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Subject: »[info]Dev Diary #82: Automatic release of NT-players from
A match on normal speed is about 20 minutes long...
I don't see how a minute delay would be a spoiler problem...
I don't see how a minute delay would be a spoiler problem...
An important increase of the wages for the "monster" players(with top skills) could be a solution for the inflation issue.
+1
this also going to be a way to help increase the competition between the teams.
in any case the increase in the budget-cost should not be applied as an horizontal measure to all teams but in a way of taxing having too many superdivine players
this also going to be a way to help increase the competition between the teams.
in any case the increase in the budget-cost should not be applied as an horizontal measure to all teams but in a way of taxing having too many superdivine players
its not that simple to own many superdivine players,i play this game for almost 15 years and i never had a 5xsuperdivine ,no 5x divine ,not even 4xdivine,the best was a 3x superdivine striker and this just happens once,many years ago,and i was CC winner 8 years ago.Still today i play in the first league, in one of the toughest league in sokker and i still don't have to many "monsters".
So ,first consider how hard is to train or buy such monsters,try for yourself and then give an opinion.
So ,first consider how hard is to train or buy such monsters,try for yourself and then give an opinion.
I had a couple of such players my friend..not too many apparently to win a cc but just to have some success in my national league :)
what I mean is somehow something like the gk who is always the most expensive wage in the squad..maybe the wages for players of 18 attributes should cost a little bit more than what they do right now. this way some kind of extra taxation would be applied without harming all the teams in the same way (by applying extra coach cost or something equivalent) but only the teams that have the income and goals to pay for them..
additionally I also posted against the increase in the cost but if something has to happen this is what I see as only solution to keep a balance in the game.
finally..the fact that some users didn't have the chance opportunity or ability to have such players doent mean that they cannot have an opinion on the cost management issue
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what I mean is somehow something like the gk who is always the most expensive wage in the squad..maybe the wages for players of 18 attributes should cost a little bit more than what they do right now. this way some kind of extra taxation would be applied without harming all the teams in the same way (by applying extra coach cost or something equivalent) but only the teams that have the income and goals to pay for them..
additionally I also posted against the increase in the cost but if something has to happen this is what I see as only solution to keep a balance in the game.
finally..the fact that some users didn't have the chance opportunity or ability to have such players doent mean that they cannot have an opinion on the cost management issue
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wages are allready big for such players,thats the reason you can play for to much time at higher level.
i didnt mean to say that you cant have an opinion ,i just say you have it better when you own them ,and see for yourself how hard it is.
i didnt mean to say that you cant have an opinion ,i just say you have it better when you own them ,and see for yourself how hard it is.
i think it's not normal that a super-player, who has a super-value and a super-amount of transfer value to have the "minimal wage". People in higher leagues, that gathered the most of the sokker money, think the way you said. Sokker must be friendly for the new users. They will never keep playing if they don't have chances to progress. Now the wage increase approx. linear with the sumskill. the wage should increase more as far as the sumskill increase. The reason is to decrease the amount of money on the market. It's one of the goals of the Sokker renew.
you don't understand anything...this is a long therm kind of game,it takes many years to perform,usr friiendly does not mean that you can compete with me if you are in the first day of sokker!
look at you ,after 10 years ,what did you achieve,do you want to be harder??
..end of story!
look at you ,after 10 years ,what did you achieve,do you want to be harder??
..end of story!
So, today or tomorrow we will get the new non-flash match viewer, right guys?
I am wondering when will you change the graphs.How we will discover the changes?What about leagues?That program will be for this whole season or will change?What about training?
Still four days for 2021
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Still four days for 2021
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we are working on it - its almost ready to publish, anti-flash update is planned for 31.12.
We will give you more details probably tomorrow, main changes will be - match viewer (2D), tactic editor, charts (hopefully, not sure yet). Flash replacement will be combined with web code upgrade, so its possible, that some non-flash bugs will appear, we will be working on them as fast as possible (new code was tested on test server, but for sure not all issueas where tracked donw).
We will give you more details probably tomorrow, main changes will be - match viewer (2D), tactic editor, charts (hopefully, not sure yet). Flash replacement will be combined with web code upgrade, so its possible, that some non-flash bugs will appear, we will be working on them as fast as possible (new code was tested on test server, but for sure not all issueas where tracked donw).
hey raul. i cannot see my matches anymore in my pc since 10 days ago. this thursday i have champions league. will be ready htlm5? otherwise, what can i do?
What about 3D viewer? Finally, when will it be available?
I'm looking forward to watch some video :)
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I'm looking forward to watch some video :)
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