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Subject: »[change] injured
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You should first make a calculation about the chance of getting injured...
So the game needs a fixed % chance, a player gets injured! Then it should have 5% chance for a 2 week injury, 30% chance for a week injury and 65% chance for a slight injury. That should do it, right?
But now THE question... How much should that fixed % be a player gets injured? (And only during an action besides running towards the bal or controlling a bal, btw!)
So the game needs a fixed % chance, a player gets injured! Then it should have 5% chance for a 2 week injury, 30% chance for a week injury and 65% chance for a slight injury. That should do it, right?
But now THE question... How much should that fixed % be a player gets injured? (And only during an action besides running towards the bal or controlling a bal, btw!)
Yeah yeah, that's it.
Angel grass, layn by DivineGrass. -> 0.5% chance get injured :).
As we all know that sokker has many unrealistic aspects, injuries should be one of these.
Angel grass, layn by DivineGrass. -> 0.5% chance get injured :).
As we all know that sokker has many unrealistic aspects, injuries should be one of these.
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