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Subject: »[info]Dev Diary #82: Automatic release of NT-players from

2020-11-05 19:31:08
Not really. I consider it very important for marketing and I would like it, It gives a different atmosphere. If it has another name it's the same but I prefer it to resemble reality as much as possible, so current champions cup must be replaced with international cups. We can't have two similar tournaments because they would lose importance. They would overlap.

i agree with rapelo but in context 1 leguage game 1 cup game 1 international game more than that is too much per week :(

I agree, maximum 3 games per week.
(edited)
2020-11-05 20:05:07
First of all, this issue was already discussed and finally it was decided that the general update would not enter into this discussion. In other words, we will have three games per week: 2 league games + cup (or friendly) game.

And, only for the first division league champions of each country + cup champions will continue the CC.

One of the main reasons for the devs to propose an international cup was to guarantee 3 matches per week. As the 12-team league and 2 league games per week are approved by everyone, there is no longer a need for the international cup.


As the devs say, there will be time to discuss in a few seasons, whether or not to add a fourth day of competition for all, which would be the international cup.


In my opinion, I have to say that if devs want to motivate users to compete to win, it doesn't make much sense to allow all users to compete in an international cup. The three games would already be guaranteed and, for me, there should only be a Champions Cup (or with another name, I don't care) and, perhaps, a second competition, with another name, for those classified in 2, 3, 4 of the first division of each country and perhaps the cup finalists. Nothing more.


Only a few users would have to play a fourth game per week. And you don't have to force all users.

Playing the CC (or under another name) or the second competition should be like a reward for having a good career in your country last seasons

I also see that until the number of users starts to increase, 33% of the countries in sokker have less than 10 users. Well, in these countries, users will have a good chance of playing one of the two international competitions and, at least, they would compensate for the absence of "human" rivals from their country.

2020-11-05 21:11:41
I totally agree, but I opened the discussion because Raul brought into question with his answer about the possibility of creating international cups in future, and I only said that in this case logically champions cup should be replaced.

Obviously, I prefer how it's now and with a kind of Europa league as you say (second competition).

In my opinion, I have to say that if devs want to motivate users to compete to win, it doesn't make much sense to allow all users to compete in an international cup.

That's the key. A second competition should be enough.

I just wanted to leave my opinion in case of international cups for everyone.

Anyway, as you say, this has already been discussed and I won't speak more about it.
2020-11-05 21:21:02
The problem is that the "real life" tournaments are only for the TOP in the 1rst leagues.

CC is there for everyone, you just need to earn it.

I understand that people from small communities are bored, and want to play international competitions, to play with real users. But why do you want to play with random teams from other countries' second divisions? Just to have an extra official match?
2020-11-05 21:24:12
Yes yes, I know you and me think the same about this.

We will have opportunity to talk about this in the future ;)
2020-11-06 09:18:29
It all starts from an initial and false analysis from devs.

The key about motivate users (to win) is to improve your team (concretely : skills and cash) when we win.

Many uncompetitive teams, even in lower leagues can win much money (farming/training, trading) when competitive teams - for performance reasons - can't; usually sponsors, stadium tickets and bonuses barely compensate for the expenses of being competitive/active.

All because of a training system, and how to improve a player. Event the "new" training system won't change that. There will still be transfers of several millions in League 4 or 5. Not only is it illogical to see so much money spent on lower league teams, but it should have been a starting point for understanding a problem about absence of challenges.

Of course I'm not against adding challenges, I really like the idea of an INT championship divided by levels. But it is not, basically, the solution.
2020-11-06 13:26:32
While i completely agree with what you just wrote. Ho do you suppose the teams in lower leagues would be able to catch up with the top teams if the top teams would be compensated more(which would be nice for me :D)?
2020-11-06 14:36:18

Diary on!

2020-11-06 15:47:02
Every teams can't be on "top", for the only reason that in each leagues, each cups, there is one winner. That is already the beginning of one answer : those who are compensated to be #1 regardless of their division, and those who are not being compensated :-) But we can go further.
2020-11-06 16:27:18
What I don't like is that now is easy to make 15 seasons cycle with 10 in lower league and then be 5 seasons on top (example of last few CC winners). I guess I can do same thing and this is not against the rules, but I would prefer to stay competitive in all 15 seasons in row, because then I have best of sokker for full 15 seasons and not only mine top 5 seasons. I'm pretty sure that Oliver or luccassd would prefer same if this was possible and that they would find another way to get on top and stay there.

We will never be able to remove it completely, but we can make this cycle little bit bigger and demotivating for extending it to 25 seasons (20+5). Bigger salaries for top players, bigger revenue for top leagues, bigger expenses for stuff. So top teams would be on same level of finance - still struggling to get to even and lower league teams wouldn't earn so much money from training because of expenses of stuff.

