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Subject: »[info]Dev Diary #82: Automatic release of NT-players from

2021-08-08 10:43:21
About training reports:

1. Why can I only see the training effectiveness of 4 skills?



2. The effectiveness of the assistants is a media. Why? The more assistants you have, the more effectiveness you should get, shouldn't you?
2021-08-09 14:36:55
'False friend' from Spanish here. I guess you wanted to state:

2. The effectiveness of the assistants is an average. Why? The more assistants you have, the more effectiveness you should get, shouldn't you?

('media' in Spanish = 'average', 'arithmetic mean' in English)
2021-08-09 16:53:57
Hello devs, I find something annoying and I would like to share it here, so maybe we could change it a little.

Context: you are in the new transfer page and you are selling multiple players. Then you want to remove some of them from TL due to any cause (change your mind, or maybe the bidding time was done)

When you click remove, it took you to the player page. I find that annoying , because I have to go back to the transfer page in order to remove another one. I think when you click remove it should keep you in the same page, maybe with a link to the player if you want to go there, but not by default. The best example is when you pull out a youngster for Youth School.
2021-08-09 18:28:50
What's -1' and 91'?



International minutes are wrong yet. Is it close to being fixed?

thanks and good job!
2021-08-10 22:01:09
The new league format, with more teams per league and more matches every week, will be next season? Or are we still some seasons away?
2021-08-11 19:08:15
I know the tactic/training bug is reported but why is low priority??? I mean, there are matches today, tomorrow's training. What about if i want to create a new tactica before match or I want to change my training??
2021-08-12 19:28:05
Why 4 skills up? I only see 3. And what happen with stamina? and with level drops? it only counts skills up?





Note: I've another pop but he's a player with missing training (he doesn't appear there). He popped stamina without training. Maybe 4 skills up is for that reason.
(edited)
2021-08-12 20:02:17
Can we see junior team ups in training page like senior team?
2021-08-14 12:16:23
I am sick of Saturdays. I dread every Saturday because of NT injuries, and now my best striker got injured.

I've built this team for so long for this? So someone can f**k up my best striker when I need him the most? The fact that devs said nothing about this issue pisses me off. I guess this stupid feature is here to stay...
(edited)
2021-08-14 23:58:39
But we like your complaints alot! :-))
2021-08-15 09:31:38
When will we be able to see the total games played by a player irrespective of whether they are league matches or friendlies. That should be very easy to implement. In the player page, you just have to add another table for total friendlies played.
2021-08-15 09:37:17
I am speaking the truth. Otherwise you would have something to defend them, not just sarcasm :)
2021-08-15 13:10:57
It's for everyone the same... also for the NT teams themselves...
I'd rather have a player who's injured once each season, then a great player with poor or worse form the entire season, each season...
2021-08-15 14:56:10
Randoms are the same for everyone but the effects are not.

I am sparing this player as much as I can. He wasn't in lineup for the next CC match.

Maybe we can have an option to send a player to a camp or something, so nobody can use him for a number of weeks. Same for everyone :)

All I am asking is to be spared of this one random where someone else risks my player. One random in a sea of randoms.
2021-08-15 15:22:15
Option to make an player unavailable for NT would solve it.
But then there would have to be some bigger incentive to make the players available for NT than few insignificant % of training.
2021-08-15 15:38:16
Hmm... I don't like the ''on holliday'' idea. You can literally check mate a NT manager by blocking 1 or who knows how much players you have of that country... by sending them all ''on holliday''
That will be a hidden ''prevent play to win'' situation...

But it's always the same if a team is disadvantaged due to randomness.
What should I say then... always being the ''victim'' of the ME randomness, causing my players to play far below their abilities and being overclassed by youngsters or mediocre players, far below the abilities of my players...
There's only 1 thing that needs to be adjusted and that is the ME itself...
I agree that there are too much injuries in frequency in comparison to a year ago.
Also, the injuries are, again, in frequency, too high.
If a player suffers an injury, 1 out of 3 has an injury with a length, compared to a broken leg or torn achilles tendon.
It's too high in frequency.
But the injuries itself are not uncommon or irrational. And NT players have a bigger chance to suffer an injury because of his bigger amount of games. But why not give the NT players the same amount of training when playing an NT match as they get for a League game? You can only place 10 players for training with the new training system, so if they played for the NT, there's no need to set them for play for a league match. This way you can lower his injury chances yourself. Off course...if he plays practically ALL matches, that's a set back.
But here there's also another solution for NT managers imo. Give the NT managers the option to choose players only for friendlies or competitive games...
New NT players should always automatically being set for friendlies only. After 1 season they should receive the option to set for A team or Friendly team.
And with U21 players it's even better! You can let them play U21 games only if you like... Then they can train themselves without his coach to worry about where he needs his player to play within the competitive games...cause 99% of U21 players are not good enough for the first team anyways!
It's a win-win for all managers!
And please... give the U21 and NT managers the ability to, at least, see ALL their A team players like we all can with our own team...