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 Topic closed!!!

Subject: Thank you Sokker

2026-01-25 10:24:32
Yep, ratings by itself can't explain.

But when you cumulate all stats, rating + possession + shots + field domination, there s no doubt you dominate your opponent.
2026-01-25 10:40:57
Yes you right

This is my last game from yesterday arcade


Cawthra North - LA ILAHE ILLALLAH ! 2:3


7 shots. 18
68. Ratings. 72.5
2026-01-25 11:22:27
Dominating the midfield is not the same as dominating the match. You can play against a counter tactics and lose the match, thinking you dominante your opponent, but it's actually your opponent who controls you.
This is seen IRL so many times. The level of attack VS opponents defence is actually the variable that shows who dominates the match. Not the possesion or field domination.
2026-01-25 11:34:49
koka to Dtox9
How do you else define the level of attack, if not by ball possession and playing in the half (and maybe xGoals and duells - stats that don't existin sk))?
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2026-01-25 12:00:17
honestly the only partly reliable metric in sokker is shots made
and even this isn't very reliable because you can have 10 bad quality shots vs 5 1v1 and in such case the latter team created bigger danger

I had a game with 48% possession, yet with 19:5 in shots and the game was a total domination, had a game vs Azerbaycan where Poland had 47% possession and yet it was 5:0 for Poland / 14:3 in shots because Azerbaycan used a very low def tactic and had lots of passes between defenders

as for % on the field / field tilt then it's about the approach (high vs low def), with very high def line you will play mostly on opponent's field, but that is a risky strategy and you get can destroyed by counters and lose deservedly
2026-01-25 12:07:29
İts actually game engine weakness. İts not about tactics only. They are mostly using this tactics because forwards more accurate on headshots than feets. İts ruining fun in game and reality. Everyone in leagues playing same tactics because of that.

Nobody is stopping you to put Superdivine defender stick to the sideline to break your opponents game, are you willing to is a different question.
2026-01-25 12:16:33
Only dinosaurs in the game would defend the absurdity of the game engine.Because they are mostly abusing exploits. And thinking they are the smart ones because creating counters to this exploits. What they are fails to realize is that they are killed reality in game. Even a blind person would have seen this nonsense in 20 years.Your statistics, data, or analysis only make sense if they are done through these exploits.

Accept it, or continue to defend this nonsense. This game is dying. A huge potential is being wasted.You are wasting the time of the people here too.You can not tell fairy tales about ball control, possession or tactics, and so on in an unrealistic football game.
2026-01-25 12:19:03
Honestly speaking i'd prefer my team to have 8 times 1vs1 situations than having 18-25 meaningless shots from 20 to 26m away from goal. 8 times 100% chances is more valued imo. So dominating is one thing but if someone tricks you tactically and gets 8 times 1vs 1 situations then you can only imagine yourself what will happen in a very good day, average and awful day, still more chances to win than shots from far.

Ok sometimes they go in by luck (shots from far) but way far less than 8 times 1 vs 1 situations.
As well i consider 100% or very dangerous moments where the striker shots with a header or foot towards goal from penalty spot roughly. (inside the box)

it all depends how you want to play, there are tons of ways playing this game.
2026-01-25 12:33:30
you created a tactic that is not working in this game, you use normal strikers on the sides where you should have wingers, you use 4 narrow defenders which simply can't work

and then you are angry that something that cannot work is not working, like you are expecting that the game will adapt to what you have in your mind

you don't understand how tactics & match engine work in this game and you're angry at people who understand and can make working tactics

yes, the ME is far from perfect, it's outdated, it limits the number of working formations at high level, it hasn't been touched in 10+ years and it won't be touched probably in next 10 years as well
that's just something people have to accept, otherwise there's no point in playing
2026-01-25 12:40:48
Dtox9 to koka
Why do the best teams in Sokker play only with 2 or max 3 midfielders? To have ball possesion?
2026-01-25 12:54:18
Because its not about ball possession, players,tactics or statistics.Mostly this dinosaurs using exploits in game. I am proud myself never cheated or used exploits just for a game. İf you want to believe their lies that is your choice guys.


-----O--O-----
--------------O
----------------
-----O--O-----
-O-O-O-O-O-
-------O-------

or

-----O--O----
-------------O
---------------
-----O--O----
-------O------
--O-O--O-O--
______O-------

That is the rule in game. Just 1 wing-midfielder crossing ball into to penalty area and other 2 forward scoring mostly with heads or carom balls.
Defansive line only preferring your opponent also exploiting same way or not. Because 10-15 years ago it was started with 4 defansive line. After everyone started to use it at top leagues. They started to play with 5 defansive lines.

Just disgusting.
2026-01-25 13:46:52
you're writing things that are not true

15 years ago top teams already used 5 defenders and high/wide winger, it started being regularly used around 2007

nobody at high level uses the 2nd 4 def tactic as standard/regular

5-2-3 tactic without wing / 5-3-2 tactic without wing are as effective and used as the 1st one you mentioned

I don't know what is "disgusting" about using a winger but I think I don't even want to know
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2026-01-25 13:48:14
koka to Dtox9
I misunderstood/missread the point you wanted to make in the earlier statement that I replied to.

I think we both agree that possession means very little in sk. Same for the other stats that are reported, i.e. shot on goal, play in the half, etc. Therefore, domination is hardly described by the stats alone.

Midfield play is rather underrepresented. The passing rate in matches engine is low. The ME is not capable to simulate proper combination play to larger extend.
Dominant offensive gameplay with high ball possession, short passing, offensive pressing, side changes and overloading of one side, which are common tactics in rl, are hardly possible in sk.

So, successfull game style is very vertical, fast bridging of distance either by long (through) passes or by quick runs over the wings.

SK is just a small and enjoyable game, not a complex football manager simulation.
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2026-01-25 15:13:44
That's not what I was sayin'. I said that if all of those stats were higher (not only field ^^), then the result would be dominating / controlling the game. No doubts ! That doesn't mean counterattack can win, but not dominating neither controlling. Particularly, it's ending to much more shots than you opponent.

Once said, better goal/shot ratio could be explain by counterattack, level of attack VS opponents defense or forms comparison... Sure.

But there is so many case of teams dominating in every corners, even forms, even ATT vs DEF, and you still loosing; only random luck is an explanation. Luck is not a problem (its part of the game), but too much random is.
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2026-01-25 15:31:50
And for the old boys in the room :

Do you remember when there used to be huge scores all too often (like 40-0)? There's been a reform, specifically designed to reduce the effectiveness of scoring... And basically, you know what, I think the best simple way to fix those scores was to severely increase the effectiveness of goalkeepers (or reduce effectiveness of any strikers). Not surprising to see more randoms after that, particularly when many GK could be ultimate, and cheap.

After a dribbling and bmi update, the game engine has not being touch anymore, for years...
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2026-01-25 15:38:36
Yes, it is well known that they introduced a handicap to lower the scores and that the handicap lead to more unfair / crazy results because with very big difference between teams it boosts scoring ratio / GK save ratio of weaker team and decreases them for better teams.

That’s why we now get so many 20:2 shots, 1:2 goals etc games