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Subject: [idea] The Hamsters TAX
it's penalizing for the well being
we are proud of you, comrade DiBaciu
we are proud of you, comrade DiBaciu
There are way better ways to combat inflation that affects everyone equally.
Reduce stadium income which is the main reason of inflation to begin with and as far as I understand will be a thing devs will do.
Implement progressive transfer tax based on income in time period (probably current season).
Things that would have a real effect instead of just combating some guys who play a game differently that would have close to 0 effect on inflation as a whole.
Reduce stadium income which is the main reason of inflation to begin with and as far as I understand will be a thing devs will do.
Implement progressive transfer tax based on income in time period (probably current season).
Things that would have a real effect instead of just combating some guys who play a game differently that would have close to 0 effect on inflation as a whole.
Ofcourse it would help, as much as increasing number of new users.
Im not saying "yes" to that tax, just considering it like not that bad idea, but still worse than what you wrote - and what devs plans are - reducing tickets income and progressive transfer tax.
That combined with decent amount of new users would decrease potential of hamsters money very much.
Im not saying "yes" to that tax, just considering it like not that bad idea, but still worse than what you wrote - and what devs plans are - reducing tickets income and progressive transfer tax.
That combined with decent amount of new users would decrease potential of hamsters money very much.
I submit another way to tax your hamsters ;-)
Why not taxing hamster who increase by more than x M € the value of their team when they decide to buy a good team within a period of x weeks. If they stay without buying players, there is no problem for market.
And with this would not penalize good teams who sell part or all team to renew their players. And that also not penalize good teams who have money not need to spend but well earned.
Why not taxing hamster who increase by more than x M € the value of their team when they decide to buy a good team within a period of x weeks. If they stay without buying players, there is no problem for market.
And with this would not penalize good teams who sell part or all team to renew their players. And that also not penalize good teams who have money not need to spend but well earned.
This is a game, it is NOT real life, even in real life UEFA is trying to implement the Finacial Fair Play, so the main word is FUN!
People can play the game how they want, no question no doubt about it, but will you be happy if 10 years from now it will be just you an another handful of managers left in the game?
I can see that a lot of people are skeptical... but the taxing sistem would only affect the accounts that are bursting with money! The idea is not to take anyone's credit for their work away (it is no-one's fault for being 15+ in the game) it is just to keep an honest level field and to keep people active (buying, selling).
PS: Penalizing is always done for the well being :-))) (also see Penal Code)
I live in Germany not in Russia... so I have other ideas ;-) :-)))))
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People can play the game how they want, no question no doubt about it, but will you be happy if 10 years from now it will be just you an another handful of managers left in the game?
I can see that a lot of people are skeptical... but the taxing sistem would only affect the accounts that are bursting with money! The idea is not to take anyone's credit for their work away (it is no-one's fault for being 15+ in the game) it is just to keep an honest level field and to keep people active (buying, selling).
PS: Penalizing is always done for the well being :-))) (also see Penal Code)
I live in Germany not in Russia... so I have other ideas ;-) :-)))))
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So you think people don't have fun here only because somebody has xx millions on his account? How does that matter or influence others?
Btw. it's super-easy to make money here, instead of crying people should start managing their teams better
Btw. it's super-easy to make money here, instead of crying people should start managing their teams better
FFP has nothing to do with "penalize the richest", but forcing clubs to keep their economics at the healthy and balanced level
i can see you play this game for 2 years, but your transfers blalnce is -4m euro,
i have an idea, lets introduce FFP in sokker and penalize wasteful mamangers - clubs like yours should be banned from making transfers for 3 seasons
such a great idea, isn't it? :)
People can play the game how they want, no question no doubt about it, but will you be happy if 10 years from now it will be just you an another handful of managers left in the game?
I tell you something, i have no financial problems at all, but this my last week playing sokker
main reason? it is a waste of time and i guess most of leaving users think the same way :)
BTW, germany getting closer to russia year by year and you (no offence please, it's a joke) are the best example :)
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i can see you play this game for 2 years, but your transfers blalnce is -4m euro,
i have an idea, lets introduce FFP in sokker and penalize wasteful mamangers - clubs like yours should be banned from making transfers for 3 seasons
such a great idea, isn't it? :)
People can play the game how they want, no question no doubt about it, but will you be happy if 10 years from now it will be just you an another handful of managers left in the game?
I tell you something, i have no financial problems at all, but this my last week playing sokker
main reason? it is a waste of time and i guess most of leaving users think the same way :)
BTW, germany getting closer to russia year by year and you (no offence please, it's a joke) are the best example :)
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So you think people don't have fun here only because somebody has xx millions on his account? How does that matter or influence others?
it matters cause people with such money make insane bids and make prices unrealistic ...
