable infinite useless discussions.
Now devs have to choose :
1) reduce, or not reduce a season contrary to dairy#4
2) maximum matchs /w
That's it.
If devs were asking us better options from the community that would be the case. That's not. Devs ask comments and vote about 3 options and competitions. Sound simple ? We just have to wait diary #5 and feedbacks, why the hell all this discussing for nothing.
Seriously guys. Devs goal (diary) was to shorten a season.
And we talk and talk again about 13,14,15, 16.... (almost) same than now. That's recyclable infinite useless discussions.
Now devs have to choose :
1) reduce, or not reduce a season contrary to dairy#4
2) maximum matchs /w
That's it.
If devs were asking us better options from the community that would be the case. That's not. Devs ask comments and vote about 3 options and competitions. Sound simple ? We just have to wait diary #5 and feedbacks, why the hell all this discussing for nothing.
Because we are not here just to blow off the steam and entertain ourselves in the discussion. We are here to brainstorm the ideas, give Devs the feedback, and If we come up with something that we think is better we should push the idea. At least that is what I like to think.
(edited)
(edited)
1) Why couldn't we do the reducing with a less big step? Why is it useless discussion? Why only the 12 week option?
2) If we want to raise, than definitely 3 match/w, I think that's obvious. If we want keep Sokker slightly slow (which is a defined purpose), we should do this way.
With 14-16 week long season + 1 more official matches a week we can reach the purposes which were defined earlier.
With 12 weeks we would speeded up the game a lot.
That's my opinion.
The best compromise is 14 weeks and 3 matches / week, within the new international format.
If devs were asking us better options from the community that would be the case. That's not. Devs ask comments and vote about 3 options and competitions. Sound simple ? We just have to wait diary #5 and feedbacks, why the hell all this discussing for nothing.
They also said that all other things (trainings, injuries etc.) will adjusted to the final league system, and - if I am right - that means that they were planning from the starting point 12 weeks. I don't understand why we couldn't have more info about that number, that need better exposition. If they really used this number (the 12 week) as instance, they could make more options with 14 week, too. But they didn't and they won't, they said this also. Why?
2) If we want to raise, than definitely 3 match/w, I think that's obvious. If we want keep Sokker slightly slow (which is a defined purpose), we should do this way.
With 14-16 week long season + 1 more official matches a week we can reach the purposes which were defined earlier.
With 12 weeks we would speeded up the game a lot.
That's my opinion.
The best compromise is 14 weeks and 3 matches / week, within the new international format.
If devs were asking us better options from the community that would be the case. That's not. Devs ask comments and vote about 3 options and competitions. Sound simple ? We just have to wait diary #5 and feedbacks, why the hell all this discussing for nothing.
They also said that all other things (trainings, injuries etc.) will adjusted to the final league system, and - if I am right - that means that they were planning from the starting point 12 weeks. I don't understand why we couldn't have more info about that number, that need better exposition. If they really used this number (the 12 week) as instance, they could make more options with 14 week, too. But they didn't and they won't, they said this also. Why?
But that's it. Devs will choose to shorten or not a season. 15, 14 or 13 is a ridiculous move (to shorten), why the hell a brainstorm about that. We keep 15 or devs keep moving to 12. Point.
15, 14 or 13 is a ridiculous move (to shorten)
It isn't. You should think about the player's age, about training speed and so on. If we don't want to make very big changes only a few to keep the game spirit as it is now and we want avoid the too quick game, these are much better compromises as 12 week.
And now we have 16 week long season, not 15 week (there is a 0. week, too!).
It isn't. You should think about the player's age, about training speed and so on. If we don't want to make very big changes only a few to keep the game spirit as it is now and we want avoid the too quick game, these are much better compromises as 12 week.
And now we have 16 week long season, not 15 week (there is a 0. week, too!).
Yes cricket management games. What is the difference? None!. All 4 games (2 soccer, 2 cricket) are 8 teams per league, and go for 16weeks for a reason.
Attempting to be rude like it somehow makes my point mute is idiotic.
The devs gave 3 TERRIBLE options, and moved the poll to an external link that we cannot see the results of, so they can say whatever they want at the end of it. If the poll was within sokker, then we could see what the actual result it.
But if they mess this up, and change to 12 weeks, who loses? Not us, we move to another game. They lose. They lose managers already signed up, they have less word of mouth so less managers joining, they have less managers in game so less plus, less managers in game means less clicks, which means less ad revenue.
Why do they want to increase the number of leagues? It's not to make the game better for everyone (well that isn't the primary reason). It is because when you sell ad space, you need to show number of unique log ins per day.
If there are more games, there are more unique log ins every day.
I have no issues them getting ad revenue, getting plus revenue or anything else, I do have problems when they try to change something the community doesn't even think is a problem, when there are pages and pages of ideas about things that are ACTUALLY problems.
If this game moves to 12 weeks, and they have games scattered between days from the same competition, or they increase it to 4 major matches per week, they will lose a lot of users, many of which are plus users. They will also have a lot of people who downgrade from plus to a free account.
I say what I say so the game is best for us, and is best for their bank statement. They deserve to be paid well, so they need to let us tell them how that can happen.
Attempting to be rude like it somehow makes my point mute is idiotic.
The devs gave 3 TERRIBLE options, and moved the poll to an external link that we cannot see the results of, so they can say whatever they want at the end of it. If the poll was within sokker, then we could see what the actual result it.
But if they mess this up, and change to 12 weeks, who loses? Not us, we move to another game. They lose. They lose managers already signed up, they have less word of mouth so less managers joining, they have less managers in game so less plus, less managers in game means less clicks, which means less ad revenue.
Why do they want to increase the number of leagues? It's not to make the game better for everyone (well that isn't the primary reason). It is because when you sell ad space, you need to show number of unique log ins per day.
If there are more games, there are more unique log ins every day.
I have no issues them getting ad revenue, getting plus revenue or anything else, I do have problems when they try to change something the community doesn't even think is a problem, when there are pages and pages of ideas about things that are ACTUALLY problems.
If this game moves to 12 weeks, and they have games scattered between days from the same competition, or they increase it to 4 major matches per week, they will lose a lot of users, many of which are plus users. They will also have a lot of people who downgrade from plus to a free account.
I say what I say so the game is best for us, and is best for their bank statement. They deserve to be paid well, so they need to let us tell them how that can happen.