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Subject: »[info]Dev Diary #82: Automatic release of NT-players from

2021-01-29 21:41:27
I also don't like that idea of trading players but i wonder how it works good for them? I mean how they make the player better in 4 weeks to earn money by selling soon? Are there some tricks?
2021-01-29 22:26:36
well seems rule waits even hours and min cause finaly my player decided to agree on transfer
2021-01-29 22:34:53
Yes, I understand your idea. As a "new" player, it was almost impossible for me to "create" a team and to have some "good" players because of this kind of sk users. But this idea with 1 month is really gold. I hope admins can regulate more this, or even to ban this kind of players, because this is totally unfair and non fair play :)
(edited)
2021-01-29 22:37:15
Usually, there are players that are knowing prices, and they are buying the players that have low prices and can sell them for more. But having 45 players in your team, it sound crazy for me, and I'm not sure why this man is allowed to play anymore this game. I'm in with Damien2a here, but I'm sure he'll start to lose money now
2021-01-29 22:45:00
well seems rule waits even hours and min cause finaly my player decided to agree on transfer

Yes, it's exactly 28 days with hours, minutes and seconds. I have checked it several times.
2021-01-29 23:10:20
agree there should be a limit of players per team
2021-01-29 23:22:49
30 is more than enough I'd say...
2021-01-30 09:00:23
+1
2021-01-30 14:22:56
30 is too tight if you want a full first and second team with subs plus a little margen for bringing in new players. There is also the aspect of having a couple of nostalgic players in your team.
2021-01-30 15:10:15
30 is more than enough, that does : 20 players not trained?
2021-01-30 16:16:27
if we have hall of fame for those nostalgic players that would not be an issue but i think even 30 is a lot
2021-01-30 17:41:32
Training spots is not the only issue. I don't use first team players on my second team because of the risk of injuries.

And yes, hall of fame or some other clever construct could help.

Also, don't forget we need spots in the squad for promoting youth players...
2021-01-30 18:26:30
What for do you need a full first and second team with subs ?

Who cares about friendly games ?
2021-01-30 19:52:02
30 free spots for players under 40 years...

Better? :-p
2021-01-30 21:01:30
That is ageism :)
2021-01-30 21:22:28
What for do you need a full first and second team with subs ?

I believe I explained exactly why in my previous post, my man... On a side note, second team not only plays friendly games. Plus I believe friendly games affect rating, which affect cup seeding. But that is beside my main point.