PS: replay was to borkos007
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it matters cause people with such money make insane bids and make prices unrealistic ...
PS: replay was to borkos007
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:-)))) "it's a waste of time" talking to frustrated managers like you, whom not even money (sokker money) can make them happy, that's a waste of time :-)))!
I play a different game... I train 6 out of 10 (will be 7 on Thursday) players from my own academy! My target is to have as many as possible players in the Romanian NT that came from my academy. I don't care about the money (not desperately), I know how to make money (sokker and real life) don't worry about me!
Why do you quit if you're so smart and you have managed to crack the game?! It's no fun watching, buying, stressing about, selling hundreds of players...is it?
Germany is nowhere near Russia! Far superior .... to the USA and UK also ... places I've lived so far! (Finacially, socially, politically, medically... on all levels)
PS: Didn't even bother buying Plus to support the game...
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I play a different game... I train 6 out of 10 (will be 7 on Thursday) players from my own academy! My target is to have as many as possible players in the Romanian NT that came from my academy. I don't care about the money (not desperately), I know how to make money (sokker and real life) don't worry about me!
Why do you quit if you're so smart and you have managed to crack the game?! It's no fun watching, buying, stressing about, selling hundreds of players...is it?
Germany is nowhere near Russia! Far superior .... to the USA and UK also ... places I've lived so far! (Finacially, socially, politically, medically... on all levels)
PS: Didn't even bother buying Plus to support the game...
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@sviktorov
1. So if all of them now spend all their money to avoid special tax and pour their billions to the market, you think the prices will go down? :-D
2. People with hundreds of millions dont affect the market this way, they usually earn money all the time not spend it on crazy transfers :-D
3. Why would new/small users care how much top 0.1% players go for? They are out of their reach anyway for a long time :-D
Seriously, its would make sense to think some things through before replying with the first thing that comes to your mind
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1. So if all of them now spend all their money to avoid special tax and pour their billions to the market, you think the prices will go down? :-D
2. People with hundreds of millions dont affect the market this way, they usually earn money all the time not spend it on crazy transfers :-D
3. Why would new/small users care how much top 0.1% players go for? They are out of their reach anyway for a long time :-D
Seriously, its would make sense to think some things through before replying with the first thing that comes to your mind
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well iv seen users with money bid onall strikers not to buy them just to make the prices high ..
and plese refer me with respect i will request mods to change your @sfuktorov to be edited i belive is intentional
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well iv seen users with money bid onall strikers not to buy them just to make the prices high ..
and I've seen pink unicorns
and plese refer me with respect i will request mods to change your @sfuktorov to be edited i belive is intentional
if you want respect maybe start with showing respect
you misspell my name regularly, you did it in your previous post:
"PS: replay was to bokrus"
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and I've seen pink unicorns
and plese refer me with respect i will request mods to change your @sfuktorov to be edited i belive is intentional
if you want respect maybe start with showing respect
you misspell my name regularly, you did it in your previous post:
"PS: replay was to bokrus"
(edited)
Witam all,
Grałem kiedyś w Sokkera, odchodziłem i wracałem do niego :)
Po dłuższej przerwie widzę fajne zmiany ;p
Małe ale cieszące oko xD
Wyrównanie transferów moim zdaniem powinno wyglądać nieco inaczej...
Zwrócę uwagę również na mecze towarzyskie;)
Jeśli kod gry/silnik do/możliwość przebijania danych zawodników ograniczał by się względem lig a nie otwartego worka to menadżerom było by trudniej pozyskiwać zawodników...
LIGA I-II
LIGA III-IV
LIGA V-VI
Wartości % od danej ligi/poziomu pkt/wartości doświadczenia (założenie zespołu) itp. miały by fundamentalne znaczenie w kwesti finalnego % za dany transfer który by nie przepadał a przechodził do garnuszka (puli) grup gdzie w finale był by rozdzielony w czasie np. premi posezonowych.
Przykład lig w/w ma charakter poglądowy, (koszyków mogło by być na każdą ligę)...
