Subpage under development, new version coming soon!
Subject: »[info]Dev Diary #82: Automatic release of NT-players from
If you want another great news, then check that link from mobile phone. Android should work, we have a problem with iphones but for sure it will be fixed too.
Great job and great news ;)!
Please put the net in the goal :P.
PS: I'm looking forward to see new 3D too.
(edited)
Please put the net in the goal :P.
PS: I'm looking forward to see new 3D too.
(edited)
It's awesome how it adapts to screen size. Are there gonna be bigger resolutions?
I missed an update?
Last week (without animation) it was working on Safari Mac, this week it doesn't (zero display). It's work Chrome mac. And in any case resizing the screen has never worked for me.
Last week (without animation) it was working on Safari Mac, this week it doesn't (zero display). It's work Chrome mac. And in any case resizing the screen has never worked for me.
@Raul,
Do you plan to cap the squad size ?
Now we have teams with 40+ players trading like before. They buy some players everyday and sell them afrer one month.
Squad limit would prevent this kind of behavior I think.
Do you plan to cap the squad size ?
Now we have teams with 40+ players trading like before. They buy some players everyday and sell them afrer one month.
Squad limit would prevent this kind of behavior I think.
+1
agree with Atchoum (or form of all players drops down if more than 30 players in a team! It shall permanently remain under 9, because players feel upset about the management of the team)
agree with Atchoum (or form of all players drops down if more than 30 players in a team! It shall permanently remain under 9, because players feel upset about the management of the team)
dont worry to much - i have no idea why it changed, thats just a demo link, work in progress - 2D is rewritten in HTML, so it finally should work with all desktop/mobile browsers - maybe some extra work will be required, but i think it will be rather minor issues to make it work properly.
nice idea with the form, and easier to implement than number of players limit (limit is hard becouse its connected with transfers - like, if you are bidding few players, and you have only one slot left, what then, if you will win all biddings?; there will be lot of hard situations, so any other solutions are better (like form, but we can also adjust current mechanism of games played before transfer)
Cool! Thanks for answering.
Now I understand why you prefered this solution, than players limit. ;)
Now I understand why you prefered this solution, than players limit. ;)
Yes a drop in form could work also because some guys are using wild trading to stay at the top and even win the CC. This is a non sense if we want this game to be fair and balanced.
with new training system there will be a slow drop of skills forplayers that are not playing any game, so it should work too.
Well I think form needs complete change .it has main impact and is something we barely control
Mine observation about form is:
1 form depends on training min. Is that correct
2 form depends on if player plays at all also not proved.
That been said tsolias solution will impact traders that's great but will that impact main squad form in a bad way?
So before we accept anything I thing we should clarify how stupid form works. Maybe it's impact on me should be reduced
(edited)
Mine observation about form is:
1 form depends on training min. Is that correct
2 form depends on if player plays at all also not proved.
That been said tsolias solution will impact traders that's great but will that impact main squad form in a bad way?
So before we accept anything I thing we should clarify how stupid form works. Maybe it's impact on me should be reduced
(edited)
Maybe a player calculator which increases the time for a player to be sold again with 1 week for each player above 30
So, now it's 4 weeks, but if you have 31 players, it's 5 weeks and counting when it goes up...
But this should be displayed the same way as you now have a warning within your youth page if you decrease your amount of places available, lower then the amount of players in your school, any adjacent players will be removed.
So, now it's 4 weeks, but if you have 31 players, it's 5 weeks and counting when it goes up...
But this should be displayed the same way as you now have a warning within your youth page if you decrease your amount of places available, lower then the amount of players in your school, any adjacent players will be removed.