Azərbaycan dili Bahasa Indonesia Bosanski Català Čeština Dansk Deutsch Eesti English Español Français Galego Hrvatski Italiano Latviešu Lietuvių Magyar Malti Mакедонски Nederlands Norsk Polski Português Português BR Românã Slovenčina Srpski Suomi Svenska Tiếng Việt Türkçe Ελληνικά Български Русский Українська Հայերեն ქართული ენა 中文
Subpage under development, new version coming soon!

Subject: »[change] injured

  • 1
  • 2
2020-05-15 20:57:21
Sky-Eye to All
Have problems with the injuries that drag into the endless! It can be nuanced as this indicates days and afterwards lasts 1 week or more! You can't judge how to act like that!
It is an injury, not an epidemic! Unfortunately, I have had the experience that it degenerates into an epidemic no matter how young the player is!

He turned 18 today and was injured for 32 days yesterday in the first big game! it cannot be that such talents are thrown back like this!
He comes from my youth and is No. 1 in his vintage.
Kilian Neuhaus, Alter:17
For a long time the injury series is very unstable everything takes longer!
2020-05-16 14:29:46
Rafał Habas, Alter:31

the big problem is he was injured on 19 april for 26 days. these are over but he is still injured for 8 days! Have been suffering under this mysterious BUG for a long time!

2020-05-16 14:43:05
It seems he allready had a light injury left from the week before and the next injury cumulated with it, so it becomes more than 26 days...

But maybe it's not a bad idea to have categories in injuries, like broken ankle, bruised shin, dislocated wrist,... and ALL categories should have it's time to recover BUT should be split apart when another kind of injury will occur so all categories of injuries won't just cumulate with each other. It's ridiculous that an injury on a wrist will lengthen an injury on the knee, for example...
2020-05-16 15:39:29
Two things must be distinguished here: 1) the duration of the injury and 2) the frequency of an injury

to point 2) I think that it can stay as it is now. This has been simulated very well. But for point 1) I would implement the duration of the injury in such a way that the probability of an injury is highest about 7-9 days. Injuries under 7 days and over 9-16 days should be even rarer than today. And injuries over 16 days should be very rare, if at all.
2020-05-16 17:38:08
For me it is especially important if one has 26 days not yet 14 days more injured at the end. especially if it degenerates in the team in case of injury! Looks like emand puts something else on it! Fourteen years ago, that wasn't so stark!
2020-05-16 18:07:53
In my experience players around age 23 heal 1 day per day.
Older players heal slower, younger heal faster.
2020-05-16 19:54:32
older heal slower you say, but that isn't the case. I have a player just turned 29, and he heals 1 day per day...
I really believe there is a hidden "talent" for injuries and some players just have the tendency to heal slower, others faster...
2020-05-26 16:24:52
Rafał Habas, age:31

can't understand how such a young player gets 50% more injury on time! What a BUG this is! I experience something like this over and over again, but see nowhere else like this! I'm frustrated because of this :(
2020-05-26 16:48:48
older heal slower you say, but that isn't the case. I have a player just turned 29, and he heals 1 day per day...
I really believe there is a hidden "talent" for injuries and some players just have the tendency to heal slower, others faster...


Never had that!
2020-05-26 17:17:44
On April 19th he had 26 days and today he has dropped to 1! So the injury was when he was 30 years old. Dia others have a similar course just not so crass! 50% more is a whole lot on this wage!

2020-05-26 18:22:56
This player is really injury prone.

I think there is a thing with it, probably in the way it was programmed/coded. There are players who are prone and those who are not. It also counts for strikers vs. keepers.
2020-05-26 18:26:04
On April 19th he had 26 days and today he has dropped to 1! So the injury was when he was 30 years old. Dia others have a similar course just not so crass! 50% more is a whole lot on this wage!

If I understand your 50% more concern correctly, added 11 days to his injury is normal at his age.
2020-05-26 19:06:04
added 11 days to his injury is normal at his age.

normaly is about 25%
2020-05-26 22:41:38
I think there is a thing with it, probably in the way it was programmed/coded. There are players who are prone and those who are not

That is exactly what I meant... and some heal faster and some heal slower...but it's not all age related up to a degree. Once over a certain age, the healing goes slower,always, but what age, imo depends on it's "talent to heal"
2020-05-26 23:17:05
Injuries could be something like:

-> Slight Injury (maybe recover before next game, maybe not, something between one day and one week).

-> One week out.

-> Two weeks out.

The "Two weeks" possibility is like 5% to happen. Awesome idea, everybody has it's trainees in form and is happy with the game.
2020-05-26 23:25:24
You should first make a calculation about the chance of getting injured...
So the game needs a fixed % chance, a player gets injured! Then it should have 5% chance for a 2 week injury, 30% chance for a week injury and 65% chance for a slight injury. That should do it, right?

But now THE question... How much should that fixed % be a player gets injured? (And only during an action besides running towards the bal or controlling a bal, btw!)
  • 1
  • 2