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Subject: »[idea] Order changes within the game

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2020-05-30 12:11:59
Riga [del] to All
First of all ı am so sorry. I couldn't find how to add idea icon to the header :(

Our idea is very basic . During the game ı'd like to change orders for players.
For instance lets assume that it is 0-0 on 60th minute and i want to change my tactic from 4-5-1 to 3-4-3 .

I also would like to change the player orders from :

4 Def to 3 def
5 mid to 4 mid
1 att to 3 att

in order to adapt my new gameplan :) Does it makes sense also for you ?
(edited)
2020-05-30 12:16:25
i think orders should not change, but could be a good ideea would be to have 1 initial tactic and 2 additional tactics... 1 if you lead and want to defend better and 1 if your behind and want win
2020-05-30 12:24:14
-1
you can already set conditions in pre-match preparations to change the tactics during the game. I don't find players conditions to have such impact on the game to justify such change especially if the number of players that can play under certain order is limited
2020-05-30 12:30:41
First of all ı am so sorry. I couldn't find how to add idea icon to the header :(

I've changed the topic name. You need only to type in "[idea]" tag first - so in this example the correct topic name: "[idea] Order changes within the game"


Your idea is pretty interesting, maybe it can be a good tool for expert tacticians. From other side, the training - the calculation of it - would be trickier. And question is, how do you think it should be carried out? I mean we would need decide before the match who will be the two player of our team who will change his position. That requires a lot of new tactical order slot I think... But as I said, the idea is not bad.
2020-05-30 12:36:00
First of all, I apologize for the bad English :)

Let's say we went out to the match with a 5-2-3 tactic. Towards the end of the game, I want to pull one of my ATT command forward strikers to the AMC region and return to 5-3-2. However, the player will have to play with the ATT command at the AMC position until the end of the match.

I think it's a great idea to implement variations like this. Thanks @Riga
2020-05-30 12:38:59
Thanks for changing the header :)

Well ı think for the training it will bring a bit complexity :) But it is not really different than using the same player in two different orders in different weekday games. So it is just a basic math :)

And somehow instead of the players if we can add the orders into the tactics it would be less complicated.
2020-05-30 12:51:08
As far as we know the changes will introduce the concept of slots for training so I don't think the training would be affected with this idea.
2020-05-30 13:14:40
It's a must for additional tactics.
2020-05-30 13:26:46
Yeah, obviously if we already got the chance to switch tactics like 4-3-3 to 4-5-1 or something, we need to switch players' orders as well. Otherwise we have players playing top forward by MID order, or playing wingers by ATT order. So, this destroys the tactic flexibility and causes weird gameplay. Let's make it better for hardworker tacticians as they deserve.
2020-05-30 14:44:29
As far as we know the changes will introduce the concept of slots for training so I don't think the training would be affected with this idea.

It will have less influence on the training than it would have now, but it still affects the training, cause with the slots, you'll need to say which training is given to which position...
Only if you give the same training for each position, it won't be a problem...

If we look at IRL situations, this example would make 100% sense...
In sokker, however, I don't think this could work due to your position training...
It's math, true, but training will allready be much more flexible. This will make things too complex, I'm afraid...
2020-05-31 12:46:32
Too complex? Well, if the manager game Hattrick can do it, I think Sokker should be able to do it too. It's not gonna be that complex. The training update checks how many minutes a player has played with the trained setting. It's not that complicated.

It would really be a big deal if you could change from 4-4-2 to 4-4-3 in the second tactic, for example. A MID becomes ATT at 80 minutes. That means the MID gets 80 minutes of training... yeah, that would be nice.
2020-05-31 15:21:33
Well, if the manager game Hattrick can do it, I think Sokker should be able to do it too

HELL NO!!!
Don't try to make a 2nd hattrick... That game *é%$...

Their training system doesn't work properly, so it's no use to try to mimic that game. I quit them years ago, cause they couldn't come even near 20% of the fun of this game!
2020-06-01 12:41:05
+1 this idea is interesting, I'm agree with That
2020-06-01 14:31:22
What makes you think Sokker's gonna be a second hattrick?

I mean, an idea like that would be workable, as other examples can attest.

It shouldn't be difficult to change the order during the game and do it in such a way that you can substitute a third striker if you're behind. That would make the game very lively and the game would be more strategic, no?
2020-06-01 15:19:32
I also agree with that.
If hattrick makes something correct , we can also do the same thing. It shouldn't block us unless we change something related with Sokker's spirit.
2020-06-01 19:45:16
Sokker works completely different as hattrick. The match viewer IS a million times more complex match course and adding such a change will make it even more complex...
Also, the training is far more complex than in hattrick. In hattrick ALL players have the same talent. a terrible one ... training 6 weeks for a pop to excellent LOL
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