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Subject: [Idea] Player Retirement
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I would like to make a suggestion for older players (it can be called retirement). In real life, players over the age of 30 experience a decrease in their physical characteristics, not their mental ones. For Sokker, these attributes are pace and fitness. For example, a reverse development could be began at the age of 31 (or 32). From this age, -1-1 pace and -1-1 conditioning for 31-32 years old (conditioning training will be ineffective from 31 years old), -2-2 pace and -2-2 conditioning for 33-34 years old. -3-3 pace and -3-3 condition for 35-36 years old, -4-4 pace and -4-4 condition for 37-38 year olds. As a result, the player who has both stamina and pace of 0 can retire at the end of the season. In this way, the retirement age of the player is determined according to the speed and condition level of 31 years old.
This is just a thought, maybe an improvement can be made from this thought
Retirement...yes!
The skill decrease you mentioned...no.
However, I do think that PM should be considered a mental skill, and it should never decrease, except maybe from the age of 75, cause no playmaker has ever lost sight of the game in his 30's or 40's... on the contrary...it should grow even further!
My opinion is that stamina should be a complete skill...up to superdivine.
And stamina should only decrease with injuries and with lack of matches.
Stamina should also have ceilings for each age.
It should be superdivine, from the age of 18 till 32.
From the age of 33 it should drop down by 1, each 2 seasons.
And also, stamina should convert it's ceiling to the ceiling of pace. So no player should be able to reach superdivine pace, without superdivine stamina.
I think the skill drops should only occur, for all skills, from the age of 30, but only because of injuries and / or the lack of matches.
Imo...
Stamina and pace are the 2 Physical skills, which could drop down and should be much harder to perfect (superdivine), than other skills
Technique and passing are muscle memory skills. They should last much longer on a decent level. Only top levels should be able to drop from the age of 32 and only from injuries and / or lack of matches.
PM is the only mental skill, and, as said earlier, should only start decreasing from the age of 75 or later...
defender is the skill to develop the ability to tackle and steal a ball from an opponent. It should last longer, provided the player plays a defensive role in the tactic.
So a defender or defensive midfielder should tend to lose the defender skill on later ages than offensive midfielders and strikers (35 vs 32)
The same counts for strikers, but reversive to the defender skill.
GK is imo also a skill that lasts longer (up to the age of 38)
But the experience and tactical skills should be given more influence. Players with high experience and tactical discipline should tend to keep their skills longer (like NT players versus normal players)
The skill decrease you mentioned...no.
However, I do think that PM should be considered a mental skill, and it should never decrease, except maybe from the age of 75, cause no playmaker has ever lost sight of the game in his 30's or 40's... on the contrary...it should grow even further!
My opinion is that stamina should be a complete skill...up to superdivine.
And stamina should only decrease with injuries and with lack of matches.
Stamina should also have ceilings for each age.
It should be superdivine, from the age of 18 till 32.
From the age of 33 it should drop down by 1, each 2 seasons.
And also, stamina should convert it's ceiling to the ceiling of pace. So no player should be able to reach superdivine pace, without superdivine stamina.
I think the skill drops should only occur, for all skills, from the age of 30, but only because of injuries and / or the lack of matches.
Imo...
Stamina and pace are the 2 Physical skills, which could drop down and should be much harder to perfect (superdivine), than other skills
Technique and passing are muscle memory skills. They should last much longer on a decent level. Only top levels should be able to drop from the age of 32 and only from injuries and / or lack of matches.
PM is the only mental skill, and, as said earlier, should only start decreasing from the age of 75 or later...
defender is the skill to develop the ability to tackle and steal a ball from an opponent. It should last longer, provided the player plays a defensive role in the tactic.
So a defender or defensive midfielder should tend to lose the defender skill on later ages than offensive midfielders and strikers (35 vs 32)
The same counts for strikers, but reversive to the defender skill.
GK is imo also a skill that lasts longer (up to the age of 38)
But the experience and tactical skills should be given more influence. Players with high experience and tactical discipline should tend to keep their skills longer (like NT players versus normal players)
Great suggestions. I agree with almost all of your ideas. I just wanted to light the first fire on this subject and I was able to attract the attention of at least 1 person so that you put forward your opinion. However, as you know, it can be difficult to assemble the features you mentioned in an algorithm in the game.
