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Subject: »[info]Dev Diary #82: Automatic release of NT-players from

2021-12-25 15:16:28
No... Injuries are part of football. Or we Can also remove yellow and red cards. Maybe even play at 15 vs 15 with an ovale ball.
2021-12-25 15:34:41
+1
2021-12-25 16:07:44
How am I getting richer with an old team? Play CC and then talk from experience, you talk about it like it's an option I chose and you didn't, I fought my way to it, even if I get something it's a reward not a privilege, but still, I am not getting richer.

Let me explain something. Market value of players peak at 26-27, after that they lose value (if you train them they only maintain value for 1-2 seasons). Look at the average age of teams competing in CC, most people are losing money. Once I started properly competing in CC, I was losing around 10mil€ in market value every season. It's why people do team rebuilds in this game, being strong means losing money.

Look at this guy, I payed 16mil€ for him little more than a season ago (20 weeks ago). An optimist would say that he is worth 14mil€ now, I think less. I got maybe 3mil€ from CC ticket sales last season (reached the final). That is just one player, basically negating all my CC income.

Branko Van Schuerbeek, godina: 29

klub: Ursa Ratnici, nacionalnost: België
vrijednost : 6 552 500 KM
plata: 90 250 KM
formidable [11] forma
magical [15] taktička disciplina
visina: 177 cm, weight: 67.3 kg, BMI: 21.48

formidable [11] izdržljivost hopeless [1] golman
divine [17] brzina divine [17] odbrana
divine [17] tehnika divine [17] kreiranje
divine [17] dodavanje adequate [6] napad


About the depth you mentioned earlier (bigger roster), this player got injured, how does bigger roster help me? Should I have one more 5x17 player on the bench? Random took 3 of my best players, bench doesn't help with that, because it's made of bench players.

Everybody has had injury issues, but sometimes it flat out hurts. This is a slow game, even one phase in your team building takes seasons (or years), nobody should get screwed like me. I wish it on nobody. We need a way to protect some players (to mitigate injuries), let it cost money, but the game should not take a piss on years of team building.
2021-12-25 16:27:37
But the game is as it is and everybody knows that... Injury probability is the same for all players, but it is determined on random, as a lot of things in this game.
You've won the CC in the past, so then probably other managers got unlucky with injuries and suspensions...
This time it's you. But surely it's not every season and not only you that is disadvantaged with injuries, right?

There's lots of things unfair...
You can ''sit on your money'' for years, doing nothing but gathering money and farming, playing corner tactics.
And then, when you've gathered 200M+ you buy yourself a total destructive team and you play all opponents to oblivion.
That's not fair either for all managers who are trying to be competitive each year.

But what is needed imo is an elimination of ''stupid injuries'' like a keeper catching a ball ***injured!!!*** or a player running with ball ***injured!!!***
2021-12-25 17:03:32
Most of my injuries were like that, breaking a leg while passing the ball and shit :/
I also had injury problems in the season I won CC, my best (3x18) striker and my third best mid had long injuries, but that was manageable, and the striker came back before the end of CC, as a 3x17 though :)
What happened this season was not the first time I had a few injuries, it was insane.

I constantly find myself explaining one point of view to people, and that is gaming experience. Somebody gets disappointed, annoyed, or whatnot by this game, you should not take that lightly, at least devs shouldn't. Devs need to put themselves is shoes of users, and remove the worst experiences. When you ask people what's the worst thing in this game, injuries and form come up always. If devs want to run this business to the ground they should just say, "Real life bitches," if they want to have a good product they need to improve experiences.
2021-12-25 17:05:36
well, this is not RL it's a game and we need more fun. anything that affects training in a negative way should be considered a fun spoiler. of course, removing injuries is too radical but at least for young players injuries should heal in time to get training for time they played at least. Or they should still get training for the time they played anyways your are injured but no one can unlearn what you experienced already on the pitch.
Anyways the last thing I want on Christmas day is to have a topic that will never be considered by devs.
So Happy Christmas guys!
2021-12-25 18:06:55
+1
2021-12-25 18:22:07
It's simple.
Anyone who wants to continue with a lot of injuries will continue.
And for those who want less, just have an option to have fewer injuries.
Those who don't want to give up their injuries won't have to.
2021-12-26 00:40:55
+15 :-)
2021-12-26 16:28:36
Junior order by remaining weeks in team setting for match...it is posible in the future?
2021-12-27 01:04:09
Devs, please watch this match in 3D:

https://sokker.org/matchview?id=38684151&view=3d

Identical uniforms! (It's only in 3D, in 2D, my team wears all-black and rival red-and-black, normal.

Please fix it - or, if uniforms can be confusing, consider allow away kit.

Thank you!
2021-12-27 04:57:32
That is because the primary color of the other team is red, but the design he choose has only a single horizontal stripe of red, so the match maker takes as a red shirt team against a black shirt team, but it doesn't consider the design of the shirts, that is the issue with the 3d viewer, something similar can be seen in my last match (Against Elere) where my rival uses a blue checkered design and i use a plain withe, no problem in 2d, but in 3d but shirts look similar without zoom.
2021-12-27 13:10:42
Message deleted

2021-12-27 17:30:22
I can not watch the new viewer yet. Any progress about this?
2021-12-27 17:51:22
Thanks, it's exactly how you said.
Hope DEVs watch it and fix it.
2021-12-27 18:31:12
I couldn't either and then suddenly I could, without me changing anything about the settings or my computer for that matter.
Yet...the 3D has lots of lag and doesn't run smooth, so for the moment it's not worth it imo...