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Subject: [HELP] By Robnob

2012-02-23 07:55:46
I don't know how much money u will get for him. His pace is good but his technique is too low and his striking is also ok. Hard to guess.
2012-02-23 08:21:48
I'd say only a few million rupees
2012-02-23 14:04:53
If u ask me, not more than 10 lacs
2012-02-23 22:08:02
Damian Pomprowicz , age 21
value: 6 787 500 Rs.
wage: 118 750 Rs.
Current bid: 23 300 000 Rs.
end of bidding: 2012-02-23 22:02
solid stamina tragic keeper
very good pace unsatisfactory defender
outstanding technique poor playmaker
average passing very good striker


MIHIRK80 how much u will give for him?
his technique is only considerably better than my guy,
(edited)
2012-02-24 08:04:02
easily 10 mil Rs
2012-02-24 08:09:44
I agree :)
2012-03-19 11:24:10
In almost each and every match my players are getting injured or they are getting red carded. The thing is I play the same team in each and every match-be it a friendly or a league game. I even play slightly injured players in the main team. Is that the reason why my players are getting injured?
2012-03-19 11:30:44
Low tech may cause injury & red card
2012-03-19 12:00:06
I am not so sure about that.

As far as I know, what increases the possibililty of injuries and red cards is a big difference (in favour of the attacker) between the defense of the defender and tech of the attacker, and is also related with the angle of the clash.

If a defender has, lets say, "formidable defense" and an attacker has "divine" tech, the defender will still have many chances of taking the ball if the angle between him and the attacker in the clash is 180º (so they face one another). But as the angle gets closer to 0º (or to 360º ... its the same) his chances of steeling the ball from the attacker will be fewer and fewer.

What happens is that when defense is not enough to stop the tech of the attacker, it seems the match engine tries a last resort: a foul (like in real life... when you cant stop the attacker in a straight way, you simply bring him down). And foul always increases chances of red cards. In the same way, making this fouls (or trying an extremelly difficult ball robbery) increases the chance of injuries (so... whats important is the angle of the clash and the difference between defender def and attacker tech).

There is a threshold for this def-tech difference: if a player has poor def and and attacker divine tech... then the difference is so big that probably the attacker wont even be fouled or anything: he will elude the defender as if he wasnt there.


Remember everything is random... but with this things I mentioned, you can increase the probability of occuring.



(edited)
2012-03-19 13:58:02
I know it's frustrating, we all go thru it at some point.
What Panchoahead said is quite true.
Also playing players when they are slightly injured is a big risk as they are more susceptible to getting re-injured, just like u wouldn't play ur injured players in real life.
2012-03-20 08:39:54
Yes even I think so. Figueiras got slightly injured during a match and still I played him. Then after 2-3 games he again got injured.
2012-03-23 10:39:40
A young junior I bought. Is he good?

Şandor Deleanu, age: 17

club: Pune FC, country: România,
value: 2 425 000 Rs., wage: 31 250 Rs.,
divine form, tragic tactical discipline,
height: 173 cm

adequate stamina tragic keeper
adequate pace adequate defender
poor technique adequate playmaker
tragic passing hopeless striker
2012-03-23 12:12:38
what r u training & ur future plan?
2012-03-23 13:02:01
Currently training pace and defending in alternate periods. Like 4 weeks pace and 4 weeks defending. But now training pace.
2012-03-23 13:09:10
Ok, but passing is 0, next time try to buy players whose sub skills are little more better.
2012-03-23 13:15:57
I'll resale him after he is good in both pace and defending. That way I'll get some profit. But it will be very less I guess so. Or I'll sell him in 3-4 weeks and hope he pops in something.