Subpage under development, new version coming soon!
Subject: »[info]Dev Diary #82: Automatic release of NT-players from
ah, im blind .. sorry, I was confused and reffered to club ranking graph
both graphs on office page work fine
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both graphs on office page work fine
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Transfer window open/close...
That's completely new info :-o
That's completely new info :-o
Sorry, that is only creative copywriting of our UX designer, there will be no such a thing.
In general...it's really satisfying! Clear info, mostly clear colors, clear menu.
I'm only slightly worried it's going to look like an overload of info on some pages because of some features who doesn't stand out enough within the overall text or pictures.
For example within the calendar,
You have SEASON in big white bold letters as main header, which is good!
Below you have lots of categories like ''Fixtures'' - ''league'' and so on, and the chosen category is also in white with light blue underlining. If you BOLD the chosen category, it stands out a bit more and it will be more clear.
As for the sub-categories like ''main team'' ''junior team'' and ''arcade games'', it's also white with a light blue underlining.
If you could ''box'' the chosen sub-category, it also stands out more, cause I feel the light blue underline is a bit to casual, to basic...
So, in general, it's really good! But I feel the categories and sub categories need a boost to stand out on their own...
It's these small things that could make a big difference in making important info stand out so the text is clear for fast reading AND more concentrated reading.
It's like reading a book with poor lighting... The book can tell an awesome story, but if the text of that story is told in a monotone way, you will miss out on what's behind the text and you lose the story.
*positive critisimn* :-)
I'm only slightly worried it's going to look like an overload of info on some pages because of some features who doesn't stand out enough within the overall text or pictures.
For example within the calendar,
You have SEASON in big white bold letters as main header, which is good!
Below you have lots of categories like ''Fixtures'' - ''league'' and so on, and the chosen category is also in white with light blue underlining. If you BOLD the chosen category, it stands out a bit more and it will be more clear.
As for the sub-categories like ''main team'' ''junior team'' and ''arcade games'', it's also white with a light blue underlining.
If you could ''box'' the chosen sub-category, it also stands out more, cause I feel the light blue underline is a bit to casual, to basic...
So, in general, it's really good! But I feel the categories and sub categories need a boost to stand out on their own...
It's these small things that could make a big difference in making important info stand out so the text is clear for fast reading AND more concentrated reading.
It's like reading a book with poor lighting... The book can tell an awesome story, but if the text of that story is told in a monotone way, you will miss out on what's behind the text and you lose the story.
*positive critisimn* :-)
After the many screens that has been posted of the new interface, im missing something, the stadium tab, it doesnt show anywhere, do we loose our stadium administration? i think it could have a more accessible placement, sure you don't build every day, but usually people need to set the ticket prices, at least i do, could you tell me if we get some new feature or at least we keep what we got about the stadium please?
I like it
The only thing I would like players list how it's now but I guess it will be the same and that's training section.
I prefer skills before numbers too (our sight is used to it).
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The only thing I would like players list how it's now but I guess it will be the same and that's training section.
I prefer skills before numbers too (our sight is used to it).
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For calendar i do not care about months i want to be able to filter by season and competition and east access to current week games...
This is all nice, but we still have a lot of major bugs (like saving transfer searches or switching between tactics) and and only a crude provisional match viewer. No info at all about progress on that in the dev diary? Surely those things are a lot more urgent than the new design.
The new design DOESN'T include bugs from the OLD VERSION...
So, the faster the new design is made, the less bugs they need to fix.
Of course...as long as the new design isn't implemented, the bugs are annoying to say the least.
And that's why they stated they are working on parallel base to 1) Fix the urgent bugs and 2) replace the old version with the new...
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So, the faster the new design is made, the less bugs they need to fix.
Of course...as long as the new design isn't implemented, the bugs are annoying to say the least.
And that's why they stated they are working on parallel base to 1) Fix the urgent bugs and 2) replace the old version with the new...
(edited)