Przykład
zawodnik klubu KO☠1000 BYŚ DOŁ jest warty 1 mln złotych (1 000 000 pln)
wartość rynku transferowego 1 000 000,00 zł
LIGA I-II 40% 400 000,00 zł
LIGA III-IV 20% 200 000,00 zł
LIGA V-VI 0% - zł
Czyli:
Wartość rynku transferowego wypuszczonego/wylicytowanego przez gracza o wartości 1 mln zł dla najwyżej ligi była by droższa o 40% jeśli zawodnik pochodził by z najniższej dopuszczalnej ligi kraju
LIGA I 50% 10%
LIGA II 40% 20%
LIGA III 30% 30%
LIGA IV 20% 40%
LIGA V 10% 50%
LIGA VI
Jeśli przyjmiemy wartości z w/w to możemy kalibrować to na zasadzie -10% względem ligi
Nadwyżka lub nie dopłata od wartości głównej wpadnie do wspólnego koszyka klubów z danych lig przy wypłatach posezonowych
a np. zakupy w danej lidze mogą zostać zatrzymane (pula) po dokonaniu płatności przez klub macierzysty jak i klub który chce danego zawodnika pozyskać
np.
1 000 000 pln
1. KLUB macierzysty LIGA I (50%)
2. KLUB pozyskujący LIGA V (-50%)
Klub 1. płaci 50% by pula została w lidze
Klub 2. również chce zapłacić 50% by pula pozostała w V lidze
i mamy otwartą licytacje klubów z LIGI I jak i LIGI V by pula 50% wartości zawodnika pozostała w lidze...
Pozwoliło by to na zbilansowanie kwot wartości jakie kluby w danych ligach maja do zaoferowania i urozmaiciło grę.
Jest to tylko przykład jak można aktywować kluby względem dodatkowych zmian...
Mam na względzie ze to musi się opłacić menadżerom danych lig...
Ale jest tyle rozwiązań kosztem niskiego wkładu w "silnik" gry ze na pewno coś ktoś jeszcze by dorzucił...
Grałem kiedyś w Sokkera, odchodziłem i wracałem do niego :)
Po dłuższej przerwie widzę fajne zmiany ;p
Małe ale cieszące oko xD
Wyrównanie transferów moim zdaniem powinno wyglądać nieco inaczej...
Zwrócę uwagę również na mecze towarzyskie;)
Jeśli kod gry/silnik do/możliwość przebijania danych zawodników ograniczał by się względem lig a nie otwartego worka to menadżerom było by trudniej pozyskiwać zawodników...
LIGA I-II
LIGA III-IV
LIGA V-VI
Wartości % od danej ligi/poziomu pkt/wartości doświadczenia (założenie zespołu) itp. miały by fundamentalne znaczenie w kwesti finalnego % za dany transfer który by nie przepadał a przechodził do garnuszka (puli) grup gdzie w finale był by rozdzielony w czasie np. premi posezonowych.
Przykład lig w/w ma charakter poglądowy, (koszyków mogło by być na każdą ligę)...
Przykład
zawodnik klubu KO☠1000 BYŚ DOŁ jest warty 1 mln złotych (1 000 000 pln)
wartość rynku transferowego 1 000 000,00 zł
LIGA I-II 40% 400 000,00 zł
LIGA III-IV 20% 200 000,00 zł
LIGA V-VI 0% - zł
Czyli:
Wartość rynku transferowego wypuszczonego/wylicytowanego przez gracza o wartości 1 mln zł dla najwyżej ligi była by droższa o 40% jeśli zawodnik pochodził by z najniższej dopuszczalnej ligi kraju
LIGA I 50% 10%
LIGA II 40% 20%
LIGA III 30% 30%
LIGA IV 20% 40%
LIGA V 10% 50%
LIGA VI
Jeśli przyjmiemy wartości z w/w to możemy kalibrować to na zasadzie -10% względem ligi
Nadwyżka lub nie dopłata od wartości głównej wpadnie do wspólnego koszyka klubów z danych lig przy wypłatach posezonowych
a np. zakupy w danej lidze mogą zostać zatrzymane (pula) po dokonaniu płatności przez klub macierzysty jak i klub który chce danego zawodnika pozyskać
np.
1 000 000 pln
1. KLUB macierzysty LIGA I (50%)
2. KLUB pozyskujący LIGA V (-50%)
Klub 1. płaci 50% by pula została w lidze
Klub 2. również chce zapłacić 50% by pula pozostała w V lidze
i mamy otwartą licytacje klubów z LIGI I jak i LIGI V by pula 50% wartości zawodnika pozostała w lidze...
Pozwoliło by to na zbilansowanie kwot wartości jakie kluby w danych ligach maja do zaoferowania i urozmaiciło grę.
Jest to tylko przykład jak można aktywować kluby względem dodatkowych zmian...
Mam na względzie ze to musi się opłacić menadżerom danych lig...
Ale jest tyle rozwiązań kosztem niskiego wkładu w "silnik" gry ze na pewno coś ktoś jeszcze by dorzucił...