In my opinion, I have in mind how the players skills decrease in a more complex and simulating game as Football Manager. There are three skills groups, technical, mental and physical. The physical skills (especially pace and speed) are the firsts to decrease, starting from around 31-32, the mental remain and the technical decrease slowly, when a player is around 36-38 years old has few technical values under his top, about the half on the physical and the mental are the ones that doesn't decrease, sometimes still increase.
I think that sokker, with its simpler skill system, should decrease the skills according to the physical component that affect every single skill, for instance, the physical strength could be considered as part of defense and striker, this could be modeled as a small decrease with defense and striker as they become old. The same could be said about technique. Of course, pace should fall quickly after a certain age. But the main problem of an old player is to maintain his top performance during time and play too many games during the week.
Said that, I think that the sokker ageing could simply modeled by a strong decrease of pace as it is now or maybe a bit delayed, a little decrease in defense and striker and a random malus in the form level, a bit bigger if a player plays more than 2 games per week (just because the sokker calendar involve 2 league games per week).
Let's make an example, if I have a 30 years old player like this
11 0
14 12
14 16
16 10
When he will be 36 he could be like
11 0
7 11
14 16
16 9
and with a malus of -4 in his form
I think that a slow player with a form malus can correctly model the aging and the field efficiency, without that the players forget how to play football and leaving exception of old player with good performances (Cristiano Ronaldo, Ibrahimovic, Miguel Veloso, Edin Dzeko etc....). None of them has the pace as their best skill but they continue to perform thanks to their best skills (technique for Ronaldo, striker and height for Ibrahimovic and Dzeko, passing and playmaking for Veloso etc...) and they are carefully tactically employed by their coaches in roles where they haven't to run fast, maybe different as in the past (i.e. Ibrahimovic).
(edited)
I think that sokker, with its simpler skill system, should decrease the skills according to the physical component that affect every single skill, for instance, the physical strength could be considered as part of defense and striker, this could be modeled as a small decrease with defense and striker as they become old. The same could be said about technique. Of course, pace should fall quickly after a certain age. But the main problem of an old player is to maintain his top performance during time and play too many games during the week.
Said that, I think that the sokker ageing could simply modeled by a strong decrease of pace as it is now or maybe a bit delayed, a little decrease in defense and striker and a random malus in the form level, a bit bigger if a player plays more than 2 games per week (just because the sokker calendar involve 2 league games per week).
Let's make an example, if I have a 30 years old player like this
11 0
14 12
14 16
16 10
When he will be 36 he could be like
11 0
7 11
14 16
16 9
and with a malus of -4 in his form
I think that a slow player with a form malus can correctly model the aging and the field efficiency, without that the players forget how to play football and leaving exception of old player with good performances (Cristiano Ronaldo, Ibrahimovic, Miguel Veloso, Edin Dzeko etc....). None of them has the pace as their best skill but they continue to perform thanks to their best skills (technique for Ronaldo, striker and height for Ibrahimovic and Dzeko, passing and playmaking for Veloso etc...) and they are carefully tactically employed by their coaches in roles where they haven't to run fast, maybe different as in the past (i.e. Ibrahimovic).
(edited)
I think the ceiling should drop in pace, rather than the actual skill, as it is lower than the ceiling.
So f.e., if a player has unearthly pace at age 30, the ceiling should be superdivine.
Then at the age of 33, the ceiling could drop to divine, so the player should actually be able to rise in pace, when trained, but only up to the divine level.
From the age of 34, galactical (if implemented) or unearthly and so on for each added year.
And only with injuries or less playing minutes, this skill should drop.
A player playing his weekly matches shouldn't drop in pace at his early 30's. As a matter of fact, a player playing his matches shouldn't drop at all...
So f.e., if a player has unearthly pace at age 30, the ceiling should be superdivine.
Then at the age of 33, the ceiling could drop to divine, so the player should actually be able to rise in pace, when trained, but only up to the divine level.
From the age of 34, galactical (if implemented) or unearthly and so on for each added year.
And only with injuries or less playing minutes, this skill should drop.
A player playing his weekly matches shouldn't drop in pace at his early 30's. As a matter of fact, a player playing his matches shouldn't drop at all...
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