How they can catch top teams then? Same as today, but with only training in low level leagues you would be in plus of 5 mil euro per season and not 10-15 as you can make it today. And once you get to top level then struggle should be the same for everyone. I think this would help and we wouldn't have one or two teams in top league every season starting reconstruction with 16/17 years old players.
2020-11-06 16:46:34
I absolutely agree. We need to make it less profitable for top teams to drop to 3rd division. Maybe increase maintenance costs of stadium and other stuff.
2020-11-06 17:23:41
I'm pretty sure that Oliver or luccassd would prefer same if this was possible and that they would find another way to get on top and stay there.

Don't worry, some of them already used another way to stay at the top. This was called wild trading exploiting the arcade bug.
2020-11-06 17:58:34
Better the inverse : far more profitable for those who win.

Or RAnking. Not sure ranking is a perfect indicator...But those who earn more rankings usually are those who earn the most and especially against equivalent ranks. (regardless sometimes of the rank in a division). Using this variable, or any better "Elo rating system" it could be a good candidate to calculate weekly sponsors, fans, spectators each week, each seasons...
2020-11-06 18:33:24
I certainly agree with some of the problems you are saying. But you have to value the game for what it is: precisely a game, and a game that aims to be attractive to many people. I would love to be able to stay in the first division of Spain forever and be a candidate to win the CC every season. As it happens in the real life. Obviously if the prizes will be adjusted for winning (250,000 e for winning CC, it is just a joke !!)

But what if the best were paid more to win? It would allow us to always stay on the top, but what about those in lower divisions? Each time the distance between the top teams and those of the lower divisions would be wider, with which I would have a great time, but the third, fourth division teams would be further away from the first and would have more and more difficult to reach higher divisions. That would end up demotivating all those users.


For me, that the game is balanced is precisely that many users have the opportunity to reach the first division, that is precisely what sokker achieves by making players old faster than the ability of teams to save money in order to renew them. This means that, at some point, the top teams have to rejuvenate their players to be able to train them again.

It is at that moment when we stop being competitive, leaving our place in the higher divisions to other new users who will have the opportunity to win the league in the first division or fight for the cup.

Obviously, each user decides how much they want to rejuvenate his team. Who tells me that I should rejuvenate with 25-year-old players? or 22? or 18? No one. Each user effectively manages and makes the decisions of their team according to what they think is most convenient for their team.


There is no rule for this.

I have just rejuvenated my entire team, not to earn money, but to be able to sign young players and be able to train them according to the plan that I choose, I don't want to sign players already trained by other users, for example 25 years old, and have to adapt to some skills I don't want.


I prefer to dedicate myself to signing players and dedicating myself to training them from the beginning of their careers. And I have a good time doing that. It is a game, and it is not about that? to have a good time? In exchange I sacrifice things: having such a young team in the first and second divisions forces you to stop competing for 1 or two seasons. Luckily, you make up for it with the fun of watching these young players improve their skills.

I repeat that, I am convinced that changing the balance of the game so that a very small group of users, probably the best, are always in the first divisions, would allow 10% of users to have a great time, but the other 90% would be very unmotivated.


With the current system, more users feel important and know that if they do things well, they will have a good time and they will be able to reach the first division of their country and compete to win the cup of their country.


Obviously, there are things that need to be improved in this balance: please devs it cannot be that the champion of the CC only earn 250,000 !!! XDDDD


(edited)
2020-11-06 19:40:39
It is at that moment when we stop being competitive, leaving our place in the higher divisions to other new users who will have the opportunity to win the league in the first division or fight for the cup.

I against a cycle system (in the way that "kill the game", not in way that we have to do this as a strategy) and for this reasons :

- you destroy all competitions for the other teams when going down from leagues to leagues (even bots are more "fairplay" because they keep their level :))
- When top and rich team stand-in in lower divs it's increase the transfer prices competition on youngs, in other word it's kill the less wealthy teams, they don't have that advantage anymore to catch up with tops. (It is the snake that bites its tail )
- When the cycle is achieved it's killing the challenge once again when going to higher leagues.

For the best, many top teams, stop playing. Thats by far the best thing for many teams which are younger and do not practice high-frequency transfer to finally get to the top :D
(edited)
2020-11-06 20:09:55
The cycles in this game are unavoidable today unless you make a lot of money buying and selling (daytrading). But if you dont have enough time or you dont like do daytrading... you have a problem: Team ALWAYS ages faster than the money you save to rejuvenate it without losing competitiveness.

example:

You want to replace a very good 31-year-old player with a 25-year-old with the same skills. Well, for the 31 they pay you 3 M euros and the 25 is worth 8 M euros. well, you can have saved 5 M euros. but what if you have to rejuvenate all 11 players? have you managed to save 55 M euros in 6 seasons by competing until the semifinals or cup final? this is almost without being able to train children?

the answer is no. unless you are a daytrader .I dont use this option. Then...

Then you can do two things: buy players with 25 years old but with worse skills, or a 20-year-old child with those 3 Millions euros . that if you can afford it, but logically your team stops being competitive