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Subject: »[info]Dev Diary #82: Automatic release of NT-players from

2020-06-19 18:05:58
I would say it's 50/50 among users active on forum, but these who are not active on forum but still playing probably almost all are using new layout
2020-06-19 18:12:31
Puedes crear nueva encuesta con la misma pregunta aqui en sokker.

You can create new survey with the same question here in sokker.
2020-06-19 18:18:35
@raul no i forgot when i fill the poll to lazy to fill it again so keep my note pls :)
2020-06-19 18:22:10
The answer is not that easy.

- Yes one can make HTML structure that is easily manipulated with CSS.
- But they are creating a new design and workflow, they need to do the new design first, what happens then is one of these:

1. After they finish the new layout + CSS design they will create a new theme that would mimic the old design
2. They will not
3. They will create an option to add user created CSS (like it was 15 years ago) and someone will recreate the old theme.

But in any of these options you will have to use the new one at least for some time.
2020-06-19 18:51:32
IMHO old layout Is absolutely better than new one. Maybe less "beautifull" but more usefull and confortable.
2020-06-19 18:53:28
well lets see if the new one that devs planing to introduce will works better i do not see problem switching to it but is to early to say. i agree with @Rebel.81 old one is more functional
(edited)
2020-06-19 18:58:58
on a group of new users (whom we asked to set up accounts and analyze places where they get lost, problems with navigation, understanding of the game, etc.)

As soon as they entered?

During the audit, it turned out that it is also a basic barrier because of which new players do not stay in the game. The bottom icons are lacking descriptions and as consequence new players quickly get lost.

If those are the same as in mobile version of the game, then I fully understand. Rubbish.

--

New layout looks pretty good to be honest.


I would kindly ask you to put game news in our pressroom so we could actually see them and read them occasionally. I doubt anyone reads them from home page when logging in. Sure, you can leave them also there for non-users, but include them in our press room aslo. Thank you.
2020-06-19 18:59:25
But if you don't keep the old interface from 2004, you will receive the usual complains of the old school users...

Yup!
2020-06-19 18:59:32
I assume press releases will be for plus users what will fill the page if club do not have articles.
For everyone:) it's an additional part of the game, storytelling. For sure plus users will get some extra content here (like assistant sugestions, better training reports) but lot of publications will be based on current game events, like match summary, new transfer, etc. Club articles will be here too, there will be also an option to follow other clubs.


Sounds like fun.
2020-06-19 18:59:49
Then I think tokens are a good idea

Some users might find them very useful



Like in every game out there, some users tend to like in-game purchases.
2020-06-19 19:00:00
Seriously?

Wait to taste the new one xD.
At first glance it is millions of times better the new one. Have you analyzed everything it will offer?
2020-06-19 19:28:23
New interface looks good, but what we see is based in what a Plus will see or basic account too? And the Coins, currently in the store there is a coin option, but with a very vague description, what can they be used at this moment?
2020-06-19 19:29:47
It's not about me, I'm using the new interface... it's about to give the chance to use the old theme. There are a lot of old users, lots of them collaborate to keep the game alive by paying plus and bringing other people. It would be nice if you can pay attention to them..
(edited)
2020-06-19 19:31:32
Its basic view, for non-plus users:)
2020-06-19 19:32:29
At this point I am assessing the change in the appearance and operation of the game to *

What does this q from your questionnaire mean? :D
2020-06-19 19:34:26
I can later check direct data, but about proportion of interfaces we have as hard data as it could be, from Google Analytics. It Was like 78,6, or something like that. Almost 80% for sure.